Как пишется геншин импакт на китайском

Genshin Impact
Genshin Impact logo.svg
Developer(s) miHoYo
Publisher(s) miHoYo[a]
Producer(s) Cai Haoyu[1]
Composer(s) Yu-Peng Chen
Dimeng Yuan
Yijun Jiang
Qian Ding
Xin Zhao
Engine Unity
Platform(s)
  • Android
  • iOS
  • PlayStation 4
  • Windows
  • PlayStation 5
  • Nintendo Switch
Release
  • Android, iOS, PS4, Windows
  • September 28, 2020
  • PlayStation 5
  • April 28, 2021
  • Nintendo Switch
  • TBA
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer

Genshin Impact[b] is an action role-playing game developed and published by miHoYo. It was released for Android, iOS, PlayStation 4, and Windows in 2020, on PlayStation 5 in 2021, and is set for release on Nintendo Switch. The game features an anime-style open-world environment and an action-based battle system using elemental magic and character-switching. The game is free-to-play and is monetized through gacha game mechanics through which players can obtain new characters and weapons. The base game is expanded regularly through patches using the games as a service model.

Genshin Impact takes place in the fantasy world of Teyvat, home to seven nations, each of which is tied to a different element and ruled by a different god. The story follows the Traveler, who has traveled across countless worlds with their twin sibling before becoming separated in Teyvat. The Traveler travels in search of the lost sibling with their companion Paimon and becomes involved in the affairs of Teyvat’s nations.

Development of Genshin Impact began in 2017. The game generally received positive reviews, with critics praising its combat mechanics and the immersive open world but criticizing its simplistic endgame and monetization model. It had a first-year launch revenue of more than $3 billion in its first year of release, the highest for any video game, and a revenue of more than $4 billion as of March 2022.

Gameplay

The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members.

Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party.[2] Switching between characters can be done quickly during combat, allowing the player to use several different combinations of skills and attacks.[3] Characters may have their strengths enhanced in various ways, such as increasing a character’s level and improving artifacts and the weapons that the character equips.[4] In addition to exploration, the player can attempt various challenges for rewards. Scattered across Teyvat are bosses and challenges that reward highly valuable resources, such as Stormterror and the Electro Hypostasis, but claiming them uses up a currency called resin, which slowly regenerates over time.[5] Completing these challenges grants the player progress towards increasing their Adventure Rank, which in turn unlocks new quests, challenges, and raises the World Level.[6] The World Level is a measure of how strong the enemies within the world are and the rarity of rewards that defeating them gives.[7]

The player can control their character and perform actions such as running, climbing, swimming, and gliding, limited by stamina.[8][3] Some characters possess abilities that can alter the environment, such as freezing water, to create an ice path that can aid the player in traversing terrain.[3] Many teleportation nodes exist throughout the world that players can warp to as a form of fast travel; among these are landmarks known as Statues of The Seven that can heal and revive characters, and provide benefits such as increasing player stamina.[9] Items such as food and ore may be procured from the open world, while enemies and treasure chests drop other types of resources that may be used in enhancing a character’s strength. Players can obtain food from hunting animals, gathering fruit and vegetables, or purchasing them from a store. Furthermore, there are special battle instances called Domains that reward materials that increase character and weapon strength.[10] Ingredients that can be cooked into meals that regenerate characters’ health or boost various stats.[11] Players can also procure ore that can be refined and then used to create weapons or enhance their strength.[12][13]

An elemental reaction between the two elements Pyro and Electro results in «Overloaded», creating an explosion.

Each character has two unique combat skills: an Elemental Skill and an Elemental Burst. The Elemental Skill can be used at any time except for the cooldown period immediately after use.[14] In contrast, the Elemental Burst has an energy cost, requiring the user to amass sufficient elemental energy by defeating enemies or inflicting elemental status effects.[15] Characters have control over one of seven natural elements: Cryo, Dendro, Pyro, Hydro, Anemo, Electro and Geo; which correspond to ice, plants, fire, water, wind, electricity, and rock, respectively.[16] These elements can interact in different ways; for example, if a Hydro attack hits a target, the enemy will be inflicted with the «Wet» status effect, and if they are hit with a Cryo attack, it will inflict «Cryo».[16] These two status effects combine into the «Frozen» status effect, temporarily preventing the target from performing any actions or until the player deals enough physical damage to the enemy.[16] Switching between characters during combat and executing those skills allows those elemental interactions to take place.[17] Certain elemental abilities may be required to solve puzzles within the overworld.[3]

A multiplayer mode is available in the form of co-op. Up to 4 players can play together in the overworld and join Domains.[18] Player matching can either be done by requesting to connect with another player.[18] If the player wishes to clear a Domain with other players, they will be automatically matched up with others looking to tackle the same objective.[19] The game features cross-platform play, so players on any platform can play with each other.[20]

By completing quests to advance the story, the player can initially unlock four additional playable characters,[21] and more characters can be obtained via a gacha mechanic and in-game events.[22][23][24] Several premium in-game currencies, obtainable through in-app purchases and playing the game, can be used to obtain characters and weapons through the gacha system.[25] A pity system guarantees that the player will receive rare items after a set number of draws.[26] The tabletop based collectible card game called Genius Invokation TCG was released in game’s version 3.3 as a minigame.[27][28]

Story

Setting and characters

Genshin Impact takes place in the world of Teyvat, composed of the seven major nations of Mondstadt, Liyue, Inazuma, Sumeru, Fontaine, Natlan, and Snezhnaya; each nation is ruled by a different god.[29] The mysterious floating island of Celestia is allegedly home to gods and mortals who have ascended to godhood through great, heroic feats.[30] Underground lie the ruins of the nation of Khaenri’ah which was destroyed by gods 500 years before the events of the game.[31][32] Unlike the seven major nations, Khaenri’ah was not ruled over by a god. The player character, the Traveler (male or female, depending on the player’s choice), is separated from their twin and becomes trapped in Teyvat. They are joined by a companion, Paimon, as they journey through Teyvat in search of their lost sibling. Although players can choose the name they want to be referred by, the Traveler’s sibling refers to the Traveler by either Aether or Lumine if the Traveler is male or female, respectively.

Each nation is associated with and worships one of The Seven, a group of gods known as the «Archons», who each preside over one of the seven nations. Each member of The Seven is tied to one of the game’s elements, and is also reflected in their nation’s aspect. Barbatos, Rex Lapis, the Raiden Shogun, Kusanali, Focalors, and the Tsaritsa are the Archons of Mondstadt, Liyue, Inazuma, Sumeru, Fontaine, and Snezhnaya, respectively.[33] However, the god who is the Archon may change over time as Archons pass away.[34] If a person’s ambitions are great enough, they may be granted a Vision—magical gemstones that give their bearers the ability to command an element and the potential to ascend to godhood and reside in Celestia.[35][36]

Mondstadt, the city of freedom, worships the Anemo Archon Barbatos and sits on an island in the middle of a lake.[37] The city is protected by the Knights of Favonius, who are tasked with protecting Mondstadt and its citizens.[38] To the southwest, Liyue worships the Geo Archon Rex Lapis (also known as Morax) and is the largest market harbor in Teyvat. The harbor city is presided over by the Liyue Qixing, a group of business leaders. There are also ancient guardians known as Adepti, a class of magical beings that includes Rex Lapis himself.[39][40] East of Liyue lies Sumeru, an nation composed of both rain-forests and desert.[41] Nominally ruled over by the Dendro Archon, Lesser Lord Kusanali, Sumeru is largely controlled by the powerful Akademiya, which is one of Teyvat’s most prestigious research institutes. However, instead of celebrating their current god, the sages who lead the Akademiya focus much of their attention on venerating the former Dendro Archon, Greater Lord Rukkhadevata.[42]

Across the sea to the southeast lies the isolationist island nation of Inazuma, overseen by the authoritarian regime of the Raiden Shogun (also known as Baal) and three governmental bodies that together make up the Tri-Commission:[43] the Tenryou Commission, Kanjou Commission, and Yashiro Commission; overseeing military and executive affairs,[44] finances and foreign affairs,[45] and ceremonial affairs respectively.[46] Snezhnaya, ruled by the Cryo Archon known as the Tsaritsa, sends out diplomats called the Fatui, who maintain a friendly appearance while using more underhanded methods secretly.[47] The Fatui are also led by the Eleven Fatui Harbingers, individuals given extraordinary powers and executive authority by the Tsaritsa.[48] In addition to the Fatui, another major antagonistic faction in the game is the Abyss Order, a legion of monsters that declares themselves to be enemies to all of humanity and the nations of Teyvat. They are led by the «Prince» or «Princess», the lost twin of the Traveler.[49][50][51]

Each nation takes inspiration from real-life nations and cultures: «Mondstadt» is German for «moon city», and takes inspiration from medieval Western Germany; Liyue (璃月, Jade Moon) is based on China;[52] Inazuma (稲妻, lightning) is based on Edo Japan; Sumeru, named after Mount Meru, takes inspiration from North Africa, West and South Asia; Fontaine, (French for «Fountain») is based on France; Natlan is based on Indigenous America, Latin America and West African Cultures; and Snezhnaya (Снежная, snowy) takes inspiration from Russia.

Plot

Narrative acts[53]
Prologue: «The Outlander Who Caught the Wind» Mondstadt
Chapter I: «Farewell, Archaic Lord» Liyue
Chapter II: «Omnipresence Over Mortals» Inazuma
Chapter III: Truth Amongst the Pages of Purana Sumeru
Chapter IV: Masquerade of the Guilty Fontaine
Chapter V: Incandescent Ode of Resurrection Natlan
Chapter VI: Everwinter Without Mercy Snezhnaya
Chapter ??: The Dream Yet to be Dreamed Khaenri’ah
Epilogue

A pair of twins who travel across different worlds arrive in the world of Teyvat. As they attempt to leave it, their path is blocked off by a god who claims herself as the «Sustainer of Heavenly Principles», and separates them away from each other. One of the twins, referred to as the «Traveler», awakens and find themselves stranded and their powers sealed. Two months later, the Traveler meets Paimon, who proposes to aid and guide the them throughout the seven nations of Teyvat to search for the other twin. Paimon suggests that they consult with each nation’s ruling archons, deities of elemental power, for assistance.

They first arrive to the nation of Mondstadt, whose archon Barbatos is the God of Anemo. Upon arriving at the city of Mondstadt, they find that the city is being terrorized by a dragon called Stormterror. With the help of a bard named Venti, they realized that the dragon is being manipulated by the Abyss Order, a legion of mysterious creatures wreaking havoc throughout Teyvat. Venti reveals himself to be a manifestation of Barbatos and frees the dragon of its influence, informing it of his desire for all of Mondstadt to enjoy all freedom. After solving the crisis, they are ambushed by La Signora, a Fatui Harbinger diplomat from nation of Snezhnaya, who steals Venti’s Gnosis (a symbol of an Archon’s power) in the name of her archon, the Tsaritsa. Upon recovering, Venti has no answers to give about the Traveler’s twin but advises them to visit the neighboring nation of Liyue to meet Rex Lapis, a manifestation of Morax, the Geo Archon.

The Traveler and Paimon go to Liyue Harbor to visit Rex Lapis, only for him to descend lifeless from the skies. They are assisted by the mortician Zhongli and the Fatui Harbinger Childe, in performing a rite of farewell for the archon. Childe’s ulterior motive—to find Rex Lapis’s body and steal his Gnosis, is intercepted by the Traveler. To retaliate, Childe unleashes an ancient fallen god to terrorize the nation. Its inhabitants, the adepti and humans join forces to successfully defend Liyue. The Traveler and Childe later find out that Zhongli is the true vessel for Morax and has already exchanged his Gnosis with La Signora in an undisclosed contract. Zhongli retires as the ruling archon of Liyue, assuring the Traveler that the nation will be safe in the hands of the Qixing and Adepti. When the Traveler asks about their twin, Zhongli states that he has knowledge, but due to a contract, he cannot divulge any details.

The Traveler and Paimon return to Mondstadt and meets a stranger named Dainsleif, who assists them in investigating an insidious attempt of the Abyss Order to artificially create a deity capable of overthrowing the sky-hovering realm of Celestia, which rules all over Teyvat. In their journey, Dainsleif divulges information about the fallen kingdom of Khaenri’ah and its connection to the Abyss Order. Their success in thwarting the attempt is interrupted by the arrival of Traveler’s sibling, who refuses to reunite with the Traveler and is revealed as the leader of the Abyss Order. Dainsleif chases after them, leaving the Traveler to decide to continue on their original mission.

The Traveler and Paimon are informed that the island nation of Inazuma is under an isolationist border policy and that the visions of some of its inhabitants are being confiscated by order of the Raiden Shogun, the vessel of the Electro Archon Baal. They stealthily arrive at the nation via boat, hoping for an audience with her, but their interruption of the Shogun’s vision confiscation invokes her wrath instead. Barely escaping, they joins the insurgents and learns that the harmful decrees have been devised by the Fatui. Powerless in confronting the Fatui Harbinger No. 6, going by the name of Scaramouche, the Traveler is saved by the Raiden Shogun’s shrine maiden Yae Miko, who trades in the Electro Archon’s Gnosis for ransom. Miko devises a plan for the Traveler to confront the Raiden Shogun and her real master—Ei, the vessel of Baal’s twin sister Beelzebul (Makoto). Ei reveals that she and Makoto once ruled Inazuma together as one before the latter’s death. Grieving for her loss, she secluded herself and her country to preserve her ideals of eternity. Conceding defeat, she abolishes the Vision Hunt Decree and begins to reconsider her understanding of an eternal nation. Despite their victories, Miko is unable to provide useful information to the Traveler about their sibling, but suggests to visit the Dendro Archon, Lesser Lord Kusanali.

The Traveler and Paimon returns to Liyue to explore the Chasm region and reunites with Dainsleif, who is unsuccessful in chasing after their sibling. Seeing a vision of their sibling attempting to revive the kingdom of Khaenri’ah, they are torn between helping their sibling and defeating the Abyss Order. Dainsleif declares that the Traveler must choose between the world of Teyvat or their twin before departing.

The Traveler and Paimon journey to Sumeru in search of Lesser Lord Kusanali, but are unable to due to the Akademiya trapping her in her home and actively suppressing information about Kusanali. The Traveler is able to meet her vessel, Nahida, within a dream, and discover that the Akademiya’s sages, in partnership with the Fatui Harbinger Il Dottore, are trying to replace Kusanali by turning Scaramouche into a god with the power of the Electro Gnosis. After the Traveler and Nahida fight Scaramouche and subdue him, Nahida seizes the Electro Gnosis and uses its power to visit the last memory of Rukkhadevata, who reveals that she created Kusanali as a means to erase herself from the world’s collective memory to erase the spread of knowledge that had polluted the world. Upon doing so, everyone forgets about Rukkadevata except the Traveler, who is unaffected due to not being from Teyvat. Il Dottore later blacks the Traveler and Paimon out, to force Nahida to give up the Electro and Dendro Gnoses. She gives up the Electro Gnosis in exchange for Il Dottre to remove all copies of himself from reality. Days later, before the Traveler heads for Fontaine, Nahida tells them that they are the fourth of the «Descenders», the Fatui’s label for those who come from outside Teyvat, but their sibling is not counted among them.

Development

Genshin Impact began development as early as late January 2017, with an initial team of 120 people, which grew to 400 by the end of that year, and reached 700 by February 2021.[54][55] miHoYo revealed the game in June 2019 at E3 2019.[56][57] The game was developed using the Unity Engine.[58] The game had a development and marketing budget of around $100 million, making it one of the most expensive video games to develop.[59] Between the announcement and release closed beta tests were held, allowing invited players to explore and interact with the open world.[60][61] The game includes voice-overs in four languages, and 15 different languages for text.[62][63][64][c]

The Legend of Zelda: Breath of the Wild is held in high regard by the development team, and is cited as one of the main inspirations for Genshin Impact.[65] Development was aimed at making the game different and fun from other MMORPGs in terms of its quest and combat systems as well as its random events and mode of exploration.[66] The game was designed to be cross-platform as developing the game for PC and console allowed the developers to raise graphical fidelity for the game, such as rendering realistic shadows.[65] The overall artistic vision of the game is intended to combine anime art style with more key elements from real-world cultures.[67] For example, Liyue was first conceived of as a reimagining of Chinese culture through a fantasy perspective, and was combined with reference material from Zhangjiajie National Forest Park and Tianmen Mountain to create the region.[67]

Music

Yu-Peng Chen of HOYO-MiX composed the game’s original score, which was performed by the London Philharmonic Orchestra, the Shanghai Symphony Orchestra, and the Tokyo Philharmonic Orchestra.[68][69][70] The approach to creating the soundtrack is to immerse players within the game, and provide emotional and beautiful melodies.[71] Based upon a foundation of Western music, the score also has regional and cultural influences added depending upon the region.[72] For example, in Mondstadt, Chen used woodwind instruments to reflect Mondstadt’s association with wind and freedom.[71] In contrast, the battle themes use polyphony and other composing techniques, as well as mimicking orchestration elements from composers such as Beethoven.[71] Several soundtrack albums featuring music about characters and regions of the game have been released periodically.[73][74][75][76][77] For his work on the soundtrack Chen was awarded the «Outstanding Artist—Newcomer/Breakthrough» at the 2020 Annual Game Music Awards.[71] In an interview published in April 2021 Chen expressed interest in releasing the soundtracks on CD, as well as hosting concerts in the future.[71] The first concert was held virtually on October 3, 2021, titled «Melodies of an Endless Journey» and featured multiple bands and an orchestra performing various soundtracks from the game.[78][79][80][81] A second virtual concert was held on February 4, 2022, titled «Reflections of Spring» featuring the Shanghai Symphony Orchestra performing soundtracks from the Liyue region.[82][83]

Release

The worldwide release, September 28 2020, was announced on August 17 for PC and mobile platforms, and on August 28, it was revealed that the PlayStation 4 version was released on the same date.[84][85] The game was made available on PlayStation 5 through backwards compatibility on November 11.[86][1] On April 28, 2021, the PlayStation 5 version of the game was released, featuring enhanced visuals, improved loading times, and DualSense controller support.[87][88][89] A Nintendo Switch version is in development, though no release window has been announced.[90][91]

Prior to its release the game had over 10 million registrations, with over half of that from outside China.[92][93] According to some, the game was the biggest international release of any Chinese video game.[59][94] In the lead up to release, the game won the Tokyo Game Show Media Awards 2020 public poll, ranking first among 14 other games.[95]

Updates

Shortly after the game’s launch, miHoYo announced a schedule for content updates over the following months.[96] As a long-term project, much of the game remains to be finished. On release, only two of the seven major regions intended for the game were released, and miHoYo anticipates it will take several years for the game’s story to be completed.[97] In a presentation given in February 2021, miHoYo president Cai Haoyu estimated that ongoing development for the game would cost $200 million per year.[55]

Updates are implemented into the game every six weeks[96] and add more characters, events and new areas of Teyvat.[98][1][99] Major updates («Versions»), adding new major regions, are implemented annually. As of version 3.4 (January 2023),[100] three major versions with a total of 19 updates have been released.[101]

Other media

Prior to the release of the game, miHoYo released a manga on their websites detailing the background of its characters and the fictional world of Teyvat.[102] It is translated into various different languages though only 13[103][104] of its 16[102] chapters were officially released in western languages. Various other short comics are also released on Genshin Impact‘s official Twitter accounts.[105]

Animated videos teasing its story and characters[106][107] are released on Genshin Impact‘s official YouTube channels.[108]

In September 2022, miHoYo announced a partnership with Japanese animation studio Ufotable to develop an anime adaption based on the game, accompanied by a concept trailer.[109][110]

Other future plans include a line of comics, toys, and a possible movie.[111][112]

Controversies

When the game was first unveiled at the ChinaJoy convention in 2019, it was immediately and initially met with criticisms claiming that the game had similarities to Breath of the Wild.[113] Zelda fans at the convention showed explicit gestures towards the Sony booth, with one individual destroying their PlayStation 4 console in protest.[114][115]

Shortly after release, players discovered that the game’s kernel-based anti-cheat system would remain active after the game was closed or uninstalled,[116] which raised concerns that the game had installed spyware.[117] Some Japanese players using iOS devices also observed that the game read the contents of players’ clipboards while starting up.[118] miHoYo announced that both issues were the result of coding errors and have been addressed and fixed.[119]

On October 6, 2020, journalist and Twitch streamer Kazuma Hashimoto published a video on social media site Twitter demonstrating how political terms controversial in China such as «Hong Kong» and «Taiwan» are censored within the in-game chat.[120] As the developer of the game, miHoYo, is based in China, they are subject to China’s censorship policy, which includes complying with a relatively large list of banned words that cannot be used in game or via chat.[120] Other terms not related to Chinese politics are banned as well, such as «Putin», «Hitler», and «Stalin».[121] Extending outside of purely political wordage, innocuous terms such as «enemies» and «words» were also being censored.[122]

In November 2020, the game was met with controversy during a character’s release, Zhongli, due to his equipment and gameplay being viewed as poor to the point where it was taken as an insult toward Chinese players. miHoYo published a blog post in response, noting that the character was working as designed.[123] Later, miHoYo issued an apology, and promised to improve the character’s kit during beta testing for version 1.3.[124]

In March 2021, fast food company KFC announced a collaboration event in China that offered exclusive pins and in-game items to customers who turned up and shouted the phrase «Meet in another world, enjoy delicious food!» at the restaurant’s employees.[125] As a result, KFC outlets in Shanghai, Nanjing, and Hangzhou were overrun with fans. Despite authorities’ best efforts to maintain COVID-19 regulations, the promotion was forced to shut down.[126]

In April 2021, some called for a boycott of the game over claims of bigotry in the game’s content.[127][128] Some other users pointed out how the only playable characters with dark skin were described as «exotic» or «scary» in the game.[128] Criticism was also aimed at one of the game’s adult characters expressing love towards another character that appears to be a child, though this may have been an oversight as the character in question was noted to have used an adult model during earlier stages of development.[127][128]

In September 2021, players criticized the lackluster in-game rewards for the first anniversary event run by miHoYo.[129][130] No official comment was made on the rewards, leading to review-bombing by fans; the game’s Google Play score dropped from 4.5 to 1.9.[131] miHoYo’s other games, Honkai Impact 3rd and Tears of Themis were also review-bombed.[132][133] In response, miHoYo formally apologized to players and made paid upcoming anniversary rewards free as a time-restricted login gift.[134]

On August 24, 2022, the game released the 3.0 version, introducing the Sumeru region. However, Sumeru’s characters are thought to be «clearly inspired by cultures of Southwest Asia, North Africa and South Asia», but most of them are white-skinned, prompting accusations of whitewashing and colorism; the English voice actor of an introduced character, Anjali Kunapaneni, received harassment and criticism on Twitter.[135][136]

The mask of the character Xiao was called «satanic» by parents after it appeared in a middle school mural.[137]

In February 2023, allegations of abusive behavior and sexual exploitation of minors were made against the English voice actor of the character Tighnari, Elliot Gindi. Gindi apologized for some of his actions but denied the allegations of preying on minors. He was widely condemned by the Genshin Impact community and fellow voice actors, with the voice director of the game, Chris Faiella, seeking to take action against Gindi.[138][139] Hoyoverse later announced on Twitter that Gindi would no longer be voicing Tighnari due to a «breach of contract», and confirmed the character’s eventual recasting with a new voice actor to be revealed at a later date.[140]

Security concerns

The game has been criticized for initially lacking security features ubiquitous on other sites, like two-factor authentication. On October 19, 2020, a vulnerable security flaw was discovered that exposed the phone number linked to a player’s account during the password recovery attempt on the miHoYo website. However, the issue was not rectified until November 9, 2020.[141] miHoYo has issued notices following the wake of security exposures, informing players to be careful about sharing account details and to bind their account to their email address and phone number.[142][143] In May 2021, two-factor authentication was added whenever the player signs in on a new device.[144][145]

Similar to other online games, the game uses an anti-cheat system implemented by a kernel driver. The driver is used to prevent other programs from performing code injection, memory inspection, and other process manipulation. Originally, the anti-cheat driver would remain loaded after the game exited. This issue was rectified shortly after the game’s release, and now unloads as soon as the game exits.[146][117]

Reception

Genshin Impact received «generally favorable reviews» according to review aggregator Metacritic.[148][149] The open world of Teyvat drew praise; IGN‘s Travis Northup described Teyvat as «a world that is absolutely bursting at the seams with possibilities», and Hardcore Gamer‘s Jordan Helm described it as «one big environmental puzzle».[17][151] Liyue in particular was picked out by Kotaku‘s Sisi Jiang for being «one of the most exciting regions that I’ve visited in a video game in years», before continuing on to discuss how the region «shows an idealized portrayal of Chinese social relations that exists in localized pockets».[155] Game Informer characterized the game as an incredible experience, noting that «[t]he gameplay loop of collection, upgrading, and customization is captivating and compelling».[150] The execution of gameplay impressed Pocket Gamer, and Destructoid‘s Chris Carter called the combat system «one of the most interesting things» about the game.[3][153] NPR remarked that the game had an abundance of content despite being free to play.[156] Gene Park of The Washington Post lauded the game as revolutionary for the genre, having players «imagine a mobile gaming world with titles with quality that matches the industry’s top-tier experiences».[157] Polygon also praised the game for differentiating itself from its peers, heralding its arrival as mobile games become more mainstream and appealing to «an audience outside the typical mobile gaming demographic» and «new players without the hardware to play more conventional and resource-hogging RPGs».[158]

Most of the criticisms about Genshin Impact come from the endgame aspects of the game, Kotaku noting that although the game provides a solid experience it also has «some of the typical bullshit that comes along with a zero-dollar price tag».[159] GameSpot echoed this criticism, noting that the game is «hampered a bit by the restrictions its free-to-play model imposes».[8] PC Gamer said that playing the endgame becomes «a slog», and that the resin system «feels so unnecessary».[160] Warning players about how predatory the monetization is, The Washington Post added that such a well-designed game from an aesthetic standpoint can lead some to gamble with the game’s gacha system.[24]

Accolades

Apple awarded Genshin Impact with «iPhone Game of the Year» in the App Store Best of 2020.[161] The game also won Google Play’s «Best Game of 2020».[162]

Year Award Category Result Ref
2020 TapTap Game Awards Game of the Year Won [163]
Golden Joystick Awards Ultimate Game of the Year Nominated [164]
Google Play User’s Choice Best Game Nominated [165]
The Game Awards 2020 Best Mobile Game Nominated [166]
Best Role Playing Game Nominated
2021 Apple Design Awards Visual and Graphics Won [167]
The Game Awards 2021 Best Mobile Game Won [168]
Best Ongoing Game Nominated
2022 The Game Awards 2022 Best Ongoing Game Nominated [169]
Best Mobile Game Nominated
Player’s Voice Won

Commercial performance

On mobile platforms, Genshin Impact saw 23 million downloads and grossed approximately $60 million within a week after its release.[158][94] Within two weeks, that figure rose to over $100 million, recouping its development and marketing budget.[170] Its strong performance continued through October 2020 as the game was the highest-grossing game worldwide during that month.[171] Its largest revenue came from China, Japan, South Korea, and the United States, with 69 percent of mobile revenue coming from outside China itself during this time period specifically.[172][173] In the United States, its release was the largest launch of a role-playing game on mobile in history.[173]

On mobile platforms, Genshin Impact had grossed over $393 million within two months after release and over $1 billion by the end of March 2021, the third highest revenue from a mobile game during that time frame after Honor of Kings and PUBG Mobile, making it one of the highest grossing mobile games of all time and the fastest game to reach that milestone on Google Play and the App Store.[174] By October 2021, the game had grossed $2 billion.[175][176] It became the world’s third highest-grossing mobile game of 2021,[177] with $1.9 billion grossed that year.[178] By December 2021, the game had grossed $3 billion on iOS and Android devices worldwide. The game’s largest mobile market is China with 30% of revenue, followed by Japan with 23% and then the United States with 20% of revenue.[179]

Across all platforms (including mobile, console and computer platforms), the game is estimated to have grossed nearly $3.7 billion in its first year by September 2021, the highest ever first-year launch revenue for any video game.[180] The mobile version grossed a further $567 million between January and March 2022,[181] adding up to more than $4.267 billion grossed as of March 2022.

Explanatory notes

  1. ^ Its subsidiary Cognosphere Pte. Ltd. d.b.a HoYoverse, which is based in Singapore, has managed all of miHoYo’s global operations outside of China since February 15, 2022.
  2. ^ Chinese: 原神; pinyin: Yuánshén; Japanese: 原神げんしん; rōmaji: Genshin; «Genshin»
  3. ^ Voiceover languages include Chinese, English, Japanese, and Korean. Text languages include Simplified Chinese, Traditional Chinese, English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Thai, Turkish, and Vietnamese.

References

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External links

  • Official website (in Chinese)
  • Official website (in English)
  • Genshin Impact on Twitter (English channel)
  • Genshin Impact on YouTube (English channel)
  • Genshin Impact on Sina Weibo (in Chinese)
Genshin Impact
Genshin Impact logo.svg
Developer(s) miHoYo
Publisher(s) miHoYo[a]
Producer(s) Cai Haoyu[1]
Composer(s) Yu-Peng Chen
Dimeng Yuan
Yijun Jiang
Qian Ding
Xin Zhao
Engine Unity
Platform(s)
  • Android
  • iOS
  • PlayStation 4
  • Windows
  • PlayStation 5
  • Nintendo Switch
Release
  • Android, iOS, PS4, Windows
  • September 28, 2020
  • PlayStation 5
  • April 28, 2021
  • Nintendo Switch
  • TBA
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer

Genshin Impact[b] is an action role-playing game developed and published by miHoYo. It was released for Android, iOS, PlayStation 4, and Windows in 2020, on PlayStation 5 in 2021, and is set for release on Nintendo Switch. The game features an anime-style open-world environment and an action-based battle system using elemental magic and character-switching. The game is free-to-play and is monetized through gacha game mechanics through which players can obtain new characters and weapons. The base game is expanded regularly through patches using the games as a service model.

Genshin Impact takes place in the fantasy world of Teyvat, home to seven nations, each of which is tied to a different element and ruled by a different god. The story follows the Traveler, who has traveled across countless worlds with their twin sibling before becoming separated in Teyvat. The Traveler travels in search of the lost sibling with their companion Paimon and becomes involved in the affairs of Teyvat’s nations.

Development of Genshin Impact began in 2017. The game generally received positive reviews, with critics praising its combat mechanics and the immersive open world but criticizing its simplistic endgame and monetization model. It had a first-year launch revenue of more than $3 billion in its first year of release, the highest for any video game, and a revenue of more than $4 billion as of March 2022.

Gameplay

The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members.

Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party.[2] Switching between characters can be done quickly during combat, allowing the player to use several different combinations of skills and attacks.[3] Characters may have their strengths enhanced in various ways, such as increasing a character’s level and improving artifacts and the weapons that the character equips.[4] In addition to exploration, the player can attempt various challenges for rewards. Scattered across Teyvat are bosses and challenges that reward highly valuable resources, such as Stormterror and the Electro Hypostasis, but claiming them uses up a currency called resin, which slowly regenerates over time.[5] Completing these challenges grants the player progress towards increasing their Adventure Rank, which in turn unlocks new quests, challenges, and raises the World Level.[6] The World Level is a measure of how strong the enemies within the world are and the rarity of rewards that defeating them gives.[7]

The player can control their character and perform actions such as running, climbing, swimming, and gliding, limited by stamina.[8][3] Some characters possess abilities that can alter the environment, such as freezing water, to create an ice path that can aid the player in traversing terrain.[3] Many teleportation nodes exist throughout the world that players can warp to as a form of fast travel; among these are landmarks known as Statues of The Seven that can heal and revive characters, and provide benefits such as increasing player stamina.[9] Items such as food and ore may be procured from the open world, while enemies and treasure chests drop other types of resources that may be used in enhancing a character’s strength. Players can obtain food from hunting animals, gathering fruit and vegetables, or purchasing them from a store. Furthermore, there are special battle instances called Domains that reward materials that increase character and weapon strength.[10] Ingredients that can be cooked into meals that regenerate characters’ health or boost various stats.[11] Players can also procure ore that can be refined and then used to create weapons or enhance their strength.[12][13]

An elemental reaction between the two elements Pyro and Electro results in «Overloaded», creating an explosion.

Each character has two unique combat skills: an Elemental Skill and an Elemental Burst. The Elemental Skill can be used at any time except for the cooldown period immediately after use.[14] In contrast, the Elemental Burst has an energy cost, requiring the user to amass sufficient elemental energy by defeating enemies or inflicting elemental status effects.[15] Characters have control over one of seven natural elements: Cryo, Dendro, Pyro, Hydro, Anemo, Electro and Geo; which correspond to ice, plants, fire, water, wind, electricity, and rock, respectively.[16] These elements can interact in different ways; for example, if a Hydro attack hits a target, the enemy will be inflicted with the «Wet» status effect, and if they are hit with a Cryo attack, it will inflict «Cryo».[16] These two status effects combine into the «Frozen» status effect, temporarily preventing the target from performing any actions or until the player deals enough physical damage to the enemy.[16] Switching between characters during combat and executing those skills allows those elemental interactions to take place.[17] Certain elemental abilities may be required to solve puzzles within the overworld.[3]

A multiplayer mode is available in the form of co-op. Up to 4 players can play together in the overworld and join Domains.[18] Player matching can either be done by requesting to connect with another player.[18] If the player wishes to clear a Domain with other players, they will be automatically matched up with others looking to tackle the same objective.[19] The game features cross-platform play, so players on any platform can play with each other.[20]

By completing quests to advance the story, the player can initially unlock four additional playable characters,[21] and more characters can be obtained via a gacha mechanic and in-game events.[22][23][24] Several premium in-game currencies, obtainable through in-app purchases and playing the game, can be used to obtain characters and weapons through the gacha system.[25] A pity system guarantees that the player will receive rare items after a set number of draws.[26] The tabletop based collectible card game called Genius Invokation TCG was released in game’s version 3.3 as a minigame.[27][28]

Story

Setting and characters

Genshin Impact takes place in the world of Teyvat, composed of the seven major nations of Mondstadt, Liyue, Inazuma, Sumeru, Fontaine, Natlan, and Snezhnaya; each nation is ruled by a different god.[29] The mysterious floating island of Celestia is allegedly home to gods and mortals who have ascended to godhood through great, heroic feats.[30] Underground lie the ruins of the nation of Khaenri’ah which was destroyed by gods 500 years before the events of the game.[31][32] Unlike the seven major nations, Khaenri’ah was not ruled over by a god. The player character, the Traveler (male or female, depending on the player’s choice), is separated from their twin and becomes trapped in Teyvat. They are joined by a companion, Paimon, as they journey through Teyvat in search of their lost sibling. Although players can choose the name they want to be referred by, the Traveler’s sibling refers to the Traveler by either Aether or Lumine if the Traveler is male or female, respectively.

Each nation is associated with and worships one of The Seven, a group of gods known as the «Archons», who each preside over one of the seven nations. Each member of The Seven is tied to one of the game’s elements, and is also reflected in their nation’s aspect. Barbatos, Rex Lapis, the Raiden Shogun, Kusanali, Focalors, and the Tsaritsa are the Archons of Mondstadt, Liyue, Inazuma, Sumeru, Fontaine, and Snezhnaya, respectively.[33] However, the god who is the Archon may change over time as Archons pass away.[34] If a person’s ambitions are great enough, they may be granted a Vision—magical gemstones that give their bearers the ability to command an element and the potential to ascend to godhood and reside in Celestia.[35][36]

Mondstadt, the city of freedom, worships the Anemo Archon Barbatos and sits on an island in the middle of a lake.[37] The city is protected by the Knights of Favonius, who are tasked with protecting Mondstadt and its citizens.[38] To the southwest, Liyue worships the Geo Archon Rex Lapis (also known as Morax) and is the largest market harbor in Teyvat. The harbor city is presided over by the Liyue Qixing, a group of business leaders. There are also ancient guardians known as Adepti, a class of magical beings that includes Rex Lapis himself.[39][40] East of Liyue lies Sumeru, an nation composed of both rain-forests and desert.[41] Nominally ruled over by the Dendro Archon, Lesser Lord Kusanali, Sumeru is largely controlled by the powerful Akademiya, which is one of Teyvat’s most prestigious research institutes. However, instead of celebrating their current god, the sages who lead the Akademiya focus much of their attention on venerating the former Dendro Archon, Greater Lord Rukkhadevata.[42]

Across the sea to the southeast lies the isolationist island nation of Inazuma, overseen by the authoritarian regime of the Raiden Shogun (also known as Baal) and three governmental bodies that together make up the Tri-Commission:[43] the Tenryou Commission, Kanjou Commission, and Yashiro Commission; overseeing military and executive affairs,[44] finances and foreign affairs,[45] and ceremonial affairs respectively.[46] Snezhnaya, ruled by the Cryo Archon known as the Tsaritsa, sends out diplomats called the Fatui, who maintain a friendly appearance while using more underhanded methods secretly.[47] The Fatui are also led by the Eleven Fatui Harbingers, individuals given extraordinary powers and executive authority by the Tsaritsa.[48] In addition to the Fatui, another major antagonistic faction in the game is the Abyss Order, a legion of monsters that declares themselves to be enemies to all of humanity and the nations of Teyvat. They are led by the «Prince» or «Princess», the lost twin of the Traveler.[49][50][51]

Each nation takes inspiration from real-life nations and cultures: «Mondstadt» is German for «moon city», and takes inspiration from medieval Western Germany; Liyue (璃月, Jade Moon) is based on China;[52] Inazuma (稲妻, lightning) is based on Edo Japan; Sumeru, named after Mount Meru, takes inspiration from North Africa, West and South Asia; Fontaine, (French for «Fountain») is based on France; Natlan is based on Indigenous America, Latin America and West African Cultures; and Snezhnaya (Снежная, snowy) takes inspiration from Russia.

Plot

Narrative acts[53]
Prologue: «The Outlander Who Caught the Wind» Mondstadt
Chapter I: «Farewell, Archaic Lord» Liyue
Chapter II: «Omnipresence Over Mortals» Inazuma
Chapter III: Truth Amongst the Pages of Purana Sumeru
Chapter IV: Masquerade of the Guilty Fontaine
Chapter V: Incandescent Ode of Resurrection Natlan
Chapter VI: Everwinter Without Mercy Snezhnaya
Chapter ??: The Dream Yet to be Dreamed Khaenri’ah
Epilogue

A pair of twins who travel across different worlds arrive in the world of Teyvat. As they attempt to leave it, their path is blocked off by a god who claims herself as the «Sustainer of Heavenly Principles», and separates them away from each other. One of the twins, referred to as the «Traveler», awakens and find themselves stranded and their powers sealed. Two months later, the Traveler meets Paimon, who proposes to aid and guide the them throughout the seven nations of Teyvat to search for the other twin. Paimon suggests that they consult with each nation’s ruling archons, deities of elemental power, for assistance.

They first arrive to the nation of Mondstadt, whose archon Barbatos is the God of Anemo. Upon arriving at the city of Mondstadt, they find that the city is being terrorized by a dragon called Stormterror. With the help of a bard named Venti, they realized that the dragon is being manipulated by the Abyss Order, a legion of mysterious creatures wreaking havoc throughout Teyvat. Venti reveals himself to be a manifestation of Barbatos and frees the dragon of its influence, informing it of his desire for all of Mondstadt to enjoy all freedom. After solving the crisis, they are ambushed by La Signora, a Fatui Harbinger diplomat from nation of Snezhnaya, who steals Venti’s Gnosis (a symbol of an Archon’s power) in the name of her archon, the Tsaritsa. Upon recovering, Venti has no answers to give about the Traveler’s twin but advises them to visit the neighboring nation of Liyue to meet Rex Lapis, a manifestation of Morax, the Geo Archon.

The Traveler and Paimon go to Liyue Harbor to visit Rex Lapis, only for him to descend lifeless from the skies. They are assisted by the mortician Zhongli and the Fatui Harbinger Childe, in performing a rite of farewell for the archon. Childe’s ulterior motive—to find Rex Lapis’s body and steal his Gnosis, is intercepted by the Traveler. To retaliate, Childe unleashes an ancient fallen god to terrorize the nation. Its inhabitants, the adepti and humans join forces to successfully defend Liyue. The Traveler and Childe later find out that Zhongli is the true vessel for Morax and has already exchanged his Gnosis with La Signora in an undisclosed contract. Zhongli retires as the ruling archon of Liyue, assuring the Traveler that the nation will be safe in the hands of the Qixing and Adepti. When the Traveler asks about their twin, Zhongli states that he has knowledge, but due to a contract, he cannot divulge any details.

The Traveler and Paimon return to Mondstadt and meets a stranger named Dainsleif, who assists them in investigating an insidious attempt of the Abyss Order to artificially create a deity capable of overthrowing the sky-hovering realm of Celestia, which rules all over Teyvat. In their journey, Dainsleif divulges information about the fallen kingdom of Khaenri’ah and its connection to the Abyss Order. Their success in thwarting the attempt is interrupted by the arrival of Traveler’s sibling, who refuses to reunite with the Traveler and is revealed as the leader of the Abyss Order. Dainsleif chases after them, leaving the Traveler to decide to continue on their original mission.

The Traveler and Paimon are informed that the island nation of Inazuma is under an isolationist border policy and that the visions of some of its inhabitants are being confiscated by order of the Raiden Shogun, the vessel of the Electro Archon Baal. They stealthily arrive at the nation via boat, hoping for an audience with her, but their interruption of the Shogun’s vision confiscation invokes her wrath instead. Barely escaping, they joins the insurgents and learns that the harmful decrees have been devised by the Fatui. Powerless in confronting the Fatui Harbinger No. 6, going by the name of Scaramouche, the Traveler is saved by the Raiden Shogun’s shrine maiden Yae Miko, who trades in the Electro Archon’s Gnosis for ransom. Miko devises a plan for the Traveler to confront the Raiden Shogun and her real master—Ei, the vessel of Baal’s twin sister Beelzebul (Makoto). Ei reveals that she and Makoto once ruled Inazuma together as one before the latter’s death. Grieving for her loss, she secluded herself and her country to preserve her ideals of eternity. Conceding defeat, she abolishes the Vision Hunt Decree and begins to reconsider her understanding of an eternal nation. Despite their victories, Miko is unable to provide useful information to the Traveler about their sibling, but suggests to visit the Dendro Archon, Lesser Lord Kusanali.

The Traveler and Paimon returns to Liyue to explore the Chasm region and reunites with Dainsleif, who is unsuccessful in chasing after their sibling. Seeing a vision of their sibling attempting to revive the kingdom of Khaenri’ah, they are torn between helping their sibling and defeating the Abyss Order. Dainsleif declares that the Traveler must choose between the world of Teyvat or their twin before departing.

The Traveler and Paimon journey to Sumeru in search of Lesser Lord Kusanali, but are unable to due to the Akademiya trapping her in her home and actively suppressing information about Kusanali. The Traveler is able to meet her vessel, Nahida, within a dream, and discover that the Akademiya’s sages, in partnership with the Fatui Harbinger Il Dottore, are trying to replace Kusanali by turning Scaramouche into a god with the power of the Electro Gnosis. After the Traveler and Nahida fight Scaramouche and subdue him, Nahida seizes the Electro Gnosis and uses its power to visit the last memory of Rukkhadevata, who reveals that she created Kusanali as a means to erase herself from the world’s collective memory to erase the spread of knowledge that had polluted the world. Upon doing so, everyone forgets about Rukkadevata except the Traveler, who is unaffected due to not being from Teyvat. Il Dottore later blacks the Traveler and Paimon out, to force Nahida to give up the Electro and Dendro Gnoses. She gives up the Electro Gnosis in exchange for Il Dottre to remove all copies of himself from reality. Days later, before the Traveler heads for Fontaine, Nahida tells them that they are the fourth of the «Descenders», the Fatui’s label for those who come from outside Teyvat, but their sibling is not counted among them.

Development

Genshin Impact began development as early as late January 2017, with an initial team of 120 people, which grew to 400 by the end of that year, and reached 700 by February 2021.[54][55] miHoYo revealed the game in June 2019 at E3 2019.[56][57] The game was developed using the Unity Engine.[58] The game had a development and marketing budget of around $100 million, making it one of the most expensive video games to develop.[59] Between the announcement and release closed beta tests were held, allowing invited players to explore and interact with the open world.[60][61] The game includes voice-overs in four languages, and 15 different languages for text.[62][63][64][c]

The Legend of Zelda: Breath of the Wild is held in high regard by the development team, and is cited as one of the main inspirations for Genshin Impact.[65] Development was aimed at making the game different and fun from other MMORPGs in terms of its quest and combat systems as well as its random events and mode of exploration.[66] The game was designed to be cross-platform as developing the game for PC and console allowed the developers to raise graphical fidelity for the game, such as rendering realistic shadows.[65] The overall artistic vision of the game is intended to combine anime art style with more key elements from real-world cultures.[67] For example, Liyue was first conceived of as a reimagining of Chinese culture through a fantasy perspective, and was combined with reference material from Zhangjiajie National Forest Park and Tianmen Mountain to create the region.[67]

Music

Yu-Peng Chen of HOYO-MiX composed the game’s original score, which was performed by the London Philharmonic Orchestra, the Shanghai Symphony Orchestra, and the Tokyo Philharmonic Orchestra.[68][69][70] The approach to creating the soundtrack is to immerse players within the game, and provide emotional and beautiful melodies.[71] Based upon a foundation of Western music, the score also has regional and cultural influences added depending upon the region.[72] For example, in Mondstadt, Chen used woodwind instruments to reflect Mondstadt’s association with wind and freedom.[71] In contrast, the battle themes use polyphony and other composing techniques, as well as mimicking orchestration elements from composers such as Beethoven.[71] Several soundtrack albums featuring music about characters and regions of the game have been released periodically.[73][74][75][76][77] For his work on the soundtrack Chen was awarded the «Outstanding Artist—Newcomer/Breakthrough» at the 2020 Annual Game Music Awards.[71] In an interview published in April 2021 Chen expressed interest in releasing the soundtracks on CD, as well as hosting concerts in the future.[71] The first concert was held virtually on October 3, 2021, titled «Melodies of an Endless Journey» and featured multiple bands and an orchestra performing various soundtracks from the game.[78][79][80][81] A second virtual concert was held on February 4, 2022, titled «Reflections of Spring» featuring the Shanghai Symphony Orchestra performing soundtracks from the Liyue region.[82][83]

Release

The worldwide release, September 28 2020, was announced on August 17 for PC and mobile platforms, and on August 28, it was revealed that the PlayStation 4 version was released on the same date.[84][85] The game was made available on PlayStation 5 through backwards compatibility on November 11.[86][1] On April 28, 2021, the PlayStation 5 version of the game was released, featuring enhanced visuals, improved loading times, and DualSense controller support.[87][88][89] A Nintendo Switch version is in development, though no release window has been announced.[90][91]

Prior to its release the game had over 10 million registrations, with over half of that from outside China.[92][93] According to some, the game was the biggest international release of any Chinese video game.[59][94] In the lead up to release, the game won the Tokyo Game Show Media Awards 2020 public poll, ranking first among 14 other games.[95]

Updates

Shortly after the game’s launch, miHoYo announced a schedule for content updates over the following months.[96] As a long-term project, much of the game remains to be finished. On release, only two of the seven major regions intended for the game were released, and miHoYo anticipates it will take several years for the game’s story to be completed.[97] In a presentation given in February 2021, miHoYo president Cai Haoyu estimated that ongoing development for the game would cost $200 million per year.[55]

Updates are implemented into the game every six weeks[96] and add more characters, events and new areas of Teyvat.[98][1][99] Major updates («Versions»), adding new major regions, are implemented annually. As of version 3.4 (January 2023),[100] three major versions with a total of 19 updates have been released.[101]

Other media

Prior to the release of the game, miHoYo released a manga on their websites detailing the background of its characters and the fictional world of Teyvat.[102] It is translated into various different languages though only 13[103][104] of its 16[102] chapters were officially released in western languages. Various other short comics are also released on Genshin Impact‘s official Twitter accounts.[105]

Animated videos teasing its story and characters[106][107] are released on Genshin Impact‘s official YouTube channels.[108]

In September 2022, miHoYo announced a partnership with Japanese animation studio Ufotable to develop an anime adaption based on the game, accompanied by a concept trailer.[109][110]

Other future plans include a line of comics, toys, and a possible movie.[111][112]

Controversies

When the game was first unveiled at the ChinaJoy convention in 2019, it was immediately and initially met with criticisms claiming that the game had similarities to Breath of the Wild.[113] Zelda fans at the convention showed explicit gestures towards the Sony booth, with one individual destroying their PlayStation 4 console in protest.[114][115]

Shortly after release, players discovered that the game’s kernel-based anti-cheat system would remain active after the game was closed or uninstalled,[116] which raised concerns that the game had installed spyware.[117] Some Japanese players using iOS devices also observed that the game read the contents of players’ clipboards while starting up.[118] miHoYo announced that both issues were the result of coding errors and have been addressed and fixed.[119]

On October 6, 2020, journalist and Twitch streamer Kazuma Hashimoto published a video on social media site Twitter demonstrating how political terms controversial in China such as «Hong Kong» and «Taiwan» are censored within the in-game chat.[120] As the developer of the game, miHoYo, is based in China, they are subject to China’s censorship policy, which includes complying with a relatively large list of banned words that cannot be used in game or via chat.[120] Other terms not related to Chinese politics are banned as well, such as «Putin», «Hitler», and «Stalin».[121] Extending outside of purely political wordage, innocuous terms such as «enemies» and «words» were also being censored.[122]

In November 2020, the game was met with controversy during a character’s release, Zhongli, due to his equipment and gameplay being viewed as poor to the point where it was taken as an insult toward Chinese players. miHoYo published a blog post in response, noting that the character was working as designed.[123] Later, miHoYo issued an apology, and promised to improve the character’s kit during beta testing for version 1.3.[124]

In March 2021, fast food company KFC announced a collaboration event in China that offered exclusive pins and in-game items to customers who turned up and shouted the phrase «Meet in another world, enjoy delicious food!» at the restaurant’s employees.[125] As a result, KFC outlets in Shanghai, Nanjing, and Hangzhou were overrun with fans. Despite authorities’ best efforts to maintain COVID-19 regulations, the promotion was forced to shut down.[126]

In April 2021, some called for a boycott of the game over claims of bigotry in the game’s content.[127][128] Some other users pointed out how the only playable characters with dark skin were described as «exotic» or «scary» in the game.[128] Criticism was also aimed at one of the game’s adult characters expressing love towards another character that appears to be a child, though this may have been an oversight as the character in question was noted to have used an adult model during earlier stages of development.[127][128]

In September 2021, players criticized the lackluster in-game rewards for the first anniversary event run by miHoYo.[129][130] No official comment was made on the rewards, leading to review-bombing by fans; the game’s Google Play score dropped from 4.5 to 1.9.[131] miHoYo’s other games, Honkai Impact 3rd and Tears of Themis were also review-bombed.[132][133] In response, miHoYo formally apologized to players and made paid upcoming anniversary rewards free as a time-restricted login gift.[134]

On August 24, 2022, the game released the 3.0 version, introducing the Sumeru region. However, Sumeru’s characters are thought to be «clearly inspired by cultures of Southwest Asia, North Africa and South Asia», but most of them are white-skinned, prompting accusations of whitewashing and colorism; the English voice actor of an introduced character, Anjali Kunapaneni, received harassment and criticism on Twitter.[135][136]

The mask of the character Xiao was called «satanic» by parents after it appeared in a middle school mural.[137]

In February 2023, allegations of abusive behavior and sexual exploitation of minors were made against the English voice actor of the character Tighnari, Elliot Gindi. Gindi apologized for some of his actions but denied the allegations of preying on minors. He was widely condemned by the Genshin Impact community and fellow voice actors, with the voice director of the game, Chris Faiella, seeking to take action against Gindi.[138][139] Hoyoverse later announced on Twitter that Gindi would no longer be voicing Tighnari due to a «breach of contract», and confirmed the character’s eventual recasting with a new voice actor to be revealed at a later date.[140]

Security concerns

The game has been criticized for initially lacking security features ubiquitous on other sites, like two-factor authentication. On October 19, 2020, a vulnerable security flaw was discovered that exposed the phone number linked to a player’s account during the password recovery attempt on the miHoYo website. However, the issue was not rectified until November 9, 2020.[141] miHoYo has issued notices following the wake of security exposures, informing players to be careful about sharing account details and to bind their account to their email address and phone number.[142][143] In May 2021, two-factor authentication was added whenever the player signs in on a new device.[144][145]

Similar to other online games, the game uses an anti-cheat system implemented by a kernel driver. The driver is used to prevent other programs from performing code injection, memory inspection, and other process manipulation. Originally, the anti-cheat driver would remain loaded after the game exited. This issue was rectified shortly after the game’s release, and now unloads as soon as the game exits.[146][117]

Reception

Genshin Impact received «generally favorable reviews» according to review aggregator Metacritic.[148][149] The open world of Teyvat drew praise; IGN‘s Travis Northup described Teyvat as «a world that is absolutely bursting at the seams with possibilities», and Hardcore Gamer‘s Jordan Helm described it as «one big environmental puzzle».[17][151] Liyue in particular was picked out by Kotaku‘s Sisi Jiang for being «one of the most exciting regions that I’ve visited in a video game in years», before continuing on to discuss how the region «shows an idealized portrayal of Chinese social relations that exists in localized pockets».[155] Game Informer characterized the game as an incredible experience, noting that «[t]he gameplay loop of collection, upgrading, and customization is captivating and compelling».[150] The execution of gameplay impressed Pocket Gamer, and Destructoid‘s Chris Carter called the combat system «one of the most interesting things» about the game.[3][153] NPR remarked that the game had an abundance of content despite being free to play.[156] Gene Park of The Washington Post lauded the game as revolutionary for the genre, having players «imagine a mobile gaming world with titles with quality that matches the industry’s top-tier experiences».[157] Polygon also praised the game for differentiating itself from its peers, heralding its arrival as mobile games become more mainstream and appealing to «an audience outside the typical mobile gaming demographic» and «new players without the hardware to play more conventional and resource-hogging RPGs».[158]

Most of the criticisms about Genshin Impact come from the endgame aspects of the game, Kotaku noting that although the game provides a solid experience it also has «some of the typical bullshit that comes along with a zero-dollar price tag».[159] GameSpot echoed this criticism, noting that the game is «hampered a bit by the restrictions its free-to-play model imposes».[8] PC Gamer said that playing the endgame becomes «a slog», and that the resin system «feels so unnecessary».[160] Warning players about how predatory the monetization is, The Washington Post added that such a well-designed game from an aesthetic standpoint can lead some to gamble with the game’s gacha system.[24]

Accolades

Apple awarded Genshin Impact with «iPhone Game of the Year» in the App Store Best of 2020.[161] The game also won Google Play’s «Best Game of 2020».[162]

Year Award Category Result Ref
2020 TapTap Game Awards Game of the Year Won [163]
Golden Joystick Awards Ultimate Game of the Year Nominated [164]
Google Play User’s Choice Best Game Nominated [165]
The Game Awards 2020 Best Mobile Game Nominated [166]
Best Role Playing Game Nominated
2021 Apple Design Awards Visual and Graphics Won [167]
The Game Awards 2021 Best Mobile Game Won [168]
Best Ongoing Game Nominated
2022 The Game Awards 2022 Best Ongoing Game Nominated [169]
Best Mobile Game Nominated
Player’s Voice Won

Commercial performance

On mobile platforms, Genshin Impact saw 23 million downloads and grossed approximately $60 million within a week after its release.[158][94] Within two weeks, that figure rose to over $100 million, recouping its development and marketing budget.[170] Its strong performance continued through October 2020 as the game was the highest-grossing game worldwide during that month.[171] Its largest revenue came from China, Japan, South Korea, and the United States, with 69 percent of mobile revenue coming from outside China itself during this time period specifically.[172][173] In the United States, its release was the largest launch of a role-playing game on mobile in history.[173]

On mobile platforms, Genshin Impact had grossed over $393 million within two months after release and over $1 billion by the end of March 2021, the third highest revenue from a mobile game during that time frame after Honor of Kings and PUBG Mobile, making it one of the highest grossing mobile games of all time and the fastest game to reach that milestone on Google Play and the App Store.[174] By October 2021, the game had grossed $2 billion.[175][176] It became the world’s third highest-grossing mobile game of 2021,[177] with $1.9 billion grossed that year.[178] By December 2021, the game had grossed $3 billion on iOS and Android devices worldwide. The game’s largest mobile market is China with 30% of revenue, followed by Japan with 23% and then the United States with 20% of revenue.[179]

Across all platforms (including mobile, console and computer platforms), the game is estimated to have grossed nearly $3.7 billion in its first year by September 2021, the highest ever first-year launch revenue for any video game.[180] The mobile version grossed a further $567 million between January and March 2022,[181] adding up to more than $4.267 billion grossed as of March 2022.

Explanatory notes

  1. ^ Its subsidiary Cognosphere Pte. Ltd. d.b.a HoYoverse, which is based in Singapore, has managed all of miHoYo’s global operations outside of China since February 15, 2022.
  2. ^ Chinese: 原神; pinyin: Yuánshén; Japanese: 原神げんしん; rōmaji: Genshin; «Genshin»
  3. ^ Voiceover languages include Chinese, English, Japanese, and Korean. Text languages include Simplified Chinese, Traditional Chinese, English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Thai, Turkish, and Vietnamese.

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External links

  • Official website (in Chinese)
  • Official website (in English)
  • Genshin Impact on Twitter (English channel)
  • Genshin Impact on YouTube (English channel)
  • Genshin Impact on Sina Weibo (in Chinese)

← Back to Language Guides

Introduction

The Genshin Impact Wiki has some specific rulesets regarding the usage and romanization of Chinese text in articles, which may be different from other wikis, communities, or official standardization methods. Please read this page carefully before adding any sort of Chinese text or romanization.

Template

The template {{Lang}} must be used when adding Chinese text and romanization (and can also support other languages like Japanese and Korean).

Character Set

Please use Simplified Chinese when adding Chinese text. Traditional Chinese may be added as an auxiliary, but Simplified Chinese should always be used first. The primary Chinese locale in the game itself, which is the locale the game is developed in, uses Simplified Chinese, and miHoYo is a Chinese company located in Shanghai, China mainland, which uses the Simplified Chinese character set.

Scope

The rules on this page should be applied when romanizing Chinese text.

When pinyin is used in an English context — such as within English text or when listing voice actor names — omit any tone markings and follow English formatting guidelines. The pinyin may be italicized to emphasize its foreign origin.

Romanization

The romanization rules on this wiki are strict and must be followed.

The romanization system we use is Hanyu Pinyin of the People’s Republic of China, with the following modifications and/or enforcements of existing rules:

Tones

  • Tones should be included when using {{Lang}} to romanize Chinese text.
  • The system we require for adding tones is the official diacritic system. Use the macron (◌̄) for the first (flat) tone, the acute accent (◌́) for the second (rising) tone, the caron (◌̌) for the third (falling then rising) tone, and the grave accent (◌̀) for the fourth (falling) tone.
  • Do not use numbers appended to the end of a syllable for tones.
  • For the fifth (soft) tone, do not add any diacritics; use the plain letter.
  • The tone mark should always be placed by the order—a, o, e, i, u, ü, with the only exception being iu, where the tone mark is placed on the u instead. Pinyin tone marks appear primarily above the nucleus of the syllable, for example as in kuài, where k is the initial, u the medial, a the nucleus, and i the coda.
  • When the nucleus is /ə/ (written e or o), and there is both a medial and a coda, the nucleus may be dropped from writing. In this case, when the coda is a consonant n or ng, the only vowel left is the medial i, u, or ü, and so this takes the diacritic. However, when the coda is a vowel, it is the coda rather than the medial which takes the diacritic in the absence of a written nucleus. This occurs with syllables ending in -ui (from wei: (wèi-uì) and in -iu (from you: yòu-iù.) That is, in the absence of a written nucleus the finals have priority for receiving the tone marker, as long as they are vowels: if not, the medial takes the diacritic.
  • An algorithm to find the correct vowel letter (when there is more than one) is as follows:
    1. If there is an a or an e, it will take the tone mark
    2. If there is an ou, then the o takes the tone mark
    3. Otherwise, the second vowel takes the tone mark
  • Worded differently,
    1. If there is an a, e, or o, it will take the tone mark; in the case of ao, the mark goes on the a
    2. Otherwise, the vowels are -iu or -ui, in which case the second vowel takes the tone mark
  • If the tone is written over an i, the tittle above the i is omitted, as in .

Neutral Tone

  • For the particles de, de, de, le, / zhe, / guo, and modal particles ba, ma, ne, a, the tone turns neutral.
  • For the morphemes and words denoting direction following nouns or pronouns, the tones of such morphemes and words turn neutral.
    • Examples: 里头 lǐtou, 底下 dǐxia
  • When and are in the middle accompanied by the same verb twice, it is neutral tone. This rule is not part of the tone sandhi.
    • Examples: 看一看 kànyikàn, 是不是 shìbushì
  • For the measure word ge, the tone turns neutral.

Tone Sandhi

  • Mandarin Chinese features several tone sandhi rules. However, according to the Basic Rules of the Chinese Phonetic Alphabet Orthography (GB/T 16159-2012), the original tones should be used. The tone sandhi rules below are only provided for reference.
    • When there are two 3rd tones in a row, the first one becomes 2nd tone.
      • Example: 你好 nǐ hǎo (but pronounced: ní hǎo)
    • is 4th tone except when followed by another 4th tone, when it becomes 2nd tone.
      • Example: 不是 bùshì (but pronounced: búshì)
    • is 1st tone when it represents the ordinal «first». It changes when it represents the cardinal number «1», following a pattern of 2nd tone when followed by a 4th tone, and 4th tone when followed by any other tone.
      • Example of ordinal first tone: 第一个 dìyīgè
      • Examples of changing to the second tone before a fourth tone: 一次 yī cì (but pronounced yí cì), 一半 yībàn (but pronounced yíbàn), 一会儿 yīhuìr (but pronounced yíhuìr)
      • Examples of changing to the fourth tone before another tone: 一般 yībān (but pronounced yìbān), 一毛 yī máo (but pronounced yì máo)

Non-Tone Diacritics

  • Use the proper u with umlaut (ü) when transcribing the ü sound. Do not use v instead of ü.
  • Do not use ê. Use e instead.

Formatting and Spacing

Spacing

  • Capitalize the first letter of each romanized word after a space.
  • Only and always add a space in the romanization after a complete word (词语). Do not space every character, and do not forget to add spaces between two 词语.
  • Example: 雷电将军 Léidiàn Jiāngjūn, 神之眼 Shén zhī Yǎn
  • Sentence example: 像这样悠闲安稳的时光,如果再多一点儿就好了…我真贪心啊。 Xiàng zhèyàng yōuxián ānwěn de shíguāng, rúguǒ zài duō yīdiǎnr jiù hǎole… Wǒ zhēn tānxīn a.

Names

  • All names should be spaced between the first and last name, with both being capitalized.
  • Prefixes such as Lǎo, , Xiǎo, and Ā should be spaced from the given name.
  • Spacing rules should not be applied within a name:
    • 小林 Xiǎolín, «Kobayashi» is a given name and should not be spaced.
    • 龙之介/龍之介 Lóngzhījiè, «Ryuunosuke» is a given name and should not be spaced.

Particles

  • For the completion aspect particle le, the continuous aspect particle / zhe, and experiential aspect particle / guo, append it directly to the verb.
  • For the morphemes and words denoting direction following nouns or pronouns, append them directly to the verb.
    • Examples: 里头 lǐtou, 底下 dǐxia
  • For the particles de, de, and de, add a space before and after.
  • For the literary possessive particle zhī, add a space before and after unless:
    • If it is part of a proper noun name and it is used in a full sentence, do not add spaces before and after.
    • Example: 地中之盐 Dìzhōngzhīyán, 无风之地 wúfēng zhī dì, 神之眼 Shénzhīyǎn

Suffixes

  • Use the hyphen instead of the space for suffixes that are descriptors or titles when romanizing.
    • Do not capitalize the letter immediately following the hyphen.
    • Example: 稻妻城 Dàoqī-chéng

Other Affixes

  • For the following prefixes, add a space between the prefix and the noun or quantifier:
    • The demonstrative pronouns / zhè and
    • The interrogative pronoun
    • The adjective possessive pronouns , měi, mǒu, běn, / gāi, , and
  • For locational postpositions, add a space between the noun and the postposition unless it is part of a phrase.

Chengyu

  • Spaces should not be used within chengyu (idioms):
    • For four-character chengyu that can be split into two two-character words, add a hyphen in between.
      • Example: 平分秋色 píngfēn-qiūsè
    • For four-character chengyu that cannot be split into two, romanize the entire chengyu without any breaks.
      • Example: 总而言之 zǒng’éryánzhī, 不亦乐乎 bùyìlèhū

Duplicated words

  • AA: Duplicated characters (AA) are written together: 人人 rénrén, «everybody», 看看 kànkan, «to have a look», 年年 niánnián, «every year»
  • ABAB: Two characters duplicated (ABAB) are written separated: 研究研究 yánjiū yánjiū, «to study, to research», 雪白雪白 xuěbái xuěbái, «white as snow»
  • AABB: Characters in the AABB schema are written together: 来来往往 láiláiwǎngwǎng, «come and go», 千千万万 qiānqiānwànwàn, «numerous»

Capitalization

  • Capitalization of romanizations and translations shall follow the capitalization of the English localization. In general:
    • Character names, place names, item names, quest titles, etc. should be in title case. (This Is Title Case)
    • Voice-over lines, quest dialogue, quotes, etc. should be in sentence case. (This is sentence case.)
  • Do not capitalize possessive particles or conjunctions such as de, zhī, and / when using title case.
  • Do not capitalize letters immediately following a hyphen.

Apostrophes

  • Add apostrophes between non-spaced characters when:
    • The previous character ends with a vowel, n, or ng and the next character begins with a vowel.
      • Examples: 西安 Xī’ān, 建瓯 Jiàn’ōu, 长安 Cháng’ān
    • The previous character ends with n and the next character begins with a g.
      • Example: 尴尬 gān’gà

Punctuation

  • Convert punctuation in the romanization as follows:
Chinese Transcript Romanization
 - [Note 1]
...
「」 ""
『』 ""
【】 ""
() ()

Miscellaneous

  • should be romanized as ǹg.
  • when considered as erhua should be romanized as syllable final r, unless the text is in the form of lyric poetry, especially nursery rhymes.
    • Example: 哪儿 nǎr, 一点儿 yīdiǎnr, 好玩儿 hǎowánr

Notes

  1. This is a hyphen-minus (the symbol widely available on most keyboards). A space should be placed on either side of the hyphen.

← Back to Language Guides

Introduction

The Genshin Impact Wiki has some specific rulesets regarding the usage and romanization of Chinese text in articles, which may be different from other wikis, communities, or official standardization methods. Please read this page carefully before adding any sort of Chinese text or romanization.

Template

The template {{Lang}} must be used when adding Chinese text and romanization (and can also support other languages like Japanese and Korean).

Character Set

Please use Simplified Chinese when adding Chinese text. Traditional Chinese may be added as an auxiliary, but Simplified Chinese should always be used first. The primary Chinese locale in the game itself, which is the locale the game is developed in, uses Simplified Chinese, and miHoYo is a Chinese company located in Shanghai, China mainland, which uses the Simplified Chinese character set.

Scope

The rules on this page should be applied when romanizing Chinese text.

When pinyin is used in an English context — such as within English text or when listing voice actor names — omit any tone markings and follow English formatting guidelines. The pinyin may be italicized to emphasize its foreign origin.

Romanization

The romanization rules on this wiki are strict and must be followed.

The romanization system we use is Hanyu Pinyin of the People’s Republic of China, with the following modifications and/or enforcements of existing rules:

Tones

  • Tones should be included when using {{Lang}} to romanize Chinese text.
  • The system we require for adding tones is the official diacritic system. Use the macron (◌̄) for the first (flat) tone, the acute accent (◌́) for the second (rising) tone, the caron (◌̌) for the third (falling then rising) tone, and the grave accent (◌̀) for the fourth (falling) tone.
  • Do not use numbers appended to the end of a syllable for tones.
  • For the fifth (soft) tone, do not add any diacritics; use the plain letter.
  • The tone mark should always be placed by the order—a, o, e, i, u, ü, with the only exception being iu, where the tone mark is placed on the u instead. Pinyin tone marks appear primarily above the nucleus of the syllable, for example as in kuài, where k is the initial, u the medial, a the nucleus, and i the coda.
  • When the nucleus is /ə/ (written e or o), and there is both a medial and a coda, the nucleus may be dropped from writing. In this case, when the coda is a consonant n or ng, the only vowel left is the medial i, u, or ü, and so this takes the diacritic. However, when the coda is a vowel, it is the coda rather than the medial which takes the diacritic in the absence of a written nucleus. This occurs with syllables ending in -ui (from wei: (wèi-uì) and in -iu (from you: yòu-iù.) That is, in the absence of a written nucleus the finals have priority for receiving the tone marker, as long as they are vowels: if not, the medial takes the diacritic.
  • An algorithm to find the correct vowel letter (when there is more than one) is as follows:
    1. If there is an a or an e, it will take the tone mark
    2. If there is an ou, then the o takes the tone mark
    3. Otherwise, the second vowel takes the tone mark
  • Worded differently,
    1. If there is an a, e, or o, it will take the tone mark; in the case of ao, the mark goes on the a
    2. Otherwise, the vowels are -iu or -ui, in which case the second vowel takes the tone mark
  • If the tone is written over an i, the tittle above the i is omitted, as in .

Neutral Tone

  • For the particles de, de, de, le, / zhe, / guo, and modal particles ba, ma, ne, a, the tone turns neutral.
  • For the morphemes and words denoting direction following nouns or pronouns, the tones of such morphemes and words turn neutral.
    • Examples: 里头 lǐtou, 底下 dǐxia
  • When and are in the middle accompanied by the same verb twice, it is neutral tone. This rule is not part of the tone sandhi.
    • Examples: 看一看 kànyikàn, 是不是 shìbushì
  • For the measure word ge, the tone turns neutral.

Tone Sandhi

  • Mandarin Chinese features several tone sandhi rules. However, according to the Basic Rules of the Chinese Phonetic Alphabet Orthography (GB/T 16159-2012), the original tones should be used. The tone sandhi rules below are only provided for reference.
    • When there are two 3rd tones in a row, the first one becomes 2nd tone.
      • Example: 你好 nǐ hǎo (but pronounced: ní hǎo)
    • is 4th tone except when followed by another 4th tone, when it becomes 2nd tone.
      • Example: 不是 bùshì (but pronounced: búshì)
    • is 1st tone when it represents the ordinal «first». It changes when it represents the cardinal number «1», following a pattern of 2nd tone when followed by a 4th tone, and 4th tone when followed by any other tone.
      • Example of ordinal first tone: 第一个 dìyīgè
      • Examples of changing to the second tone before a fourth tone: 一次 yī cì (but pronounced yí cì), 一半 yībàn (but pronounced yíbàn), 一会儿 yīhuìr (but pronounced yíhuìr)
      • Examples of changing to the fourth tone before another tone: 一般 yībān (but pronounced yìbān), 一毛 yī máo (but pronounced yì máo)

Non-Tone Diacritics

  • Use the proper u with umlaut (ü) when transcribing the ü sound. Do not use v instead of ü.
  • Do not use ê. Use e instead.

Formatting and Spacing

Spacing

  • Capitalize the first letter of each romanized word after a space.
  • Only and always add a space in the romanization after a complete word (词语). Do not space every character, and do not forget to add spaces between two 词语.
  • Example: 雷电将军 Léidiàn Jiāngjūn, 神之眼 Shén zhī Yǎn
  • Sentence example: 像这样悠闲安稳的时光,如果再多一点儿就好了…我真贪心啊。 Xiàng zhèyàng yōuxián ānwěn de shíguāng, rúguǒ zài duō yīdiǎnr jiù hǎole… Wǒ zhēn tānxīn a.

Names

  • All names should be spaced between the first and last name, with both being capitalized.
  • Prefixes such as Lǎo, , Xiǎo, and Ā should be spaced from the given name.
  • Spacing rules should not be applied within a name:
    • 小林 Xiǎolín, «Kobayashi» is a given name and should not be spaced.
    • 龙之介/龍之介 Lóngzhījiè, «Ryuunosuke» is a given name and should not be spaced.

Particles

  • For the completion aspect particle le, the continuous aspect particle / zhe, and experiential aspect particle / guo, append it directly to the verb.
  • For the morphemes and words denoting direction following nouns or pronouns, append them directly to the verb.
    • Examples: 里头 lǐtou, 底下 dǐxia
  • For the particles de, de, and de, add a space before and after.
  • For the literary possessive particle zhī, add a space before and after unless:
    • If it is part of a proper noun name and it is used in a full sentence, do not add spaces before and after.
    • Example: 地中之盐 Dìzhōngzhīyán, 无风之地 wúfēng zhī dì, 神之眼 Shénzhīyǎn

Suffixes

  • Use the hyphen instead of the space for suffixes that are descriptors or titles when romanizing.
    • Do not capitalize the letter immediately following the hyphen.
    • Example: 稻妻城 Dàoqī-chéng

Other Affixes

  • For the following prefixes, add a space between the prefix and the noun or quantifier:
    • The demonstrative pronouns / zhè and
    • The interrogative pronoun
    • The adjective possessive pronouns , měi, mǒu, běn, / gāi, , and
  • For locational postpositions, add a space between the noun and the postposition unless it is part of a phrase.

Chengyu

  • Spaces should not be used within chengyu (idioms):
    • For four-character chengyu that can be split into two two-character words, add a hyphen in between.
      • Example: 平分秋色 píngfēn-qiūsè
    • For four-character chengyu that cannot be split into two, romanize the entire chengyu without any breaks.
      • Example: 总而言之 zǒng’éryánzhī, 不亦乐乎 bùyìlèhū

Duplicated words

  • AA: Duplicated characters (AA) are written together: 人人 rénrén, «everybody», 看看 kànkan, «to have a look», 年年 niánnián, «every year»
  • ABAB: Two characters duplicated (ABAB) are written separated: 研究研究 yánjiū yánjiū, «to study, to research», 雪白雪白 xuěbái xuěbái, «white as snow»
  • AABB: Characters in the AABB schema are written together: 来来往往 láiláiwǎngwǎng, «come and go», 千千万万 qiānqiānwànwàn, «numerous»

Capitalization

  • Capitalization of romanizations and translations shall follow the capitalization of the English localization. In general:
    • Character names, place names, item names, quest titles, etc. should be in title case. (This Is Title Case)
    • Voice-over lines, quest dialogue, quotes, etc. should be in sentence case. (This is sentence case.)
  • Do not capitalize possessive particles or conjunctions such as de, zhī, and / when using title case.
  • Do not capitalize letters immediately following a hyphen.

Apostrophes

  • Add apostrophes between non-spaced characters when:
    • The previous character ends with a vowel, n, or ng and the next character begins with a vowel.
      • Examples: 西安 Xī’ān, 建瓯 Jiàn’ōu, 长安 Cháng’ān
    • The previous character ends with n and the next character begins with a g.
      • Example: 尴尬 gān’gà

Punctuation

  • Convert punctuation in the romanization as follows:
Chinese Transcript Romanization
 - [Note 1]
...
「」 ""
『』 ""
【】 ""
() ()

Miscellaneous

  • should be romanized as ǹg.
  • when considered as erhua should be romanized as syllable final r, unless the text is in the form of lyric poetry, especially nursery rhymes.
    • Example: 哪儿 nǎr, 一点儿 yīdiǎnr, 好玩儿 hǎowánr

Notes

  1. This is a hyphen-minus (the symbol widely available on most keyboards). A space should be placed on either side of the hyphen.

Скриншот игрового процесса в Геншине

Отзыв от игре от Гигачеда

Genshin Impact (Геншин Импакт) — появившаяся в 2020 году китайская игра гача-тематики, отличается от многочисленных аналогов наличием клиента не только на мобильные телефоны и планшеты, но и нормальные компьютеры, а также довольно развитого геймплея в стиле ARPG (в то время как в большинстве аналогов геймплей или полностью автоматизированный, или является пошаговым и не особенно качественно проработанным). Также отличается наличием выходящего в реальном времени перевода на ряд языков.

Описание[править]

Появилась осенью 2020 года, с тех пор довольно регулярно оказывается в топах продаж на мобильных платформах iPhone и Android, данные по продажам на ПК не публикуются. В целом снискала репутацию наиболее «нормальной» гачи, так как доступна на множестве платформ, имеется официальный перевод.

В плане гачи игра в целом вполне обычная — имеется определенная валюта, которая позволяет получать игровые предметы (оружие) и персонажей, при этом получение одного и того же персонажа разблокирует созвездия, которые делают их значительно сильнее. Все эти предметы и герои делятся на несколько уровней редкости, из которых максимальным является 5*. При этом есть система «pity», которая гарантирует получение определенного персонажа после траты некоторой суммы денег (которая сбалансирована так, что для гарантии все-таки необходимо потратить на игру деньги, для бесплатного получения гаранта нужно играть полгода-год).

Технически игра реализована на популярном движке Unity. Разработчиком стала китайская компания miHoYo Limited.

Геймплей представляет собой стандартную ARPG, под контролем игрока имеется 4 персонажа, при этом в любой момент можно переключить персонажа на экране на любого из них, каждый обладает особыми способностями и стилем игры. Перед героями предстают определенные монстры, которых необходимо победить, нанося по ним удары, а также боссы, в сражениях с которыми имеется элемент тактики — некоторые атаки боссов можно избегать, перемещаясь в недоступные для них области. Мир игры открытый, после победы над врагами и в тайниках находятся предметы, которые усиливают героев (при этом основные усиления все-таки получаются из «гачи» за особые ресурсы).

В первые же дни после запуска игра стала невероятно популярной, на Твиче было проведено более 100 тысяч трансляций только за 1 день. Доход игры примерно за неделю составил 60 миллионов долларов США. Получила также и многочисленные положительные оценки от игровых изданий, а также мобильной игрой года 2020 года.

Развивается в концепции «игра как сервис» и получает постоянные обновления с новыми персонажами и специальными гачами, в которых шанс на конкретного персонажа оказывается повышен. Также делаются обновления игровой системы, добавляются новые квесты и противники.

Галерея[править]

  • Шокирующее разоблачение разработчиков проекта

  • Топ-1 гача на мобильном рынке в 2021 по профиту и количеству загрузок

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