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This article is about the original toy line. For spin-offs and other things of this or similar names, see Hot Wheels (disambiguation).

Hot Wheels

Hot Wheels logo-en.svg
Product type Scale model cars
Owner Mattel
Country United States
Introduced May 18, 1968; 54 years ago[1]
Markets Worldwide
Website mattel.com/hotwheels

Hot Wheels is an American brand of scale model cars introduced by American toymaker Mattel in 1968.[2] It was the primary competitor of Matchbox until 1997, when Mattel bought Tyco Toys, then owner of Matchbox.

Many automobile manufacturers have since licensed Hot Wheels to make scale models of their cars, allowing the use of original design blueprints and detailing. Although Hot Wheels were originally intended to be for children and young adults, they have become popular with adult collectors, for whom limited edition models are now made available.

History[edit]

1968[edit]

The original Hot Wheels were made by Elliot Handler.[3] Handler discovered his son Kenneth playing with Matchbox cars and decided to create a line to compete with Matchbox. Hot Wheels were originally conceived by Handler to be more like «hot rod» cars (i.e., customized/modified or even caricaturized or fantasy cars, often with big rear tires, Superchargers, flame paint-jobs, outlandish proportions, hood blowers, etc.), as compared to Matchbox cars which were generally small-scale models of production cars.[4] He began producing the cars with assistance from fellow engineer Jack Ryan.

The Sweet 16[edit]

The first line of Hot Wheels Cars, known as The Original Sweet 16 was manufactured in 1967. These were the first of the Red Line Series, named for the tires which had a red pin stripe on their sides.[5]

There were sixteen castings released, eleven of them designed by Harry Bentley Bradley with assistance from Handler and Ryan.[6] The first one produced was a dark blue «Custom Camaro«.[1] Bradley was from the car industry and had designed the body for the (full-sized) Dodge Deora concept car and the Custom Fleetside, (based on his own customized 1968 Chevrolet C-10 fleetside.

Racing track set[edit]

In addition to the cars themselves, Mattel produced a racing track set (sold separately). Though it would be updated throughout the years, the original track consisted of a series of bright orange road sections (pieced together to form an oblong, circular race track), with one (or sometimes two) «superchargers» (faux service stations through which cars passed on the tracks, featuring battery-powered spinning wheels, which would propel the cars along the tracks).[7] Hot Wheels’ use of wide, hard-plastic tires created much less friction and tracked more smoothly than the narrow metal or plastic wheels used on contemporary Matchboxes; Hot Wheels cars were designed to roll easily and at high speeds, which was a great innovation at the time.[8]

1969[edit]

The Hot Wheels brand was a staggering success. The series completely disrupted the industry for small die-cast car models from 1968 onwards, forcing the competition at Matchbox and elsewhere to completely rethink their concepts, and to scramble to try to recover lost ground. Harry Bentley Bradley did not think that would be the case and had quit Mattel to go back to the car industry. When the company asked him to come back, he recommended a good friend, Ira Gilford. Gilford, who had just left Chrysler, quickly accepted the job of designing the next Hot Wheels models. Some of Hot Wheels’ greatest cars, such as the Twin Mill and Splittin’ Image, came from Ira Gilford’s drawing board.[6] The Twin Mill was introduced in 1969 and was used to create the company’s first full-scale replica car in 2001.[9]

The success of the 1968 line was solidified and consolidated with the 1969 releases, with which Hot Wheels effectively established itself as the hottest brand of small toy car models in the USA. Splittin’ Image, Torero, Turbofire, and Twin Mill were part of the «Show & Go» series and are the very first original in-house designs by Hot Wheels.

The initial prototypes of the Beach Bomb were faithful to the shape of a real VW Type 2 «bus», and had two surfboards sticking out the back window, in a nod to the VW’s perceived association with the surfing community and the slang term for a person who spends much time surfing — a ‘beach bum’.[10] During the fledgling Hot Wheels era, Mattel wanted to make sure that each of the cars could be used with any of the playsets and stunt track sets. Unfortunately, testing showed that this early version (now known among collectors as the Rear-Loader Beach Bomb, or ‘RLBB’) was too narrow to roll effectively on Hot Wheels track or be powered by the Super Charger, and was too top-heavy to negotiate high-speed corners.

Hot Wheels designers Howard Rees and Larry Wood modified the casting, extending the side fenders to accommodate the track width, as well as providing a new place on the vehicle to store each of the plastic surfboards. The roof was also cut away and replaced by a full-length sunroof, to lower the center of gravity. Nicknamed the Side-loader by collectors, this was the production version of the Beach Bomb.

The Rear-Loader Beach Bomb is widely considered the «Holy Grail», or ultimate pinnacle, of a serious Hot Wheels collection. An unknown number were made as test subjects and given to employees. A regular production Beach Bomb may be worth up to $600, depending on condition. Market prices on RLBBs however, have easily reached the five-figure plateau, ranging from $70,000 to $120,000.[11] The Petersen Automotive Museum in Los Angeles had a pink RLBB in its Hot Wheels exhibit, displayed alone on a rotating platform under glass. The Hot Wheels Collectors Club released a new, updated version of the Rear Loading Beach Bomb in 2002 as a limited edition.

1970s[edit]

1970 was a very successful year for Hot Wheels, so Mattel came up with a new advertising slogan for the cars: «Go With the Winner».[12] 43 new cars appeared that year, including the Sizzlers and Heavyweights lines. Howard Rees, who worked with Ira Gilford, was tired of designing cars. He wanted to work on the Major Matt Mason action figure toy line-up. Rees had a good friend by the name of Larry Wood, whom he worked with at Ford designing cars. When Wood found out about Hot Wheels at a party Rees was holding, Rees offered him the job of designing Hot Wheels models. Wood accepted, and, by the end of the week, Wood was working at Mattel, where his first design was the Tri-Baby. Larry Wood retired in 2019 after over 40 years of designing cars.

Another designer, Paul Tam, joined Wood and Gilford. Tam’s first design was the Whip Creamer.[13] Tam continued to work for Mattel until 1973. Among the many fantastic designs Tam thought up for Hot Wheels, some of the collector’s favorites include Evil Weevil (a Volkswagen Beetle with two engines), Open Fire (an AMC Gremlin with six wheels), Six Shooter (another six-wheeled car), and the rare Double Header (co-designed with Larry Wood).

The year 1970 introduced «the Snake and the Mongoose», a manufactured ‘rivalry’ between two professional drag racers calling themselves «the Snake» and «the Mongoose» for the purposes of publicity. This was notably drag racing’s first major non-automotive corporate sponsor, and the beginning of the NHRA’s booming popularity with large-budget teams and championships. 1970 also introduced the first ‘Silver Series’, which contained three silver-painted models: the Boss Hoss, the Heavy Chevy, and the King ‘Kuda, which were only obtainable through a mail-in offer that included a membership to the Hot Wheels Club. These three cars featured «supercharged» engines (featuring large Roots blowers) without hoods, and open exhaust headers, after the style of drag racing cars of the era. Popular among children, these ‘Silver Cars’ were considered faster than the rest of the Hot Wheels lineup, because they were supposedly heavier than the other gravity models, but the accuracy of this claim has never been tested under scientific conditions.

However, 1972 and 1973 were slow years. Only seven new models were made in 1972. Of the 24 models appearing for 1973, only three were new models. Also the cars changed from Mattel’s in-house Spectraflame colors to mostly drab, solid enamel colors, which mainstream Hot Wheels cars still use today. Due to low sales, and the fact that the majority of the castings were not re-used in later years, the 1972-3 models are known to be very collectible.

In 1974, Hot Wheels introduced its ‘Flying Colors‘ line, and added flashy decals and «tampo-printed» paint designs which helped revitalize sales. As with the lower-friction wheels in 1968, this innovation was revolutionary in the industry, and—although far less effective in terms of sales impact than in 1968—was copied by the competition, who did not want to be outmaneuvered again by Mattel product strategists.

In 1977, the ‘Redline Wheel’ was phased out, with the red lines no longer being printed on the wheels. This cut costs, but also reflected that the prototypical «red line tires» popular on high-speed-rated automotive tires during the era of muscle cars and Polyglas tires were no longer popular. During this period, there was a trend away from wild hot rods and fantastic cars, and a move to more realistic cars and trucks, like the competitor Matchbox.

1977–1988: The ‘Blackwalls’ era[edit]

In 1981, Hot Ones wheels were introduced, which had gold-painted hubs, and claimed to have thinner axles for greater speed, along with additional suspension compliance that older production Hot Wheels lacked.[14] Ultra Hot Wheels were introduced in 1984, and looked something like the cast alloy wheels found on a 1980s-era high-trim Renault Fuego or a Mazda 626, with three parallel dark lines cutting diagonally across the flat chrome face of the wheel, all three broken in the center to form six individual shorter lines. These new «Ultra Hots» claimed further speed improvements. Hot Wheels started offering models based on 1980s-era sports and economy cars, like the Pontiac Fiero or Dodge Omni 024, in addition to their typical ‘hot rod’ and muscle car style offerings. In 1983, a new style of wheel called Real Riders was introduced, which featured real rubber tires.[15] Despite the fact that they were very popular, the Real Riders line was short-lived, because of high production costs. In the late 1980s, the so-called Blue Card blister pack color scheme was introduced, which would become the basis of Hot Wheels colors still used today (original blister packs were red and yellow).

Two other innovations were introduced briefly in Hot Wheels cars in the 1980s – Thermal Color Change paint, and rotating ‘crash panel’ vehicles («Crack-Ups«). The former was able to change color on exposure to hot or cold water, and there was an initial release of 20 different cars, available as sets of three vehicles. The latter were vehicles with a panel that, on contact, would rotate to reveal a reverse side that appeared to be heavily dented. Variations in crash panels included front, rear and side panels, the last of whose mechanism has proven to be the most durable.

In the 1980s, Hot Wheels had gotten into a controversy with General Motors’ Chevrolet Motors Division. In 1982, the Chevrolet Corvette had ended the curvaceous «Mako Shark» body style that had been in production for almost 15 years, and GM announced that the Corvette would be redesigned. In 1983, Chevrolet started to produce the all-new C4 Corvette but had assembly line problems which pushed production back 6 months causing GM’s Marketing Department to label all 1983s as 1984s once they got production perfected so it would seem to the public that the all-new C4 Corvette came out early rather than late. But Hot Wheels saw what the new model of Corvette was going to look like before GM’s official unveiling, and they designed a die-cast version of the 1984 Corvette. GM was angered and almost pulled its licensing with Mattel, but this controversy helped Corvette enthusiasts see what the new Corvette was going to look like. The 1984 Corvette production ran for 1.5 model years covering half of the remaining 1983 model year and ending on time for the 1985 model year.

In conjunction with Epyx Software, Mattel released a computer game edition of Hot Wheels for various 8-bit platforms in 1985, as part of the Computer Activity Toys series.[16]

1989–1994: The collector number era[edit]

In 1989, Mattel released collector numbers. Each car had its own number.[17] The cards were all blue, for all blister packs released from 1989–1994. Numbers included went as high as 274; however, these were skip numbered, and numbers such as 48, 61, and 173 were not used.[attribution needed]

1995–1999: The Treasure Hunt era[edit]

The year 1995 brought a major change to the Hot Wheels line, where the cars were split up into series. One was the 1995 Model Series, which included all of that year’s new castings. In 1996, the Model Series was renamed to First Editions. 1995 also saw the introduction of the Treasure Hunt Series (see below). The rest of the series included four cars with paint schemes that followed a theme. For example, the Pearl Driver cars all had pearlescent paint. Sales for the series models soared with another program also introduced that year called the Bonus Car program, causing stores across the nation to have shortages. Purchasing the four car sets and sending in the packaging backs plus a handling fee gave you the opportunity to collect the bonus cars, 1 each released for each quarter of the year starting in 1996 through at least 2000. Several new wheel designs were also introduced in the 1990s.

Mattel bought Tyco Toys in 1997. Along with the purchase came the company’s old competitor Matchbox. Arguably the two dominant companies in matchbox-sized cars were now under one roof.

In 1998, Mattel celebrated the 30th anniversary of the Hot Wheels brand by replicating various cars and individual packaging from its 30-year history and packaging these replicated vehicles in special 30th Anniversary boxes. In 1999, Hot Wheels Interactive was launched.[citation needed]

2000s[edit]

A new generation of Hot Wheels Designers came in. Eric Tscherne and Fraser Campbell along with former designer Paul Tam’s son, Alec Tam, joined the design team. Many still work for Mattel today. Tscherne’s Seared Tuner (formerly Sho-Stopper) graced the mainline packaging from 2000 to 2003. The Deora II, one of only two Hot Wheels concept cars ever made into full-size, functional cars, was also released this year.

In 2001, Mattel created a Hot Wheels collectors website.[9]

Also in 2001, Mattel issued 240 mainline releases consisting of 12 Treasure Hunts, 36 First Editions, 12 Segment Series with four cars each, and 144 open stock cars. Popular models that debuted include the HyperMite and FrightBike.

For 2002, the mainline consisted of 12 Treasure Hunts, 42 First Editions, 15 Segment Series of 4 cars each, and 126 open stock cars. Popular new models included the `68 Cougar and the Nissan Skyline GT-R. Some cars from the first editions series are the Backdraft, Overbored 454, Vairy 8, and Super Tsunami.

2003[edit]

Hot Wheels celebrated its 35th anniversary with a full-length computer-animated film called Hot Wheels Highway 35 World Race. This movie tied into the Highway 35 line of cars that featured 35 classic Hot Wheels cars with special graphics and co-molded wheels.[18]

2004[edit]

In 2004, Hot Wheels unveiled its «Hot 100» line of 100 new models. These included mostly short-lived lines of cartoonish vehicles such as Tooned (vehicles based on the larger Hot Tunerz line of Hot Wheels created by Eric Tscherne[citation needed]), Blings (boxy bodies and big wheels), Hardnoze (enlarged fronts), Crooze (stretched out bodies), and Fatbax (super-wide rear wheels and short bodies). Fatbax models included vehicles such as the Toyota Supra and Corvette C6. These vehicles did not sell as well as Mattel expected, and many could still be found in stores throughout 2005. Mattel also released 2004 First Editions cars with unpainted Zamac bodies. They were sold through Toys ‘R’ Us and were made in limited numbers.

2005[edit]

In 2005, Hot Wheels continued with new «extreme» castings for the 2nd year, debuting the Torpedoes line (skinny bodies and outboard wheels) and Drop Tops (flattened rooflines and wheel arches that extend above the car’s roofline), in addition to 20 «Realistix» models. The rest of the line included the standard 12 Treasure Hunts, 10 Track Aces, 50 Segment Series Cars, and 50 Open Stock Models. Four Volkswagen «Mystery Cars» were offered as a special mail-in promo. Each Mystery Car came with a special voucher. Upon collection of all 4 vouchers, one was able to send away for a special 13th Treasure Hunt, a VW Drag Bus.

Hot Wheels also unveiled its new «Faster than Ever» line of cars, which had special nickel-plated axles, along with bronze-colored Open-Hole 5 Spoke wheels. These adjustments supposedly reduce friction dramatically, resulting in cars that are called the «Faster than Ever» series. The first run of these cars were available for a limited time only, from the beginning of October towards the end of November 2005.

Also, a continuation of the movie Highway 35 called Hot Wheels AcceleRacers was created, taking place two years after the events of Highway 35. It is featured in four movies and many short segments where the drivers (old ones, gangs, like Teku, Metal Maniacs, the evil Racing Drones, and the stealthy Silencerz). All of the shorts and previews of the movies were placed on a temporary website that was deleted shortly after the last movie.[citation needed]

2007 and 2008[edit]

In 2007, Mattel released 36 New Models (formerly First Editions), 12 Treasure Hunts (with a hard-to-find regular version and even rarer «Super Treasure Hunt» version of each with rubber Real Rider tires and Spectraflame paint),[19] 12 ‘Teams’ of 4 cars each (formerly Segment Series), 24 Code Cars (codes imprinted inside the packaging that can be used to unlock web content), 12 Track Stars (formerly Track Aces), 24 Mystery Cars (packaged on a card with an opaque blister, so the buyer cannot see which car is inside without opening it), and 24 All-Stars (formerly Open Stock). In late 2006, a new package design for 2007 was released. Some 2006 cars and all 2007 cars are packaged on a blister card with the new design. Hot Wheels released a series called Modifighters, which are similar to Transformers except for the fact that they were originally cars and were modified into robots. The Modifighters names are: Streetwyse, Skullface, Live Wire, Bedlam, Nightlife, Mr. Big, and Quick-Tyme.

In 2008, all the series and vehicles were relatively similar to 2007’s cars. approximately 180 to 200 new vehicles were released.

2009 and 2010[edit]

In 2009, Mattel released 42 New Models, 12 Treasure Hunts, 12 Track Stars, 24 Mystery Cars, 10 Segment Series of 10 cars, and introduced the Indy Car Series drivers.

Mattel released its first-ever 3D CGI animated episodic television series called Hot Wheels Battle Force 5, which was a co-production between Canadian animation giants Nelvana and WildBrain. The US version of the series debuted on Cartoon Network on August 29, 2009.[citation needed].

2011[edit]

2011 saw the release of 244 cars beginning with the 2011 New Car Series which includes the Lamborghini Gallardo LP570-4 Superleggera, Custom 2011 Camaro, and the DeLorean time machine from the Back to the Future series. This was followed by the 15-car Treasure Hunt series with 1957 Chevy and 1958 Chevy Impala, 15 Track Stars including the 2010 Formula Street series, the 10×10 series, the Thrill Racers series, and 22 HW Video Game Heroes which were packaged with codes for an internet computer game. The new series «Team Hot Wheels» appear in late 2011.

2012[edit]

2012 saw the release of 247 cars, beginning with the 2012 New Car Series which includes the Lamborghini Aventador, Ford Mustang Boss 302 Laguna Seca, KITT from Knight Rider, and the ever-popular Scooby-Doo Mystery Machine. 2012 also saw the release of two vehicles from the Angry Birds video game franchise, consisting of the Red Bird and the green Minion Pig.

2013[edit]

2013 saw the release of 250 cars including Stunt, Racing, Imagination, City, and Showroom, all of which contain sub-series. 2013 also saw a change in the look of the packaging cards which includes a quartet of helmeted motorcycle riders standing behind the flame logo and the Treasure Hunt series cards no longer marked with a treasure chest. Some of those cars include Rodzilla, Fangula, Twin Mill III (3), Bone Shaker and Baja Bone Shaker.

General Motors also released a special Chevrolet Camaro Hot Wheels Edition, which was a blue convertible that offered various Hot-Wheels-themed decorations throughout the car.

2014[edit]

2014 saw 250 mainstream cars released with similar segments to 2013. Various playsets and other non-car merchandise were also released this year. 2014 also marked the end of the license agreement between Mattel and Ferrari, meaning the 2014 release of Ferrari 5 Pack would be the last for Mattel, and the 2015 black Ferrari 599XX was the last Ferrari model appearing in mainstream, both regular model and its Treasure Hunt variant.

2016[edit]

2016 lineup was similar to 2015 and 2014 in terms of segments, and the design of the card was overhauled. Some car names were TBD (To Be Determined) or 2016 (Coming Soon). They’re now divided into mini collections with their corresponding segments and their icons printed on the card. Some of them include HW Showroom, BMW (100th anniversary of BMW), HW Screen Time (Cars and characters seen on television, video games, and movies), and HW Snow Stormers. New models include the Cruise Bruiser, Side Ripper, Grass Chomper, and the 16 Acura NSX, while other models first see their release in the mainline series, such as the 52 Hudson Hornet.

2017–present[edit]

2017 saw a major change in casting numbering. Since that moment, recolors are named with a different number than the original, thus causing the number limit of cars to expand to 365. The idea of numbering a casting with a number corresponding to their own series was also aborted. There were also some new mainline series introduced, such as Experimotors (cars with moving parts, or a secondary purpose), Holiday Racers (cars that have a holiday based theme), Factory Fresh (a series including newer, sometimes older castings with fabric painting) and Camaro Fifty (a series dedicated to the Chevrolet Camaro, and its 50th anniversary).

In 2018, Hot Wheels celebrated its 50th anniversary. The style of the blister cards were changed again, depicting a city in the background of the car, thus emulating a «Hot Wheels City» theme. For that year, each blister card had a 50th Anniversary logo. Hot Wheels also launched several collector-focused lines for that year, including Favorites, which was a series that consisted of 11 highly-detailed vehicles (which were based on real cars), all with metal bodies and rubber tires. For this year, Hot Wheels also launched a display case, which could hold up to 48 cars, and could either stand up on its own (via attachable «feet») or be mounted on a wall. Each display case came with an exclusive car.

On October 4, 2018, Hot Wheels filed a new trademark for the motto it’s not the same without the flame. In 2019, a seal was added in the bottom left corner of the blister card with the motto.[20]

Hot Wheels designer Ryu Asada died on March 28, 2021, at age 42, after years of suffering from cancer.[21]

[edit]

Starting in 2018, Hot Wheels launched a new program called the Hot Wheels Legends Tour. This program was originally launched to commemorate Hot Wheels’s 50th anniversary. Each year, there are 18 Legends Tour events that are held at various Walmart locations across the United States. Over 111,000 people attend and about 5,000 cars are entered at those events. At each event, one car is picked to be recreated as a potential new Hot Wheels casting. After all the events for that year conclude, one finalist is then picked to be the winner, and their car then gets recreated as a new Hot Wheels casting next year. Hot Wheels are looking for vehicles that embody the fun and creative spirit of Hot Wheels, which is their main selling point.[22]

[edit]

  • 2018: Custom built «2JetZ», built by Luis Rodriguez[23]
  • 2019: 1957 Nash Metropolitan «The Nash», built by Greg Salzillo and Dave Ford[24]
  • 2020: 1970 Pontiac Trans Am, built by Riley Stair.[25][26]
  • 2021: 1969 Volvo P1800 «Ain’t No Saint», built by Lee Johnstone.[27]

The «Sweet 16»[edit]

The Sweet 16 was the first production line of Hot Wheels for the year 1968. The lineup consisted of the following:

  • Beatnik Bandit
  • Custom El Dorado
  • Custom Camaro
  • Custom Corvette
  • Custom Fleetside
  • Deora
  • Custom Mustang
  • Custom T-Bird
  • Hot Heap
  • Ford J-Car
  • Custom Cougar
  • Custom Firebird
  • Custom Barracuda
  • Python [note 1]
  • Silhouette
  • Custom Volkswagen
Notes
  1. ^ This car was designed by the staff of Car Craft Magazine in 1961.[28]

Collectors[edit]

An assortment of various Hot Wheels cars

A cardboard box full of Hot Wheels cars spilling into a blue bed.

A box full of Hot Wheels cars

Through the years, Hot Wheels cars have been collected mostly by children. However, since the late 1990s, there has been an increase in the number of adult collectors. Mattel estimates that 41 million children grew up playing with the toys, the average collector has over 1,550 cars, and children between the ages of 5 and 15 have an average of 41 cars. Most believe the collecting craze started with the Treasure Hunts in 1995. Mike Strauss has been called the father of Hot Wheels collecting; he has organized two collectors’ events each year in some form since 1986. The first event was the Annual Hot Wheels Collectors Convention, normally held each year in the fall. The convention occurred in various locations around the country until 2001, when the first Annual Hot Wheels Collectors Nationals was put together. Since then, the Conventions are held each year in southern California. The Hot Wheels Collectors Nationals rotate among cities outside of California during the spring. Strauss has also published the quarterly Hot Wheels Newsletter since 1986 and was one of the first to unite collectors all over the world. He also writesTomart’s Price Guide To Hot Wheels, a book listing history, car descriptions and values, which is used by almost every collector to learn more about the hobby and their collection. Strauss sold his collection in 2011 and retired from the Hot Wheels Newsletter.

There are hundreds, perhaps even thousands, of web pages dedicated to Hot Wheels collecting. Collectors are seeking everything related to Hot Wheels, from only new castings to only Red Lines and everything in between. For the most part, it is a relatively inexpensive hobby, when compared with coin collecting, stamp collecting or Barbie collecting, with mainline cars costing about $0.97-$1.08 (USD) at retail. The price has not changed much in almost 40 years, although in real terms the models have dropped significantly in price (a Hot Wheels car cost $0.98 in 1968 and costs $0.98 today, in spite of inflation). After the cars are no longer available at retail the cost can vary significantly. A common car may sell for less than retail, while some of the more difficult cars can sell for many hundred or even thousands of dollars. The highest price paid for a Hot Wheels car was close to $70,000 in 2000 for a pre-production version of a Volkswagen Rear Loader Beach Bomb (the asking price was $72,000). The Beach Bomb is a VW microbus with a pair of surfboards poking out the rear window. This design failed initial testing, proving to be top-heavy and not functional with the Power Booster track accessory. A widened version with the surfboards mounted in side slots was designed and released for the 1969 model year, making the «rear loader» version a rarity and very sought-after piece. As of 2018, there are about 50 «rear loaders» known to exist.[29]

Dates on cars[edit]

The date on the base of a Hot Wheels car (Example: ©2008 Mattel) is the copyright date for the casting of the car, not a production date or release year. The date is usually the year before the car was first released, but not always. For example, a car in the 2001 First Editions series called Evil Twin, was released in 2001 but the year dated on the bottom of the car is 2000. Sometimes, the copyright will be the same year as the casting’s first release. This usually happens with cars released toward the end of a model year. There are a few cases where the copyright is several years before a car’s first release. The copyright date will usually not change through the lifetime of a casting. For example, the Twin Mill, first released in 1969, still had a 1969 copyright date on the 2019 mainline releases of the car. If the tooling for a car has a major change at some point in its life, the copyright date might be changed or amended to reflect the change. For example, Quick Bite, first released in 1984 as the Good Humor Truck, had a tooling update before 2018, so its date reads 1983, ’17 on the base of the 2018 release.

There are a few exceptions where the copyright date applies only to the base of a car instead of to the entire car. Those exceptions are mostly funny car castings where the same base was used with various different bodies over the years.

Since the year 2008, Hot Wheels cars have had a code stamped or printed on the base. This is a «base code». This base code can be used to identify exactly when an individual car was produced in the Hot Wheels factory. The code begins with a letter, followed by a two-digit number. The letter for the year 2018 was «L». The letter is then followed by two numbers, which represent the week of that particular year the car was manufactured. For example, a car with the date stamp of «L42» was produced on the forty-second week of 2018.

Some cars have 4-digit date codes on the base. These date codes are more specific than the 3-digit codes as they indicate the day a car was made instead of just the week. For the 4-digit codes, the first 3 digits indicate the day of the year and the last digit is the year. A date code of 1987 would indicate the car was made on the 198th day of 2017 (July 17). A code of 0250 would be the 25th day of 2010 (or 2020; depending on the car).

Date codes only indicate when a specific car was made. They do not necessarily reflect the model release year of a particular car. Mainline production changes to the next model year right around the middle of the calendar year at the end of June/beginning of July. Premiums and other special series lines often run later in the calendar year before changing production to the next year.

Hot Wheels Classics[edit]

The Hot Wheels Classics line was an immediate hit with enthusiasts everywhere. The new line focused on muscle cars, hot rods, and other offbeat vehicles (such as a go-kart, a motor home and even an airplane), many from the company’s first ten years (1968–78) of production. The series is also used to debut several different castings, such as the 1965 Chevy Malibu or the 1972 Ford Ranchero.

Series 1 from 2005 consisted of 25 models, each with all-metal body and chassis, decked out with Spectraflame paint, in packages similar to those used from 1968 to 1972. Each car had a retail price of about three to four dollars (USD) and each of the 25 cars were released with 7 or 8 different colors. Models included the 1957 Chevy Bel Air (pictured at the right), the 1963 Ford T-Bird, and the 1965 Pontiac GTO.

There were also track sets in similar retro packaging, and 1:18 scale Hot Wheels Classics. The Classics version of the Purple Passion was released with Real Riders tires at the San Diego Comic-Con. Mattel also produced a Classics Olds 442 in Spectraflame blue for the 2005 Toy Fair.

In late 2005, Series 2 now consisted of 30 models including the 1967 Camaro Convertible, the 1969 Dodge Charger, and a 1965 Mustang GT. There was also supposed to be a separate Mustang Funny Car (as listed on the blisterpack rear checklist) but this was apparently changed to a Plymouth Barracuda Funny Car during production.

In 2006, a Series 3 line of Classics was introduced, again containing 30 models with multiple colors of each vehicle. Models included the ’69 Pontiac Firebird, a Meyers Manx dune buggy, and the Richard Petty ’70 Plymouth «Superbird».

In 2007, Series 4 debuted with just fifteen models. However, in recognition of the 40th anniversary there were two packaging versions available — models came with a collectible metal badge (featuring a portrait of the involved vehicle) or were sold alone as in the previous three series. Models included a VW Karmann Ghia, a ’68 Mercury Cougar, and the «Red Baron» hot rod. For its 40th anniversary in 2008, Hot Wheels celebrated the making of its four billionth car with the production of a diamond-studded model worth US$140,000. It had 2,700 diamond chips, a total of almost 23 karats, and was cast in white gold, with rubies serving as taillights.[30]

In 2009, Series 5 has 30 models. For the first time, there are chase cars in the classics series. These cars feature Real Riders rubber tires. A few models included are Copper Stopper, 1970 Pontiac GTO, and Hammer Sled.

Special model lines[edit]

Hot Wheels has also released slightly larger, more detailed models, such as the original Gran Toros (1/43 scale) from 1970, and the Dropstars line (a model line of «blinged» cars). Also in this larger scale are the HIN (Hot Import Nights), G-Machines and Customs lines. These lines were introduced in 2004–2005.

Hot Wheels has produced many replica scale models in the industry standard 1/43, 1/24 and 1/18 scales. In 2004, it released a 1/12 scale replica of the C6 Corvette.

Hot Wheels also in the early 1990s introduced a series known as the California Customs. A line of cars that had a California theme.

Other lines from Hot Wheels include: R-R-Rumblers & Chopcycles (motorcycles introduced in 1971), Hotbirds (metal airplanes), Sizzlers, XV Racers, Hot Tunerz and Stockerz.

Over the years, Mattel has also teamed up with other retail organizations to produce special models available through those retailers. The list of retailers includes Avon, Chuck E. Cheese, Dinty Moore, FAO Schwarz, Full Grid, General Mills, Getty, HEB, Hills, Hormel, Hughes Family Markets, JC Penney, JC Whitney, Kay-Bee Toys, K-Mart, Kellogg’s, Kool-Aid, Kroger, Lexmark, Liberty Promotions (contracted the series of special models for Jiffy Lube and Penske), Little Debbie Snacks, Malt-O-Meal, McDonald’s, Mervyn’s, Otter Pops, Rose’s Discount Stores, Shell, Target, Tony’s Pizza, Toys-R-Us, Union 76, Valvoline, Van de Kamp’s, WalMart, and White’s Guide to Collecting, as well as several Major League Baseball franchises to name a few.

In 2016, Hot Wheels released a special collection for the 50th anniversary of the Beatles’ 1966 song “Yellow Submarine.” The collections includes five cars, a VW microbus and a yellow submarine.[31]

Made by other companies[edit]

In some cases, Hot Wheels dies have been sold or acquired by other companies once Mattel has finished using them. One example were early dies that made their way to Argentina and were reproduced as Mukys, though not with spectra-flame paints or the same quality as seen in Mattel’s products.

Hot Wheels Elite and Hot Wheels Mattel[edit]

Hot Wheels have a series called Hot Wheels Elite and Hot Wheels Mattel. The Elite Hot Wheels are 1:18, 1:43 and 1:50 highly detailed diecast; the majority of them being based on Ferraris. They are more expensive than the Mattel models which aren’t as highly detailed. The Elite versions are licensed by Ferrari. The Hot Wheels Elite series have a «mini» series which can be seen on the website. Two of the popular limited 1:18 Hot Wheels Elite series’ are the Ferrari in Music and Cult Classics. The music series features singers’ and rappers’ Ferraris, including Jamiroquai’s Jay Kay’s Black Enzo Ferrari.

Car Culture[edit]

In 2016, Hot Wheels started a new line of Collector’s models, in a line called Car Culture. Car Culture is Hot Wheels’ line of Premium 1:64 models with metal bodies and bases, two-piece wheels with rubber tires, and more detailed decorations. Intended for adult collectors primarily, these models retail for roughly 6-7 times the cost of a mainstream 1:64 Hot Wheels model. These cars retail for over three times the retail price of a «basic» car, and are produced in significantly fewer numbers.

This line debuted with the release of «Japan Historics«, a set of five Japanese sports cars. Every year at least four more sets are introduced. All Car Culture sets have five cars, and often have new castings created for the sets. The number five spot in the set is usually reserved for the newest casting in the set. Car Culture cars are typically based on real automobiles; however in 2018, Hot Wheels introduced a set called «Team Transport«, which included some fantasy truck castings. The fact that some of the trucks are unlicensed allows the castings to be universally used in any Team Transport set regardless of theme (for example, a Chevrolet-branded truck would not make sense in a Ford-themed set). Although «Team Transport» is labeled under the Car Culture line, they are a separate category of Car Culture vehicles than the usual 5-car sets, possessing different barcodes and prices.

In 2018, for Hot Wheels’ 50th Anniversary, Car Culture card sizes were increased, along with the amount of decorations on the cars. A Hot Wheels «50th anniversary» logo was also placed beside the set’s name on the packaging.

Treasure Hunt series[edit]

Treasure Hunt (sometimes T-Hunt) is a line of Hot Wheels cars, introduced by Mattel in 1995. It consisted of 12 cars every year (15 beginning in 2011) with one or two released per month. The original production run was 10,000 of each car worldwide; that number has since risen due to the increasing demand for and popularity of Hot Wheels as a collector’s item.

Treasure Hunt vehicles are identifiable by a label on the package. The blister card said «Treasure Hunt» or «T-Hunt» on a green bar, sometimes with an illustration of a treasure chest. Since 2013, Treasure Hunts do not have the green stripe anymore; instead, the cars are recognizable with a «flame in a circle logo» on the vehicle and behind it on the card. The cars were decorated with flashy designs and special «rubber» wheels before 2007.

In 2007, Mattel introduced a two-tiered Treasure Hunt system. A regular Treasure Hunt will feature normal enamel paint and normal wheels like other Hot Wheels cars. The production of these is rumored to be greater than previous T-Hunts. «Super» Treasure Hunts are much harder to find. Like Treasure Hunts of the past, a Super Treasure Hunt features premium wheels and Spectraflame paint, as well as (starting in 2015), a golden-colored circle-flame logo printed on the card behind the car. Many Hot Wheels collectors have noticed in recent times that the US Basic mixes are more likely to have a Super Treasure Hunt in them compared to International Mixes.

Before 2013, all 12 Treasure Hunt cars of a year were released in both regular and super versions. In 2012, Super Treasure Hunts came with special paint and wheels, but with series designation on the card. However, the regular T-hunts retained a special T-Hunt series card. Mattel stopped using special cards for all Treasure Hunts in 2013. Some U.S. releases in 2014 had the phrase «This symbol on the vehicle lets you know it is hard to find and highly collectible». However, in 2016, this was changed to «Congratulations! This symbol means you just found a collectable treasure-hunt car!». This would be under a silver flame logo on the card for T-Hunts. In 2015, Supers featured a gold logo on the card. Generally, Hot Wheels has targeted both kids and adults with the T-Hunt series, focusing more on the adult collecting market with Supers.

Live-action film adaptation[edit]

On January 30, 2003, Columbia Pictures announced they had gained exclusive rights to developing a feature film based on the toy line Hot Wheels with McG attached to direct.[32] Although unwritten, the premise involved a young man «trying to reconcile with his father. It’s a kid who steals his dad’s racecar and ends up going through a sort of Back to the Future portal into this world, and he has to reconcile his relationship with his father.» In 2006, McG said that he dropped out as director and chose to produce instead.[33]

In 2009, with no recent developments, the film was put into turnaround, and the rights were handed over to Warner Bros. Joel Silver took over producing with Matt Nix writing the script.[34] The film will be produced by Columbia Pictures, Flying Glass of Milk Films and Silver Pictures, under license to Mattel.

On June 17, 2011, it was announced that Legendary Pictures is developing a film based on Hot Wheels due to the success of Fast Five by developing an edgier film.[35] On July 10, 2013, Simon Crane and Juan Carlos Fresnadillo were named as the frontrunners to direct the film, with Art Marcum and Matt Holloway writing the film, intended to be more Mission: Impossible than The Fast and the Furious.[36] On September 28, 2016, Justin Lin signed on to direct the film, which will be produced through his production company Perfect Storm Entertainment.[37][38] On August 1, 2017, Lin revealed that the film was still in development.[39] It was speculated that the film will be released as a computer animated direct sequel to 2003’s Hot Wheels: World Race and will be receive additional animation development from Playground Games who collaborated with Mattel in 2017 to create the Forza Horizon 3: Hot Wheels video game.[40] However the option expired and returned to Mattel.[41]

In late January 2019, Mattel Films and Warner Bros. Pictures agreed to partner on a Hot Wheels film.[41]

It was announced on September 25, 2020, by The Hollywood Reporter that Warner Bros. has hired Neil Widener and Gavin James to write the film.[42]

On April 25, 2022, it was announced that Bad Robot Productions will produce the film.[43][44] On January 23, 2023, Dalton Leeb and Nicholas Jacobson-Larson were announced to write the film.[45]

Sizzlers[edit]

The Sizzlers were a 1970s Hot Wheels spin off with a built-in motor and a tiny rechargeable battery. (The X-V racers of the 1990s were similar.) They were introduced in 1970 and became immediately popular. Sizzlers run on the regular «orange» Hot Wheels track, and Mattel created special race sets with U-Turns, multi-level spirals and loops to take advantage of the cars’ electric motor. Two lane race sets such as the California/8 race set were developed that allowed Sizzlers to race side-by side, until Mattel created the black Fat Track which is three lanes wide with steep banked curves and designed to allow Sizzlers to run free. In action, Sizzlers supposedly display a unique, competitive «passing action» when running on the Fat Track, as if each car were piloted by an impatient driver trying to jockey ahead of the rest. The Fat Track sets included the «Big O», «California 500», and «Super Circuit» race sets, and accessories such as the «Scramble Start» (a four-car starting gate), «Lap Computer» four car lap counter, and «Race-Timer» stop watch.

Six cars were made in 1970, 12 cars were made in 1971, and 4 cars were made in 1972. The «Fat Daddy» Sizzlers (oversized bodies with huge tires) were introduced in 1973. Mattel put the Sizzlers on a hiatus after that year, and in 1976 they created Sizzlers II. That next year, the Night Ridin’ Sizzlers (which had headlights you could turn on or off) were created. Mattel permanently stopped Sizzlers production in 1978. They were replaced by another spin off named Scorchers. The Scorchers were «pull back» cars which wound a clock spring when pulled backwards a short distance, which then propelled them forward for several feet.

Sizzlers are charged with four or two D battery chargers called the Juice Machine and Goose Pump respectively. Later, the Power Pit was introduced—which was an electric charger that plugged into any household AC outlet and resembled a race track garage or pit stop. A 90-second charge of the tiny internal NiCad battery gives up to five minutes of useful run time. It was claimed by advertisers that the 90-second charge time was «the longest minute and a half in a kid’s life» as they waited impatiently for the car to charge sufficiently to get back into the race.

The Sizzler electric technology spun off into the Hotline Trains, which ran on track similar to regular Hot Wheels, and the Earthshakers construction vehicles. Both lines of vehicles were charged using the Sizzler Juice Machine or Power Pit.

In the 1990s, Mattel’s trademark on the «Sizzlers» name had lapsed and toy company Playing Mantis released a new Sizzlers line based around NASCAR stock car models and copied the Fat Track as the «Stocker 400» and «Mach 500» track sets to capitalize on the booming popularity of NASCAR in that decade. The Juice Machine was renamed the «Mega-Charger» and incorporated a more efficient «trickle charge» rather than the «dump charge» of the original machines. Interest in the toys began to increase once again. They were taken off the market after Mattel filed a lawsuit against Playing Mantis. However, Sizzlers returned again in 2006, when Mattel struck an exclusive deal with Target stores to re-release Sizzlers cars, the «Big O» Fat track, Juice Machine and car carrying case—all in the original packaging from the 1970s. As of January 2009, the Sizzlers line has been discontinued by Target.

In 2011, Sizzlers have been re-released as Cars 2 characters, and were sold at Target stores. This line was called Charge Ups and released under the Mattel brand name but not as part of the Hot Wheels line.

Promotion and sponsorships[edit]

Hot Wheels appeared in the 2016 Macy’s Thanksgiving Day Parade.

Motorsports[edit]

The Hot Wheels-sponsored car of Kyle Petty in 1997

Starting in 1970, professional drag racers Don Prudhomme («The Snake») and Tom McEwen («The Mongoose») were sponsored by Hot Wheels, and later on, Hot Wheels created the Snake and Mongoose Drag Set in 1970. Later somewhere in 1972, the second versions of both driver’s self-titled funny cars were released, when McEwen had the Mongoose 2, and Prudhomme had the Snake 2. The drag set remained the same. Then, Hot Wheels made rail-type dragster versions of them, based on the actual funny cars and was featured in the Wild Wheelie Set. Later in Hot Wheels’ lifespan, the normal drag set with Snake and Mongoose were still being produced. The latest set with the Snake and Mongoose is in the Drag-Strip Demons lineup.

In 1970, Hot Wheels sponsored Trans-Am Series driver Dan Gurney and his All American Racers car.[46] In 1992, Hot Wheels sponsored the Trans-Am car of Jack Baldwin as he went on to win that year’s championship. Hot Wheels signed a sponsorship deal in 1997 with NASCAR driver Kyle Petty and the No. 44 PE2 Motorsports car[47] and thus began making replicas of NASCAR stock cars. Three years later, Hot Wheels joined the Craftsman Truck Series team of Carlos Contreras and the No. 12 truck.[48] In 2004, Hot Wheels sponsored the No. 99 car of Jeff Burton for one race at Darlington Raceway.[49] Six years later, the company returned to NASCAR to sponsor the No. 7 JR Motorsports car of Danica Patrick at Michigan International Speedway.[47] Hot Wheels made another one-off sponsorship in 2021 for NASCAR driver Jade Buford’s No. 48 Big Machine Racing Team car at Darlington Raceway; Buford’s paint scheme for the race was modeled after Gurney’s Trans-Am car.[46]

In 1999, Hot Wheels partnered with five Formula One teams to manufacture scale model Formula One cars.[50] In 2016, Hot Wheels opened the Race to Win exhibit at The Children’s Museum of Indianapolis to promote the 100th Indianapolis 500.[51]

From 1999 to 2018, Hot Wheels had a Monster Jam license to release monster truck diecasts and field a Hot Wheels-themed truck in the real-life shows. The partnership ended in 2019 after Feld Entertainment signed a new ten year toy licensing deal with Spin Master for Monster Jam,[52] diecast production stopped and the Hot Wheels team retired. Soon after, Hot Wheels created the Hot Wheels Monster Trucks line and the Hot Wheels Monster Trucks Live show with the non-Monster Jam owned version of the Bigfoot truck as a competitor. Monster Jam claimed this as a plagiarism, causing controversy.[53]

At the 2002 24 Hours of Le Mans, Hot Wheels logos appeared on the sidepods of the pair of MG-Lola EX257 prototypes entered by MG Sport & Racing.

Hot Wheels is a partner and sponsor of the Australian stunt rider Matt Mingay’s Stuntz Inc team,[54] and also sponsors him in the Stadium Super Trucks.[55] After Mingay suffered serious facial injuries at the Detroit Belle Isle Grand Prix in 2016,[56] Robby Gordon drove the No. 2 Hot Wheels truck at the Townsville Street Circuit.[57] Hot Wheels and Castrol returned to support Mingay when he made his racing return in 2020.[58]

Video games[edit]

Various video games based on Hot Wheels have been released for numerous consoles:

  • Hot Wheels (1984), released for the Commodore 64.
  • Hot Wheels Custom Car Designer (1997), released for Microsoft Windows.[59]
  • Hot Wheels Stunt Track Driver (1998), released for Microsoft Windows and later for the Game Boy Color.
  • Hot Wheels Turbo Racing (1999), released for the Nintendo 64 and the PlayStation.
  • Hot Wheels: Crash! (1999), released for Microsoft Windows.
  • Hot Wheels: Slot Car Racing (2000), released for the personal computer.[60][61]
  • Hot Wheels Stunt Track Driver 2: Get’n Dirty (2000), released for the personal computer.
  • Hot Wheels Micro Racers (2000), released for Microsoft Windows.
  • Planet Hot Wheels (2001), a massively multiplayer online game for Microsoft Windows and Mac OS.
  • Hot Wheels Mechanix (2001), released for Microsoft Windows.[62]
  • Hot Wheels Extreme Racing (2001), released for the PlayStation.
  • Hot Wheels Jetz (2001), released for Microsoft Windows.[63][64][65]
  • Hot Wheels: Burnin’ Rubber (2001), released for the Game Boy Advance.
  • Hot Wheels: Williams F1 Team Driver (2001), released for Microsoft Windows.[60]
  • Hot Wheels: Bash Arena (2002), released for the personal computer.[66][67]
  • Hot Wheels Velocity X (2002), released for the Game Boy Advance, Microsoft Windows, Nintendo GameCube, and PlayStation 2.
  • Hot Wheels: World Race (2003), released for the Game Boy Advance, Microsoft Windows, Nintendo GameCube, and PlayStation 2.
  • Hot Wheels: Stunt Track Challenge (2004), released for the Game Boy Advance, Microsoft Windows, PlayStation 2, and Xbox.
  • Hot Wheels: All Out (2006), a combination of Hot Wheels: World Race and Hot Wheels: Stunt Track Challenge, released for the Game Boy Advance.[68][69]
  • Hot Wheels Ultimate Racing (2007), released for the PlayStation Portable.
  • Hot Wheels: Beat That! (2007), released for the Microsoft Windows, Nintendo DS, PlayStation 2, Wii, and Xbox 360.
  • Hot Wheels Battle Force 5 (2009), released for the Nintendo DS and Wii.
  • Hot Wheels Track Attack (2010), released for the Nintendo DS and Wii.
  • Hot Wheels: World’s Best Driver (2013), released for iOS, Nintendo 3DS, Microsoft Windows, PlayStation 3, Wii U, and Xbox 360.[70][71][72]
  • Hot Wheels Showdown (2014), released for mobile devices (Android and iOS).[73]
  • Hot Wheels: Race Off (2017), released for mobile devices (Android and iOS).[74]
  • Hot Wheels Unleashed (2021), released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch.[75]
  • Hot Wheels Open World (2021), a game developed by Gamefam on video game platform Roblox. It was released on Android, iOS, Microsoft Windows, MacOS, and Xbox One.[76]
  • Hot Wheels Rift Rally (2023), an upcoming video game developed by Velan Studios. It is set to be released on iOS, PlayStation 4 and PlayStation 5.[77]
  • Rocket League (2015), two cars (along with other Hot Wheels branded cosmetic items) released in 2017 as DLC.
  • Forza Horizon 3: Hot Wheels (2017), released as an expansion pack for Forza Horizon 3 (2016) on Microsoft Windows 10 and Xbox One, in partnership with Microsoft Studios.
  • Forza Horizon 5: Hot Wheels (2022), is a DLC pack for Forza Horizon 5 (2021) similar to Forza Horizon 3: Hot Wheels (2016). The expansion was released on Microsoft Windows 11, Xbox One and Xbox Series X/S. The expansion pack has added many assets to the game such as 10 new exclusive cars, a new Hot Wheels Creation Kit to Eventlab and over 120 miles (200 kilometres) of track and four different biomes (The Horizon Nexus, The Ice Cauldron, Forest Falls and The Giant’s Canyon) to explore.
  • Need for Speed: No Limits (2015), released as downloadable content on Google Play for Android and on the App Store for iOS, in partnership with Jun Imai and Mattel, specifically, through an update patch that was called Hot Wheels in Version 2.0.6 of the game that was released on March 9, 2017.[78]
  • Drive Ahead (2015), the mobile game partnered with Hot Wheels in 2019. The update added five new bosses along with new maps and cars only available during the Hot Wheels event. The event concluded later the same year. Developers have stated that there are no current plans to have another Hot Wheels event.

Pinball[edit]

A coin-operated pinball machine based on Hot Wheels cars and the Hot Wheels City YouTube series was released by American Pinball in June 2020.

See also[edit]

  • Model car

References[edit]

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  28. ^ Car Craft Dram Rod on Kustorama
  29. ^ Mort, Norm (May 2008). «Red Hot and Rolling at 40». Sports Car Market. 20 (5): 44–45.
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  52. ^ «Press Release». www.spinmaster.com. Retrieved 2022-11-23.
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  54. ^ «About». Stuntz Inc. Retrieved December 12, 2016.
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  74. ^ «Hot Wheels: Race Off». play.google.com.
  75. ^ «Hot Wheels Unleashed brings the orange plastic track to consoles this fall». Polygon. 25 February 2021.
  76. ^ «Gamefam aims to be the first big gaming company built on Roblox». 11 March 2021.
  77. ^ Romano, Sal (February 7, 2023). «Mixed reality racing game Hot Wheels: Rift Rally announced for PS5, PS4, and iOS». Gematsu. Retrieved February 7, 2023.
  78. ^ «Game Update: Hot Wheels». 8 March 2017.

External links[edit]

Wikimedia Commons has media related to Hot Wheels.

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  • Official website Edit this at Wikidata

This article is about the original toy line. For spin-offs and other things of this or similar names, see Hot Wheels (disambiguation).

Hot Wheels

Hot Wheels logo-en.svg
Product type Scale model cars
Owner Mattel
Country United States
Introduced May 18, 1968; 54 years ago[1]
Markets Worldwide
Website mattel.com/hotwheels

Hot Wheels is an American brand of scale model cars introduced by American toymaker Mattel in 1968.[2] It was the primary competitor of Matchbox until 1997, when Mattel bought Tyco Toys, then owner of Matchbox.

Many automobile manufacturers have since licensed Hot Wheels to make scale models of their cars, allowing the use of original design blueprints and detailing. Although Hot Wheels were originally intended to be for children and young adults, they have become popular with adult collectors, for whom limited edition models are now made available.

History[edit]

1968[edit]

The original Hot Wheels were made by Elliot Handler.[3] Handler discovered his son Kenneth playing with Matchbox cars and decided to create a line to compete with Matchbox. Hot Wheels were originally conceived by Handler to be more like «hot rod» cars (i.e., customized/modified or even caricaturized or fantasy cars, often with big rear tires, Superchargers, flame paint-jobs, outlandish proportions, hood blowers, etc.), as compared to Matchbox cars which were generally small-scale models of production cars.[4] He began producing the cars with assistance from fellow engineer Jack Ryan.

The Sweet 16[edit]

The first line of Hot Wheels Cars, known as The Original Sweet 16 was manufactured in 1967. These were the first of the Red Line Series, named for the tires which had a red pin stripe on their sides.[5]

There were sixteen castings released, eleven of them designed by Harry Bentley Bradley with assistance from Handler and Ryan.[6] The first one produced was a dark blue «Custom Camaro«.[1] Bradley was from the car industry and had designed the body for the (full-sized) Dodge Deora concept car and the Custom Fleetside, (based on his own customized 1968 Chevrolet C-10 fleetside.

Racing track set[edit]

In addition to the cars themselves, Mattel produced a racing track set (sold separately). Though it would be updated throughout the years, the original track consisted of a series of bright orange road sections (pieced together to form an oblong, circular race track), with one (or sometimes two) «superchargers» (faux service stations through which cars passed on the tracks, featuring battery-powered spinning wheels, which would propel the cars along the tracks).[7] Hot Wheels’ use of wide, hard-plastic tires created much less friction and tracked more smoothly than the narrow metal or plastic wheels used on contemporary Matchboxes; Hot Wheels cars were designed to roll easily and at high speeds, which was a great innovation at the time.[8]

1969[edit]

The Hot Wheels brand was a staggering success. The series completely disrupted the industry for small die-cast car models from 1968 onwards, forcing the competition at Matchbox and elsewhere to completely rethink their concepts, and to scramble to try to recover lost ground. Harry Bentley Bradley did not think that would be the case and had quit Mattel to go back to the car industry. When the company asked him to come back, he recommended a good friend, Ira Gilford. Gilford, who had just left Chrysler, quickly accepted the job of designing the next Hot Wheels models. Some of Hot Wheels’ greatest cars, such as the Twin Mill and Splittin’ Image, came from Ira Gilford’s drawing board.[6] The Twin Mill was introduced in 1969 and was used to create the company’s first full-scale replica car in 2001.[9]

The success of the 1968 line was solidified and consolidated with the 1969 releases, with which Hot Wheels effectively established itself as the hottest brand of small toy car models in the USA. Splittin’ Image, Torero, Turbofire, and Twin Mill were part of the «Show & Go» series and are the very first original in-house designs by Hot Wheels.

The initial prototypes of the Beach Bomb were faithful to the shape of a real VW Type 2 «bus», and had two surfboards sticking out the back window, in a nod to the VW’s perceived association with the surfing community and the slang term for a person who spends much time surfing — a ‘beach bum’.[10] During the fledgling Hot Wheels era, Mattel wanted to make sure that each of the cars could be used with any of the playsets and stunt track sets. Unfortunately, testing showed that this early version (now known among collectors as the Rear-Loader Beach Bomb, or ‘RLBB’) was too narrow to roll effectively on Hot Wheels track or be powered by the Super Charger, and was too top-heavy to negotiate high-speed corners.

Hot Wheels designers Howard Rees and Larry Wood modified the casting, extending the side fenders to accommodate the track width, as well as providing a new place on the vehicle to store each of the plastic surfboards. The roof was also cut away and replaced by a full-length sunroof, to lower the center of gravity. Nicknamed the Side-loader by collectors, this was the production version of the Beach Bomb.

The Rear-Loader Beach Bomb is widely considered the «Holy Grail», or ultimate pinnacle, of a serious Hot Wheels collection. An unknown number were made as test subjects and given to employees. A regular production Beach Bomb may be worth up to $600, depending on condition. Market prices on RLBBs however, have easily reached the five-figure plateau, ranging from $70,000 to $120,000.[11] The Petersen Automotive Museum in Los Angeles had a pink RLBB in its Hot Wheels exhibit, displayed alone on a rotating platform under glass. The Hot Wheels Collectors Club released a new, updated version of the Rear Loading Beach Bomb in 2002 as a limited edition.

1970s[edit]

1970 was a very successful year for Hot Wheels, so Mattel came up with a new advertising slogan for the cars: «Go With the Winner».[12] 43 new cars appeared that year, including the Sizzlers and Heavyweights lines. Howard Rees, who worked with Ira Gilford, was tired of designing cars. He wanted to work on the Major Matt Mason action figure toy line-up. Rees had a good friend by the name of Larry Wood, whom he worked with at Ford designing cars. When Wood found out about Hot Wheels at a party Rees was holding, Rees offered him the job of designing Hot Wheels models. Wood accepted, and, by the end of the week, Wood was working at Mattel, where his first design was the Tri-Baby. Larry Wood retired in 2019 after over 40 years of designing cars.

Another designer, Paul Tam, joined Wood and Gilford. Tam’s first design was the Whip Creamer.[13] Tam continued to work for Mattel until 1973. Among the many fantastic designs Tam thought up for Hot Wheels, some of the collector’s favorites include Evil Weevil (a Volkswagen Beetle with two engines), Open Fire (an AMC Gremlin with six wheels), Six Shooter (another six-wheeled car), and the rare Double Header (co-designed with Larry Wood).

The year 1970 introduced «the Snake and the Mongoose», a manufactured ‘rivalry’ between two professional drag racers calling themselves «the Snake» and «the Mongoose» for the purposes of publicity. This was notably drag racing’s first major non-automotive corporate sponsor, and the beginning of the NHRA’s booming popularity with large-budget teams and championships. 1970 also introduced the first ‘Silver Series’, which contained three silver-painted models: the Boss Hoss, the Heavy Chevy, and the King ‘Kuda, which were only obtainable through a mail-in offer that included a membership to the Hot Wheels Club. These three cars featured «supercharged» engines (featuring large Roots blowers) without hoods, and open exhaust headers, after the style of drag racing cars of the era. Popular among children, these ‘Silver Cars’ were considered faster than the rest of the Hot Wheels lineup, because they were supposedly heavier than the other gravity models, but the accuracy of this claim has never been tested under scientific conditions.

However, 1972 and 1973 were slow years. Only seven new models were made in 1972. Of the 24 models appearing for 1973, only three were new models. Also the cars changed from Mattel’s in-house Spectraflame colors to mostly drab, solid enamel colors, which mainstream Hot Wheels cars still use today. Due to low sales, and the fact that the majority of the castings were not re-used in later years, the 1972-3 models are known to be very collectible.

In 1974, Hot Wheels introduced its ‘Flying Colors‘ line, and added flashy decals and «tampo-printed» paint designs which helped revitalize sales. As with the lower-friction wheels in 1968, this innovation was revolutionary in the industry, and—although far less effective in terms of sales impact than in 1968—was copied by the competition, who did not want to be outmaneuvered again by Mattel product strategists.

In 1977, the ‘Redline Wheel’ was phased out, with the red lines no longer being printed on the wheels. This cut costs, but also reflected that the prototypical «red line tires» popular on high-speed-rated automotive tires during the era of muscle cars and Polyglas tires were no longer popular. During this period, there was a trend away from wild hot rods and fantastic cars, and a move to more realistic cars and trucks, like the competitor Matchbox.

1977–1988: The ‘Blackwalls’ era[edit]

In 1981, Hot Ones wheels were introduced, which had gold-painted hubs, and claimed to have thinner axles for greater speed, along with additional suspension compliance that older production Hot Wheels lacked.[14] Ultra Hot Wheels were introduced in 1984, and looked something like the cast alloy wheels found on a 1980s-era high-trim Renault Fuego or a Mazda 626, with three parallel dark lines cutting diagonally across the flat chrome face of the wheel, all three broken in the center to form six individual shorter lines. These new «Ultra Hots» claimed further speed improvements. Hot Wheels started offering models based on 1980s-era sports and economy cars, like the Pontiac Fiero or Dodge Omni 024, in addition to their typical ‘hot rod’ and muscle car style offerings. In 1983, a new style of wheel called Real Riders was introduced, which featured real rubber tires.[15] Despite the fact that they were very popular, the Real Riders line was short-lived, because of high production costs. In the late 1980s, the so-called Blue Card blister pack color scheme was introduced, which would become the basis of Hot Wheels colors still used today (original blister packs were red and yellow).

Two other innovations were introduced briefly in Hot Wheels cars in the 1980s – Thermal Color Change paint, and rotating ‘crash panel’ vehicles («Crack-Ups«). The former was able to change color on exposure to hot or cold water, and there was an initial release of 20 different cars, available as sets of three vehicles. The latter were vehicles with a panel that, on contact, would rotate to reveal a reverse side that appeared to be heavily dented. Variations in crash panels included front, rear and side panels, the last of whose mechanism has proven to be the most durable.

In the 1980s, Hot Wheels had gotten into a controversy with General Motors’ Chevrolet Motors Division. In 1982, the Chevrolet Corvette had ended the curvaceous «Mako Shark» body style that had been in production for almost 15 years, and GM announced that the Corvette would be redesigned. In 1983, Chevrolet started to produce the all-new C4 Corvette but had assembly line problems which pushed production back 6 months causing GM’s Marketing Department to label all 1983s as 1984s once they got production perfected so it would seem to the public that the all-new C4 Corvette came out early rather than late. But Hot Wheels saw what the new model of Corvette was going to look like before GM’s official unveiling, and they designed a die-cast version of the 1984 Corvette. GM was angered and almost pulled its licensing with Mattel, but this controversy helped Corvette enthusiasts see what the new Corvette was going to look like. The 1984 Corvette production ran for 1.5 model years covering half of the remaining 1983 model year and ending on time for the 1985 model year.

In conjunction with Epyx Software, Mattel released a computer game edition of Hot Wheels for various 8-bit platforms in 1985, as part of the Computer Activity Toys series.[16]

1989–1994: The collector number era[edit]

In 1989, Mattel released collector numbers. Each car had its own number.[17] The cards were all blue, for all blister packs released from 1989–1994. Numbers included went as high as 274; however, these were skip numbered, and numbers such as 48, 61, and 173 were not used.[attribution needed]

1995–1999: The Treasure Hunt era[edit]

The year 1995 brought a major change to the Hot Wheels line, where the cars were split up into series. One was the 1995 Model Series, which included all of that year’s new castings. In 1996, the Model Series was renamed to First Editions. 1995 also saw the introduction of the Treasure Hunt Series (see below). The rest of the series included four cars with paint schemes that followed a theme. For example, the Pearl Driver cars all had pearlescent paint. Sales for the series models soared with another program also introduced that year called the Bonus Car program, causing stores across the nation to have shortages. Purchasing the four car sets and sending in the packaging backs plus a handling fee gave you the opportunity to collect the bonus cars, 1 each released for each quarter of the year starting in 1996 through at least 2000. Several new wheel designs were also introduced in the 1990s.

Mattel bought Tyco Toys in 1997. Along with the purchase came the company’s old competitor Matchbox. Arguably the two dominant companies in matchbox-sized cars were now under one roof.

In 1998, Mattel celebrated the 30th anniversary of the Hot Wheels brand by replicating various cars and individual packaging from its 30-year history and packaging these replicated vehicles in special 30th Anniversary boxes. In 1999, Hot Wheels Interactive was launched.[citation needed]

2000s[edit]

A new generation of Hot Wheels Designers came in. Eric Tscherne and Fraser Campbell along with former designer Paul Tam’s son, Alec Tam, joined the design team. Many still work for Mattel today. Tscherne’s Seared Tuner (formerly Sho-Stopper) graced the mainline packaging from 2000 to 2003. The Deora II, one of only two Hot Wheels concept cars ever made into full-size, functional cars, was also released this year.

In 2001, Mattel created a Hot Wheels collectors website.[9]

Also in 2001, Mattel issued 240 mainline releases consisting of 12 Treasure Hunts, 36 First Editions, 12 Segment Series with four cars each, and 144 open stock cars. Popular models that debuted include the HyperMite and FrightBike.

For 2002, the mainline consisted of 12 Treasure Hunts, 42 First Editions, 15 Segment Series of 4 cars each, and 126 open stock cars. Popular new models included the `68 Cougar and the Nissan Skyline GT-R. Some cars from the first editions series are the Backdraft, Overbored 454, Vairy 8, and Super Tsunami.

2003[edit]

Hot Wheels celebrated its 35th anniversary with a full-length computer-animated film called Hot Wheels Highway 35 World Race. This movie tied into the Highway 35 line of cars that featured 35 classic Hot Wheels cars with special graphics and co-molded wheels.[18]

2004[edit]

In 2004, Hot Wheels unveiled its «Hot 100» line of 100 new models. These included mostly short-lived lines of cartoonish vehicles such as Tooned (vehicles based on the larger Hot Tunerz line of Hot Wheels created by Eric Tscherne[citation needed]), Blings (boxy bodies and big wheels), Hardnoze (enlarged fronts), Crooze (stretched out bodies), and Fatbax (super-wide rear wheels and short bodies). Fatbax models included vehicles such as the Toyota Supra and Corvette C6. These vehicles did not sell as well as Mattel expected, and many could still be found in stores throughout 2005. Mattel also released 2004 First Editions cars with unpainted Zamac bodies. They were sold through Toys ‘R’ Us and were made in limited numbers.

2005[edit]

In 2005, Hot Wheels continued with new «extreme» castings for the 2nd year, debuting the Torpedoes line (skinny bodies and outboard wheels) and Drop Tops (flattened rooflines and wheel arches that extend above the car’s roofline), in addition to 20 «Realistix» models. The rest of the line included the standard 12 Treasure Hunts, 10 Track Aces, 50 Segment Series Cars, and 50 Open Stock Models. Four Volkswagen «Mystery Cars» were offered as a special mail-in promo. Each Mystery Car came with a special voucher. Upon collection of all 4 vouchers, one was able to send away for a special 13th Treasure Hunt, a VW Drag Bus.

Hot Wheels also unveiled its new «Faster than Ever» line of cars, which had special nickel-plated axles, along with bronze-colored Open-Hole 5 Spoke wheels. These adjustments supposedly reduce friction dramatically, resulting in cars that are called the «Faster than Ever» series. The first run of these cars were available for a limited time only, from the beginning of October towards the end of November 2005.

Also, a continuation of the movie Highway 35 called Hot Wheels AcceleRacers was created, taking place two years after the events of Highway 35. It is featured in four movies and many short segments where the drivers (old ones, gangs, like Teku, Metal Maniacs, the evil Racing Drones, and the stealthy Silencerz). All of the shorts and previews of the movies were placed on a temporary website that was deleted shortly after the last movie.[citation needed]

2007 and 2008[edit]

In 2007, Mattel released 36 New Models (formerly First Editions), 12 Treasure Hunts (with a hard-to-find regular version and even rarer «Super Treasure Hunt» version of each with rubber Real Rider tires and Spectraflame paint),[19] 12 ‘Teams’ of 4 cars each (formerly Segment Series), 24 Code Cars (codes imprinted inside the packaging that can be used to unlock web content), 12 Track Stars (formerly Track Aces), 24 Mystery Cars (packaged on a card with an opaque blister, so the buyer cannot see which car is inside without opening it), and 24 All-Stars (formerly Open Stock). In late 2006, a new package design for 2007 was released. Some 2006 cars and all 2007 cars are packaged on a blister card with the new design. Hot Wheels released a series called Modifighters, which are similar to Transformers except for the fact that they were originally cars and were modified into robots. The Modifighters names are: Streetwyse, Skullface, Live Wire, Bedlam, Nightlife, Mr. Big, and Quick-Tyme.

In 2008, all the series and vehicles were relatively similar to 2007’s cars. approximately 180 to 200 new vehicles were released.

2009 and 2010[edit]

In 2009, Mattel released 42 New Models, 12 Treasure Hunts, 12 Track Stars, 24 Mystery Cars, 10 Segment Series of 10 cars, and introduced the Indy Car Series drivers.

Mattel released its first-ever 3D CGI animated episodic television series called Hot Wheels Battle Force 5, which was a co-production between Canadian animation giants Nelvana and WildBrain. The US version of the series debuted on Cartoon Network on August 29, 2009.[citation needed].

2011[edit]

2011 saw the release of 244 cars beginning with the 2011 New Car Series which includes the Lamborghini Gallardo LP570-4 Superleggera, Custom 2011 Camaro, and the DeLorean time machine from the Back to the Future series. This was followed by the 15-car Treasure Hunt series with 1957 Chevy and 1958 Chevy Impala, 15 Track Stars including the 2010 Formula Street series, the 10×10 series, the Thrill Racers series, and 22 HW Video Game Heroes which were packaged with codes for an internet computer game. The new series «Team Hot Wheels» appear in late 2011.

2012[edit]

2012 saw the release of 247 cars, beginning with the 2012 New Car Series which includes the Lamborghini Aventador, Ford Mustang Boss 302 Laguna Seca, KITT from Knight Rider, and the ever-popular Scooby-Doo Mystery Machine. 2012 also saw the release of two vehicles from the Angry Birds video game franchise, consisting of the Red Bird and the green Minion Pig.

2013[edit]

2013 saw the release of 250 cars including Stunt, Racing, Imagination, City, and Showroom, all of which contain sub-series. 2013 also saw a change in the look of the packaging cards which includes a quartet of helmeted motorcycle riders standing behind the flame logo and the Treasure Hunt series cards no longer marked with a treasure chest. Some of those cars include Rodzilla, Fangula, Twin Mill III (3), Bone Shaker and Baja Bone Shaker.

General Motors also released a special Chevrolet Camaro Hot Wheels Edition, which was a blue convertible that offered various Hot-Wheels-themed decorations throughout the car.

2014[edit]

2014 saw 250 mainstream cars released with similar segments to 2013. Various playsets and other non-car merchandise were also released this year. 2014 also marked the end of the license agreement between Mattel and Ferrari, meaning the 2014 release of Ferrari 5 Pack would be the last for Mattel, and the 2015 black Ferrari 599XX was the last Ferrari model appearing in mainstream, both regular model and its Treasure Hunt variant.

2016[edit]

2016 lineup was similar to 2015 and 2014 in terms of segments, and the design of the card was overhauled. Some car names were TBD (To Be Determined) or 2016 (Coming Soon). They’re now divided into mini collections with their corresponding segments and their icons printed on the card. Some of them include HW Showroom, BMW (100th anniversary of BMW), HW Screen Time (Cars and characters seen on television, video games, and movies), and HW Snow Stormers. New models include the Cruise Bruiser, Side Ripper, Grass Chomper, and the 16 Acura NSX, while other models first see their release in the mainline series, such as the 52 Hudson Hornet.

2017–present[edit]

2017 saw a major change in casting numbering. Since that moment, recolors are named with a different number than the original, thus causing the number limit of cars to expand to 365. The idea of numbering a casting with a number corresponding to their own series was also aborted. There were also some new mainline series introduced, such as Experimotors (cars with moving parts, or a secondary purpose), Holiday Racers (cars that have a holiday based theme), Factory Fresh (a series including newer, sometimes older castings with fabric painting) and Camaro Fifty (a series dedicated to the Chevrolet Camaro, and its 50th anniversary).

In 2018, Hot Wheels celebrated its 50th anniversary. The style of the blister cards were changed again, depicting a city in the background of the car, thus emulating a «Hot Wheels City» theme. For that year, each blister card had a 50th Anniversary logo. Hot Wheels also launched several collector-focused lines for that year, including Favorites, which was a series that consisted of 11 highly-detailed vehicles (which were based on real cars), all with metal bodies and rubber tires. For this year, Hot Wheels also launched a display case, which could hold up to 48 cars, and could either stand up on its own (via attachable «feet») or be mounted on a wall. Each display case came with an exclusive car.

On October 4, 2018, Hot Wheels filed a new trademark for the motto it’s not the same without the flame. In 2019, a seal was added in the bottom left corner of the blister card with the motto.[20]

Hot Wheels designer Ryu Asada died on March 28, 2021, at age 42, after years of suffering from cancer.[21]

[edit]

Starting in 2018, Hot Wheels launched a new program called the Hot Wheels Legends Tour. This program was originally launched to commemorate Hot Wheels’s 50th anniversary. Each year, there are 18 Legends Tour events that are held at various Walmart locations across the United States. Over 111,000 people attend and about 5,000 cars are entered at those events. At each event, one car is picked to be recreated as a potential new Hot Wheels casting. After all the events for that year conclude, one finalist is then picked to be the winner, and their car then gets recreated as a new Hot Wheels casting next year. Hot Wheels are looking for vehicles that embody the fun and creative spirit of Hot Wheels, which is their main selling point.[22]

[edit]

  • 2018: Custom built «2JetZ», built by Luis Rodriguez[23]
  • 2019: 1957 Nash Metropolitan «The Nash», built by Greg Salzillo and Dave Ford[24]
  • 2020: 1970 Pontiac Trans Am, built by Riley Stair.[25][26]
  • 2021: 1969 Volvo P1800 «Ain’t No Saint», built by Lee Johnstone.[27]

The «Sweet 16»[edit]

The Sweet 16 was the first production line of Hot Wheels for the year 1968. The lineup consisted of the following:

  • Beatnik Bandit
  • Custom El Dorado
  • Custom Camaro
  • Custom Corvette
  • Custom Fleetside
  • Deora
  • Custom Mustang
  • Custom T-Bird
  • Hot Heap
  • Ford J-Car
  • Custom Cougar
  • Custom Firebird
  • Custom Barracuda
  • Python [note 1]
  • Silhouette
  • Custom Volkswagen
Notes
  1. ^ This car was designed by the staff of Car Craft Magazine in 1961.[28]

Collectors[edit]

An assortment of various Hot Wheels cars

A cardboard box full of Hot Wheels cars spilling into a blue bed.

A box full of Hot Wheels cars

Through the years, Hot Wheels cars have been collected mostly by children. However, since the late 1990s, there has been an increase in the number of adult collectors. Mattel estimates that 41 million children grew up playing with the toys, the average collector has over 1,550 cars, and children between the ages of 5 and 15 have an average of 41 cars. Most believe the collecting craze started with the Treasure Hunts in 1995. Mike Strauss has been called the father of Hot Wheels collecting; he has organized two collectors’ events each year in some form since 1986. The first event was the Annual Hot Wheels Collectors Convention, normally held each year in the fall. The convention occurred in various locations around the country until 2001, when the first Annual Hot Wheels Collectors Nationals was put together. Since then, the Conventions are held each year in southern California. The Hot Wheels Collectors Nationals rotate among cities outside of California during the spring. Strauss has also published the quarterly Hot Wheels Newsletter since 1986 and was one of the first to unite collectors all over the world. He also writesTomart’s Price Guide To Hot Wheels, a book listing history, car descriptions and values, which is used by almost every collector to learn more about the hobby and their collection. Strauss sold his collection in 2011 and retired from the Hot Wheels Newsletter.

There are hundreds, perhaps even thousands, of web pages dedicated to Hot Wheels collecting. Collectors are seeking everything related to Hot Wheels, from only new castings to only Red Lines and everything in between. For the most part, it is a relatively inexpensive hobby, when compared with coin collecting, stamp collecting or Barbie collecting, with mainline cars costing about $0.97-$1.08 (USD) at retail. The price has not changed much in almost 40 years, although in real terms the models have dropped significantly in price (a Hot Wheels car cost $0.98 in 1968 and costs $0.98 today, in spite of inflation). After the cars are no longer available at retail the cost can vary significantly. A common car may sell for less than retail, while some of the more difficult cars can sell for many hundred or even thousands of dollars. The highest price paid for a Hot Wheels car was close to $70,000 in 2000 for a pre-production version of a Volkswagen Rear Loader Beach Bomb (the asking price was $72,000). The Beach Bomb is a VW microbus with a pair of surfboards poking out the rear window. This design failed initial testing, proving to be top-heavy and not functional with the Power Booster track accessory. A widened version with the surfboards mounted in side slots was designed and released for the 1969 model year, making the «rear loader» version a rarity and very sought-after piece. As of 2018, there are about 50 «rear loaders» known to exist.[29]

Dates on cars[edit]

The date on the base of a Hot Wheels car (Example: ©2008 Mattel) is the copyright date for the casting of the car, not a production date or release year. The date is usually the year before the car was first released, but not always. For example, a car in the 2001 First Editions series called Evil Twin, was released in 2001 but the year dated on the bottom of the car is 2000. Sometimes, the copyright will be the same year as the casting’s first release. This usually happens with cars released toward the end of a model year. There are a few cases where the copyright is several years before a car’s first release. The copyright date will usually not change through the lifetime of a casting. For example, the Twin Mill, first released in 1969, still had a 1969 copyright date on the 2019 mainline releases of the car. If the tooling for a car has a major change at some point in its life, the copyright date might be changed or amended to reflect the change. For example, Quick Bite, first released in 1984 as the Good Humor Truck, had a tooling update before 2018, so its date reads 1983, ’17 on the base of the 2018 release.

There are a few exceptions where the copyright date applies only to the base of a car instead of to the entire car. Those exceptions are mostly funny car castings where the same base was used with various different bodies over the years.

Since the year 2008, Hot Wheels cars have had a code stamped or printed on the base. This is a «base code». This base code can be used to identify exactly when an individual car was produced in the Hot Wheels factory. The code begins with a letter, followed by a two-digit number. The letter for the year 2018 was «L». The letter is then followed by two numbers, which represent the week of that particular year the car was manufactured. For example, a car with the date stamp of «L42» was produced on the forty-second week of 2018.

Some cars have 4-digit date codes on the base. These date codes are more specific than the 3-digit codes as they indicate the day a car was made instead of just the week. For the 4-digit codes, the first 3 digits indicate the day of the year and the last digit is the year. A date code of 1987 would indicate the car was made on the 198th day of 2017 (July 17). A code of 0250 would be the 25th day of 2010 (or 2020; depending on the car).

Date codes only indicate when a specific car was made. They do not necessarily reflect the model release year of a particular car. Mainline production changes to the next model year right around the middle of the calendar year at the end of June/beginning of July. Premiums and other special series lines often run later in the calendar year before changing production to the next year.

Hot Wheels Classics[edit]

The Hot Wheels Classics line was an immediate hit with enthusiasts everywhere. The new line focused on muscle cars, hot rods, and other offbeat vehicles (such as a go-kart, a motor home and even an airplane), many from the company’s first ten years (1968–78) of production. The series is also used to debut several different castings, such as the 1965 Chevy Malibu or the 1972 Ford Ranchero.

Series 1 from 2005 consisted of 25 models, each with all-metal body and chassis, decked out with Spectraflame paint, in packages similar to those used from 1968 to 1972. Each car had a retail price of about three to four dollars (USD) and each of the 25 cars were released with 7 or 8 different colors. Models included the 1957 Chevy Bel Air (pictured at the right), the 1963 Ford T-Bird, and the 1965 Pontiac GTO.

There were also track sets in similar retro packaging, and 1:18 scale Hot Wheels Classics. The Classics version of the Purple Passion was released with Real Riders tires at the San Diego Comic-Con. Mattel also produced a Classics Olds 442 in Spectraflame blue for the 2005 Toy Fair.

In late 2005, Series 2 now consisted of 30 models including the 1967 Camaro Convertible, the 1969 Dodge Charger, and a 1965 Mustang GT. There was also supposed to be a separate Mustang Funny Car (as listed on the blisterpack rear checklist) but this was apparently changed to a Plymouth Barracuda Funny Car during production.

In 2006, a Series 3 line of Classics was introduced, again containing 30 models with multiple colors of each vehicle. Models included the ’69 Pontiac Firebird, a Meyers Manx dune buggy, and the Richard Petty ’70 Plymouth «Superbird».

In 2007, Series 4 debuted with just fifteen models. However, in recognition of the 40th anniversary there were two packaging versions available — models came with a collectible metal badge (featuring a portrait of the involved vehicle) or were sold alone as in the previous three series. Models included a VW Karmann Ghia, a ’68 Mercury Cougar, and the «Red Baron» hot rod. For its 40th anniversary in 2008, Hot Wheels celebrated the making of its four billionth car with the production of a diamond-studded model worth US$140,000. It had 2,700 diamond chips, a total of almost 23 karats, and was cast in white gold, with rubies serving as taillights.[30]

In 2009, Series 5 has 30 models. For the first time, there are chase cars in the classics series. These cars feature Real Riders rubber tires. A few models included are Copper Stopper, 1970 Pontiac GTO, and Hammer Sled.

Special model lines[edit]

Hot Wheels has also released slightly larger, more detailed models, such as the original Gran Toros (1/43 scale) from 1970, and the Dropstars line (a model line of «blinged» cars). Also in this larger scale are the HIN (Hot Import Nights), G-Machines and Customs lines. These lines were introduced in 2004–2005.

Hot Wheels has produced many replica scale models in the industry standard 1/43, 1/24 and 1/18 scales. In 2004, it released a 1/12 scale replica of the C6 Corvette.

Hot Wheels also in the early 1990s introduced a series known as the California Customs. A line of cars that had a California theme.

Other lines from Hot Wheels include: R-R-Rumblers & Chopcycles (motorcycles introduced in 1971), Hotbirds (metal airplanes), Sizzlers, XV Racers, Hot Tunerz and Stockerz.

Over the years, Mattel has also teamed up with other retail organizations to produce special models available through those retailers. The list of retailers includes Avon, Chuck E. Cheese, Dinty Moore, FAO Schwarz, Full Grid, General Mills, Getty, HEB, Hills, Hormel, Hughes Family Markets, JC Penney, JC Whitney, Kay-Bee Toys, K-Mart, Kellogg’s, Kool-Aid, Kroger, Lexmark, Liberty Promotions (contracted the series of special models for Jiffy Lube and Penske), Little Debbie Snacks, Malt-O-Meal, McDonald’s, Mervyn’s, Otter Pops, Rose’s Discount Stores, Shell, Target, Tony’s Pizza, Toys-R-Us, Union 76, Valvoline, Van de Kamp’s, WalMart, and White’s Guide to Collecting, as well as several Major League Baseball franchises to name a few.

In 2016, Hot Wheels released a special collection for the 50th anniversary of the Beatles’ 1966 song “Yellow Submarine.” The collections includes five cars, a VW microbus and a yellow submarine.[31]

Made by other companies[edit]

In some cases, Hot Wheels dies have been sold or acquired by other companies once Mattel has finished using them. One example were early dies that made their way to Argentina and were reproduced as Mukys, though not with spectra-flame paints or the same quality as seen in Mattel’s products.

Hot Wheels Elite and Hot Wheels Mattel[edit]

Hot Wheels have a series called Hot Wheels Elite and Hot Wheels Mattel. The Elite Hot Wheels are 1:18, 1:43 and 1:50 highly detailed diecast; the majority of them being based on Ferraris. They are more expensive than the Mattel models which aren’t as highly detailed. The Elite versions are licensed by Ferrari. The Hot Wheels Elite series have a «mini» series which can be seen on the website. Two of the popular limited 1:18 Hot Wheels Elite series’ are the Ferrari in Music and Cult Classics. The music series features singers’ and rappers’ Ferraris, including Jamiroquai’s Jay Kay’s Black Enzo Ferrari.

Car Culture[edit]

In 2016, Hot Wheels started a new line of Collector’s models, in a line called Car Culture. Car Culture is Hot Wheels’ line of Premium 1:64 models with metal bodies and bases, two-piece wheels with rubber tires, and more detailed decorations. Intended for adult collectors primarily, these models retail for roughly 6-7 times the cost of a mainstream 1:64 Hot Wheels model. These cars retail for over three times the retail price of a «basic» car, and are produced in significantly fewer numbers.

This line debuted with the release of «Japan Historics«, a set of five Japanese sports cars. Every year at least four more sets are introduced. All Car Culture sets have five cars, and often have new castings created for the sets. The number five spot in the set is usually reserved for the newest casting in the set. Car Culture cars are typically based on real automobiles; however in 2018, Hot Wheels introduced a set called «Team Transport«, which included some fantasy truck castings. The fact that some of the trucks are unlicensed allows the castings to be universally used in any Team Transport set regardless of theme (for example, a Chevrolet-branded truck would not make sense in a Ford-themed set). Although «Team Transport» is labeled under the Car Culture line, they are a separate category of Car Culture vehicles than the usual 5-car sets, possessing different barcodes and prices.

In 2018, for Hot Wheels’ 50th Anniversary, Car Culture card sizes were increased, along with the amount of decorations on the cars. A Hot Wheels «50th anniversary» logo was also placed beside the set’s name on the packaging.

Treasure Hunt series[edit]

Treasure Hunt (sometimes T-Hunt) is a line of Hot Wheels cars, introduced by Mattel in 1995. It consisted of 12 cars every year (15 beginning in 2011) with one or two released per month. The original production run was 10,000 of each car worldwide; that number has since risen due to the increasing demand for and popularity of Hot Wheels as a collector’s item.

Treasure Hunt vehicles are identifiable by a label on the package. The blister card said «Treasure Hunt» or «T-Hunt» on a green bar, sometimes with an illustration of a treasure chest. Since 2013, Treasure Hunts do not have the green stripe anymore; instead, the cars are recognizable with a «flame in a circle logo» on the vehicle and behind it on the card. The cars were decorated with flashy designs and special «rubber» wheels before 2007.

In 2007, Mattel introduced a two-tiered Treasure Hunt system. A regular Treasure Hunt will feature normal enamel paint and normal wheels like other Hot Wheels cars. The production of these is rumored to be greater than previous T-Hunts. «Super» Treasure Hunts are much harder to find. Like Treasure Hunts of the past, a Super Treasure Hunt features premium wheels and Spectraflame paint, as well as (starting in 2015), a golden-colored circle-flame logo printed on the card behind the car. Many Hot Wheels collectors have noticed in recent times that the US Basic mixes are more likely to have a Super Treasure Hunt in them compared to International Mixes.

Before 2013, all 12 Treasure Hunt cars of a year were released in both regular and super versions. In 2012, Super Treasure Hunts came with special paint and wheels, but with series designation on the card. However, the regular T-hunts retained a special T-Hunt series card. Mattel stopped using special cards for all Treasure Hunts in 2013. Some U.S. releases in 2014 had the phrase «This symbol on the vehicle lets you know it is hard to find and highly collectible». However, in 2016, this was changed to «Congratulations! This symbol means you just found a collectable treasure-hunt car!». This would be under a silver flame logo on the card for T-Hunts. In 2015, Supers featured a gold logo on the card. Generally, Hot Wheels has targeted both kids and adults with the T-Hunt series, focusing more on the adult collecting market with Supers.

Live-action film adaptation[edit]

On January 30, 2003, Columbia Pictures announced they had gained exclusive rights to developing a feature film based on the toy line Hot Wheels with McG attached to direct.[32] Although unwritten, the premise involved a young man «trying to reconcile with his father. It’s a kid who steals his dad’s racecar and ends up going through a sort of Back to the Future portal into this world, and he has to reconcile his relationship with his father.» In 2006, McG said that he dropped out as director and chose to produce instead.[33]

In 2009, with no recent developments, the film was put into turnaround, and the rights were handed over to Warner Bros. Joel Silver took over producing with Matt Nix writing the script.[34] The film will be produced by Columbia Pictures, Flying Glass of Milk Films and Silver Pictures, under license to Mattel.

On June 17, 2011, it was announced that Legendary Pictures is developing a film based on Hot Wheels due to the success of Fast Five by developing an edgier film.[35] On July 10, 2013, Simon Crane and Juan Carlos Fresnadillo were named as the frontrunners to direct the film, with Art Marcum and Matt Holloway writing the film, intended to be more Mission: Impossible than The Fast and the Furious.[36] On September 28, 2016, Justin Lin signed on to direct the film, which will be produced through his production company Perfect Storm Entertainment.[37][38] On August 1, 2017, Lin revealed that the film was still in development.[39] It was speculated that the film will be released as a computer animated direct sequel to 2003’s Hot Wheels: World Race and will be receive additional animation development from Playground Games who collaborated with Mattel in 2017 to create the Forza Horizon 3: Hot Wheels video game.[40] However the option expired and returned to Mattel.[41]

In late January 2019, Mattel Films and Warner Bros. Pictures agreed to partner on a Hot Wheels film.[41]

It was announced on September 25, 2020, by The Hollywood Reporter that Warner Bros. has hired Neil Widener and Gavin James to write the film.[42]

On April 25, 2022, it was announced that Bad Robot Productions will produce the film.[43][44] On January 23, 2023, Dalton Leeb and Nicholas Jacobson-Larson were announced to write the film.[45]

Sizzlers[edit]

The Sizzlers were a 1970s Hot Wheels spin off with a built-in motor and a tiny rechargeable battery. (The X-V racers of the 1990s were similar.) They were introduced in 1970 and became immediately popular. Sizzlers run on the regular «orange» Hot Wheels track, and Mattel created special race sets with U-Turns, multi-level spirals and loops to take advantage of the cars’ electric motor. Two lane race sets such as the California/8 race set were developed that allowed Sizzlers to race side-by side, until Mattel created the black Fat Track which is three lanes wide with steep banked curves and designed to allow Sizzlers to run free. In action, Sizzlers supposedly display a unique, competitive «passing action» when running on the Fat Track, as if each car were piloted by an impatient driver trying to jockey ahead of the rest. The Fat Track sets included the «Big O», «California 500», and «Super Circuit» race sets, and accessories such as the «Scramble Start» (a four-car starting gate), «Lap Computer» four car lap counter, and «Race-Timer» stop watch.

Six cars were made in 1970, 12 cars were made in 1971, and 4 cars were made in 1972. The «Fat Daddy» Sizzlers (oversized bodies with huge tires) were introduced in 1973. Mattel put the Sizzlers on a hiatus after that year, and in 1976 they created Sizzlers II. That next year, the Night Ridin’ Sizzlers (which had headlights you could turn on or off) were created. Mattel permanently stopped Sizzlers production in 1978. They were replaced by another spin off named Scorchers. The Scorchers were «pull back» cars which wound a clock spring when pulled backwards a short distance, which then propelled them forward for several feet.

Sizzlers are charged with four or two D battery chargers called the Juice Machine and Goose Pump respectively. Later, the Power Pit was introduced—which was an electric charger that plugged into any household AC outlet and resembled a race track garage or pit stop. A 90-second charge of the tiny internal NiCad battery gives up to five minutes of useful run time. It was claimed by advertisers that the 90-second charge time was «the longest minute and a half in a kid’s life» as they waited impatiently for the car to charge sufficiently to get back into the race.

The Sizzler electric technology spun off into the Hotline Trains, which ran on track similar to regular Hot Wheels, and the Earthshakers construction vehicles. Both lines of vehicles were charged using the Sizzler Juice Machine or Power Pit.

In the 1990s, Mattel’s trademark on the «Sizzlers» name had lapsed and toy company Playing Mantis released a new Sizzlers line based around NASCAR stock car models and copied the Fat Track as the «Stocker 400» and «Mach 500» track sets to capitalize on the booming popularity of NASCAR in that decade. The Juice Machine was renamed the «Mega-Charger» and incorporated a more efficient «trickle charge» rather than the «dump charge» of the original machines. Interest in the toys began to increase once again. They were taken off the market after Mattel filed a lawsuit against Playing Mantis. However, Sizzlers returned again in 2006, when Mattel struck an exclusive deal with Target stores to re-release Sizzlers cars, the «Big O» Fat track, Juice Machine and car carrying case—all in the original packaging from the 1970s. As of January 2009, the Sizzlers line has been discontinued by Target.

In 2011, Sizzlers have been re-released as Cars 2 characters, and were sold at Target stores. This line was called Charge Ups and released under the Mattel brand name but not as part of the Hot Wheels line.

Promotion and sponsorships[edit]

Hot Wheels appeared in the 2016 Macy’s Thanksgiving Day Parade.

Motorsports[edit]

The Hot Wheels-sponsored car of Kyle Petty in 1997

Starting in 1970, professional drag racers Don Prudhomme («The Snake») and Tom McEwen («The Mongoose») were sponsored by Hot Wheels, and later on, Hot Wheels created the Snake and Mongoose Drag Set in 1970. Later somewhere in 1972, the second versions of both driver’s self-titled funny cars were released, when McEwen had the Mongoose 2, and Prudhomme had the Snake 2. The drag set remained the same. Then, Hot Wheels made rail-type dragster versions of them, based on the actual funny cars and was featured in the Wild Wheelie Set. Later in Hot Wheels’ lifespan, the normal drag set with Snake and Mongoose were still being produced. The latest set with the Snake and Mongoose is in the Drag-Strip Demons lineup.

In 1970, Hot Wheels sponsored Trans-Am Series driver Dan Gurney and his All American Racers car.[46] In 1992, Hot Wheels sponsored the Trans-Am car of Jack Baldwin as he went on to win that year’s championship. Hot Wheels signed a sponsorship deal in 1997 with NASCAR driver Kyle Petty and the No. 44 PE2 Motorsports car[47] and thus began making replicas of NASCAR stock cars. Three years later, Hot Wheels joined the Craftsman Truck Series team of Carlos Contreras and the No. 12 truck.[48] In 2004, Hot Wheels sponsored the No. 99 car of Jeff Burton for one race at Darlington Raceway.[49] Six years later, the company returned to NASCAR to sponsor the No. 7 JR Motorsports car of Danica Patrick at Michigan International Speedway.[47] Hot Wheels made another one-off sponsorship in 2021 for NASCAR driver Jade Buford’s No. 48 Big Machine Racing Team car at Darlington Raceway; Buford’s paint scheme for the race was modeled after Gurney’s Trans-Am car.[46]

In 1999, Hot Wheels partnered with five Formula One teams to manufacture scale model Formula One cars.[50] In 2016, Hot Wheels opened the Race to Win exhibit at The Children’s Museum of Indianapolis to promote the 100th Indianapolis 500.[51]

From 1999 to 2018, Hot Wheels had a Monster Jam license to release monster truck diecasts and field a Hot Wheels-themed truck in the real-life shows. The partnership ended in 2019 after Feld Entertainment signed a new ten year toy licensing deal with Spin Master for Monster Jam,[52] diecast production stopped and the Hot Wheels team retired. Soon after, Hot Wheels created the Hot Wheels Monster Trucks line and the Hot Wheels Monster Trucks Live show with the non-Monster Jam owned version of the Bigfoot truck as a competitor. Monster Jam claimed this as a plagiarism, causing controversy.[53]

At the 2002 24 Hours of Le Mans, Hot Wheels logos appeared on the sidepods of the pair of MG-Lola EX257 prototypes entered by MG Sport & Racing.

Hot Wheels is a partner and sponsor of the Australian stunt rider Matt Mingay’s Stuntz Inc team,[54] and also sponsors him in the Stadium Super Trucks.[55] After Mingay suffered serious facial injuries at the Detroit Belle Isle Grand Prix in 2016,[56] Robby Gordon drove the No. 2 Hot Wheels truck at the Townsville Street Circuit.[57] Hot Wheels and Castrol returned to support Mingay when he made his racing return in 2020.[58]

Video games[edit]

Various video games based on Hot Wheels have been released for numerous consoles:

  • Hot Wheels (1984), released for the Commodore 64.
  • Hot Wheels Custom Car Designer (1997), released for Microsoft Windows.[59]
  • Hot Wheels Stunt Track Driver (1998), released for Microsoft Windows and later for the Game Boy Color.
  • Hot Wheels Turbo Racing (1999), released for the Nintendo 64 and the PlayStation.
  • Hot Wheels: Crash! (1999), released for Microsoft Windows.
  • Hot Wheels: Slot Car Racing (2000), released for the personal computer.[60][61]
  • Hot Wheels Stunt Track Driver 2: Get’n Dirty (2000), released for the personal computer.
  • Hot Wheels Micro Racers (2000), released for Microsoft Windows.
  • Planet Hot Wheels (2001), a massively multiplayer online game for Microsoft Windows and Mac OS.
  • Hot Wheels Mechanix (2001), released for Microsoft Windows.[62]
  • Hot Wheels Extreme Racing (2001), released for the PlayStation.
  • Hot Wheels Jetz (2001), released for Microsoft Windows.[63][64][65]
  • Hot Wheels: Burnin’ Rubber (2001), released for the Game Boy Advance.
  • Hot Wheels: Williams F1 Team Driver (2001), released for Microsoft Windows.[60]
  • Hot Wheels: Bash Arena (2002), released for the personal computer.[66][67]
  • Hot Wheels Velocity X (2002), released for the Game Boy Advance, Microsoft Windows, Nintendo GameCube, and PlayStation 2.
  • Hot Wheels: World Race (2003), released for the Game Boy Advance, Microsoft Windows, Nintendo GameCube, and PlayStation 2.
  • Hot Wheels: Stunt Track Challenge (2004), released for the Game Boy Advance, Microsoft Windows, PlayStation 2, and Xbox.
  • Hot Wheels: All Out (2006), a combination of Hot Wheels: World Race and Hot Wheels: Stunt Track Challenge, released for the Game Boy Advance.[68][69]
  • Hot Wheels Ultimate Racing (2007), released for the PlayStation Portable.
  • Hot Wheels: Beat That! (2007), released for the Microsoft Windows, Nintendo DS, PlayStation 2, Wii, and Xbox 360.
  • Hot Wheels Battle Force 5 (2009), released for the Nintendo DS and Wii.
  • Hot Wheels Track Attack (2010), released for the Nintendo DS and Wii.
  • Hot Wheels: World’s Best Driver (2013), released for iOS, Nintendo 3DS, Microsoft Windows, PlayStation 3, Wii U, and Xbox 360.[70][71][72]
  • Hot Wheels Showdown (2014), released for mobile devices (Android and iOS).[73]
  • Hot Wheels: Race Off (2017), released for mobile devices (Android and iOS).[74]
  • Hot Wheels Unleashed (2021), released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch.[75]
  • Hot Wheels Open World (2021), a game developed by Gamefam on video game platform Roblox. It was released on Android, iOS, Microsoft Windows, MacOS, and Xbox One.[76]
  • Hot Wheels Rift Rally (2023), an upcoming video game developed by Velan Studios. It is set to be released on iOS, PlayStation 4 and PlayStation 5.[77]
  • Rocket League (2015), two cars (along with other Hot Wheels branded cosmetic items) released in 2017 as DLC.
  • Forza Horizon 3: Hot Wheels (2017), released as an expansion pack for Forza Horizon 3 (2016) on Microsoft Windows 10 and Xbox One, in partnership with Microsoft Studios.
  • Forza Horizon 5: Hot Wheels (2022), is a DLC pack for Forza Horizon 5 (2021) similar to Forza Horizon 3: Hot Wheels (2016). The expansion was released on Microsoft Windows 11, Xbox One and Xbox Series X/S. The expansion pack has added many assets to the game such as 10 new exclusive cars, a new Hot Wheels Creation Kit to Eventlab and over 120 miles (200 kilometres) of track and four different biomes (The Horizon Nexus, The Ice Cauldron, Forest Falls and The Giant’s Canyon) to explore.
  • Need for Speed: No Limits (2015), released as downloadable content on Google Play for Android and on the App Store for iOS, in partnership with Jun Imai and Mattel, specifically, through an update patch that was called Hot Wheels in Version 2.0.6 of the game that was released on March 9, 2017.[78]
  • Drive Ahead (2015), the mobile game partnered with Hot Wheels in 2019. The update added five new bosses along with new maps and cars only available during the Hot Wheels event. The event concluded later the same year. Developers have stated that there are no current plans to have another Hot Wheels event.

Pinball[edit]

A coin-operated pinball machine based on Hot Wheels cars and the Hot Wheels City YouTube series was released by American Pinball in June 2020.

See also[edit]

  • Model car

References[edit]

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External links[edit]

Wikimedia Commons has media related to Hot Wheels.

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  • Official website Edit this at Wikidata

This article provides the history of Hot Wheels.

Timeline

1968

Elliot Handler, co-founder of Mattel, decided to produce a line of die-cast toy cars for boys. His idea was to capture a portion of the huge market for small car models dominated at that time by the British company Lesney Products with their Matchbox cars. Although his executives thought it was a bad idea, the cars were a big success. There were sixteen castings released in 1968, eleven of them designed by Harry Bentley Bradley, with the first one produced being a dark blue Custom Camaro. Although Bradley was from the car industry, he had not designed the full-functioning versions of the real cars, except the Dodge Deora concept car, which had been built by Mike and Larry Alexander. Another of his notable designs was the Custom Fleetside, which was based on his own heavily-customized ’64 El Camino.

All sixteen of the cars featured ‘Spectraflame’ paintwork, bearings, redline wheels, and working suspension. Because ‘Hot Pink’ was considered a «girls color», it was not used very much on Hot Wheels cars. For most castings, it is the hardest color to find, and today can command prices ten times as high as more common colors.

In order for the cars to go fast on the plastic track, Mattel chose a cheap, durable, low-friction plastic called Delrin to use as a bushing between the axle and wheel. The result was cars that could go up to scale 200 mph. The bushings were phased out in 1970. The early years of Hot Wheels are known as the Redline Era as until 1977 the wheels had a red line etched around the tire rim.

The «Torsion Bar» suspension was simple, but flawed. Inside the car, the axles followed a «C»-like shape that was connected to the chassis. When pushed down, the axles would bend like a real car. However the axles were hard to install on the chassis while being assembled and would become detached from the lugs on the baseplate if very hard pressure was applied. The suspension was redesigned in 1970. Packaged along with the cars were metal badges showing an image of the car so fellow collectors could identify each other and compare collections.

It was the combination of all of these ingredients — speed via the low-friction wheel/axle assembly and racing tires, looks due to Spectraflame paint and mag wheels, plus the inclusion of very American themes such as hot-rod designs based on true American prototypes not seen in great numbers in the competition’s product lines — that laid the groundwork for the incredible success story Hot Wheels were to become.

1969

As it turned out, the Hot Wheels brand was a staggering success. (This accomplishment must be put in its historical perspective: Basically, the series «re-wrote the book» for small die-cast car models from 1968 onwards, forcing the competition at Matchbox and elsewhere to completely rethink their concepts, and to scamper to try to recover lost ground.) Harry Bentley Bradley did not think that would be the case and had quit Mattel to go back to the car industry. When the company asked him back, he recommended a good friend, Ira Gilford. Gilford, who had just left Chrysler, quickly accepted the job of designing the next Hot Wheels models. Some of Hot Wheels’ greatest cars, such as the Twin Mill and Splittin’ Image, came from Ira Gilford’s drawing board. Larry Wood also joined the Hot Wheels team in 1969 to help with the increased demand. He’d left Ford and longed to return to southern California.

The success of the 1968 line was solidified and consolidated with the 1969 releases, with which Hot Wheels effectively established itself as the most important brand of small toy car models in the USA.

The Splittin’ Image, Torero, Turbofire, and Twin Mill were part of the «Show & Go» series and are the very first original in-house designs by Hot Wheels. Altogether, 24 new vehicles were released.

The initial prototypes of the Beach Bomb were faithful to a real VW Bus’s shape, and had two surfboards sticking out the back window. During the fledgling Hot Wheels era, Mattel wanted to make sure that each of the cars could be used with any of the play sets and stunt track sets. Unfortunately, testing showed that this early version (now known as Rear-Loader Beach Bomb, or RLBB) was too narrow to roll effectively on Hot Wheels track or be powered by the Super Charger, and was too top-heavy to negotiate high-speed corners.

Hot Wheels Designers Howard Rees and Larry Wood modified the casting, extending the side fenders to accommodate the track width, as well as providing a new place on the vehicle to store each of the plastic surfboards. The roof was also cut away and replaced by a full-length sunroof, to lower the center of gravity. Nicknamed «Side-loader» by collectors, this was the production version of the Beach Bomb.

The Rear-Loader Beach Bomb is widely considered the Holy Grail of any Hot Wheels collection. An unknown number were made as test subjects and given to Mattel employees, and today there are only about 25 known to exist. A regular production Beach Bomb may be worth up to $600, depending on condition. Market prices on RLBBs however, have easily reached the five-figure plateau. Within the last decade, one of two existing hot pink RLBBs sold for reportedly above $70,000 to a well-respected and widely known Hot Wheels collector. The Hot Wheels Collectors Club released a new, updated version of the rear loading Beach Bomb in 2002 as a limited edition. There was some reproduction RLBB made by brightvision not by Mattel and there was even another cheap knock of the brightvision casting.

1970s

1970 was another great year for Hot Wheels. This was also the year that Sizzlers appeared. Howard Rees, who worked with Ira Gilford, had grown tired of designing cars in late 1969. He wanted to work on the Major Matt Mason action figure toy line-up. Rees had a good friend by the name of Larry Wood. They had worked together at Ford designing cars. When Wood found out about Hot Wheels at a party Rees was holding, Rees offered Wood the job of designing Hot Wheels. Wood agreed, and by the end of the week, Larry Wood was working at Mattel. His first design would be the Tri-Baby.

Another designer, Paul Tam, joined Larry and Ira. Paul’s first design for Hot Wheels was the Whip Creamer. Tam continued to work for Mattel until 1973. Among the many futuristic designs Tam thought up for Hot Wheels, some of the collector’s favorites include Evil Weevil (a Volkswagen with two engines), Open Fire (an AMC Gremlin with six wheels), Six Shooter (another six wheeled car), and the rare Double Header (co-designed with Larry Wood).

1972 and 1973 marked a slump for Hot Wheels; few new castings were produced, and in 1973 most cars changed from Mattel’s in house «Spectraflame™» colors to less-shiny solid enamel colors, which mainline Hot Wheels cars still use today. Due to low sales, and the fact that many of the castings were not re-used in later years, the 1972-3 models are known to be very collectible.

In 1974, Hot Wheels began using the slogan «Flying Colors», and added flashy decals and tampo-printed paint designs, which helped revitalize sales. As with the low-friction wheels in 1968, this innovation was revolutionary in the industry, and — although far less effective in terms of sales impact than in 1968 — was copied by the competition, who did not want to be outmaneuvered again by Mattel product strategists. In 1975, Hot Wheels introduced its first motorcycles.

In 1977, the Redline Wheel was phased out, with the red lines being erased from the wheels. This cut costs, but also reflected that the red lines popularized during the era of muscle cars and Polyglas tires were no longer current.

1980s

What happened in the 1980s for Hot Wheels sent them in the path of what they are today. In 1981, Hot Ones wheels were introduced, which had gold-painted hubs and thinner axles for speed. In 1983 McDonald’s first released Hot Wheels in their Happy Meals and the same year the Hot Wheels production plant was moved to Malaysia. In 1983, A new style of wheel called Real Riders were introduced, which had real rubber tires. Despite the fact that they were very popular, the Real Riders line was short-lived, because of high production costs. Mexico and France begin production of Hot Wheels. Ultra Hots wheels, which looked like the wheels found on a Renault Fuego or a Mazda 626, were introduced in 1984 and had other speed improvements. Hot Wheels started offering models based off of 80’s economy cars, like the Pontiac Fiero or Dodge Omni 024. In 1985, Hot Wheels first appeared in Kellogg’s cereal boxes. In the late 80s, the Blue Card was introduced, which would become the basis of Hot Wheels cars still used today. Also, the first Hot wheels collector’s convention was held in Toledo, Ohio.

1990s

Special Van de Kamp’s promo from 1997.

In 1990, Hot Wheels first introduced helicopters. Later in the decade, in 1995, a major change was brought to the Hot Wheels line, where the cars were split up into series. One was the 1995 Model Series, which included all of that year’s new castings, 12 Models in the Model Series. 4-car series were introduced also. In 1996, the Model Series was renamed to First Editions. 1995 also saw the introduction of the Treasure Hunt series. The rest of the series included four cars with paint schemes that followed a theme. For example, the Pearl Driver cars all had pearlescent paint. Sales for the series models soared, causing stores across the nation to have shortages. Several new wheel designs were also introduced. 1995, 1996 and 1997 featured 12 new releases each year, while 1998 released 40 and 1999 relaesed 26.

In 1996 Hot Wheels released one of the hottest surprise castings to ever come out of Mattel’s factory. The Volkswagen Drag Bus designed by Phil Riehlman. if you look on the bottom, at the rear differential, you’ll see see his initials P R. This casting is the heaviest casting made to date.

In 1999 Hot Wheels Racing signed a licensing deal with five Formula 1 teams to manufacture scale model Formula 1 cars.[1]

2000

See also: List of 2000 Hot Wheels

A new generation of Hot Wheels Designers came in. Eric Tscherne and Fraser Campbell along with former designer Paul Tam’s son, Alec Tam, joined the design team. Many still work for Mattel today. Tscherne’s Seared Tuner (formerly Sho-Stopper) graced the mainline packaging from 2000 to 2003. The Deora II, designed by Nathan Proch was released and remains one of only two Hot Wheels concept cars ever made into full-size, functional cars. The Virtual Collection was introduced the same year.

2001

During this year Mattel issued 240 mainline releases consisting of 12 Treasure Hunts, 36 First Editions, 12 Segment Series with 4 cars each, and 144 open stock cars. Popular models that debuted include the Hyper Mite and Fright Bike.

2002

For 2002, the mainline the consisted of 12 Treasure Hunts, 42 First Editions, 15 segment series of 4 cars each, and 126 open stock cars. Popular new models included the `68 Cougar and the Nissan Skyline.

2003

Hot Wheels celebrated its 35th anniversary with a full-length computer animated Hot Wheels movie called Hot Wheels Highway 35 World Race. A collector program was also developed.

The movie tied into the Highway 35 line of cars that featured 30 classic Hot Wheels cars. 5 new models joined the lineup, Switchback, Zotic, Wild Thing, 1/4 Mile Coupe and 24/7 The special Highway 35 cars were grouped into 5 teams with special graphics and co-molded wheels. The animation was shown briefly on Cartoon Network in the US and was available in some products.

Another celebrating moment was the creation on the Hot Wheels Hall of Fame at the Petersen Automotive Museum in Los Angeles, California. Debuting at this event was the full size running, one of a kind, Deora II. It was built by Chip Foose and Mothers Polishes and Waxes to celebrate Hot Wheels and was also show at SEMA that year. The making of this car was featured on the TLC show RIDES.

Also in commemoration of Hot Wheels’ 35th anniversary, recording artist and Hot Wheels supporter Rick Tippe was commissioned by Mattel to write a song about Hot Wheels. CD singles featuring the song were given out in grab bags at the 35th Anniversary Convention in California.

42 new vehicles were released this year.

2004

In 2004, Hot Wheels unveiled their «Hot 100» line, comprised of 100 new models. These new models included cartoonish vehicles such as the ‘Tooned (vehicles based on the larger Hot Tunerz line of Hot Wheels created by Eric Tscherne), Blings (boxy bodies and big wheels), Hardnoze (enlarged fronts), Crooze (stretched out bodies), and Fatbax (super-wide back tires and short bodies). These vehicles did not sell as well as Mattel expected, and many could still be found in stores throughout 2005.

Mattel also released 2004 First Editions cars with unpainted Zamac bodies. These «chase» pieces were sold exclusively through Toys ‘R’ Us and were made in limited numbers.

A 101st vehicle, the Customized VW Drag Truck marked as #000 was offered, via HotWheelsCollectors.com, to entice collectors to get all of the new models.

2005

In 2005, Hot Wheels continued with new «extreme» castings for the 2nd year, debuting 40 distorted cars, in addition to 20 «Realistix» models. The distorted cars included Drop Tops (the top of the vehicle is flattened), Blings (Returned for second year), Torpedoes (Thin-shaped «torpedo» vehicles), and X-Raycers (See-through vehicles). The rest of the line included the standard 12 Treasure Hunts, 10 Track Aces, 50 Segment Series Cars, and 50 Open Stock Models. Four Volkswagen «Mystery Cars» were offered as a special mail-in promo. Each Mystery Car came with a special voucher. Upon collection of all 4 vouchers, one was able to send away for a special 13th Treasure Hunt, a VW Drag Bus.

Hot Wheels also unveiled its new «Faster than Ever» line of cars. These had special nickel-plated axles along with bronze-colored Open-Hole 5 Spoke wheels. The axles especially, reduced friction resulting in cars that are «Faster than Ever.» The first run of these cars were available for a limited time only, from the beginning of October towards the end of November 2005.

Also in 2005 Hot Wheels launched a second animated feature, Hot Wheels AcceleRacers. It began two years after Vert Wheeler won the World Race. It was featured in four movies that again ran at key points in the year on Cartoon Network. Many short segments were created and shown on the web with the drivers (grouped into teams: Teku, Metal Maniacs, the evil Racing Drones, and the stealthy Silencerz) handling many different racing conditions in «realms». All of the shorts and previews of the movies were placed on a temporary website that was deleted shortly after the last movie. All Acceleracers cars were developed with optimized track performance as a key feature. This lead to plastic bodies with Zamac chassis throughout the AcceleRacers lineup.

2006

The 2006 releases consisted of 38 First Editions (all realistically proportioned), 12 Treasure Hunts, 12 Track Aces, 60 Segment Series, 96 Open Stock Models and 5 Mystery Cars. At this point Mattel shelved most of the odd cartooned tooling and it rarely is used since.

Some limited editions produced in 2006 include a Honda Civic Si sporting a Dropstars logo that was only available at the 2005 SEMA convention and the CUL8R with Faster Than Ever (FTE) wheels which was only available by mail. 2006 is also the year that Sizzlers were re-released as Target Exclusives.

2007

Mattel released 36 New Models (formerly First Editions), 12 Treasure Hunts (with a hard-to-find regular version and even rarer «super» version of each),[2] 12 Teams of 4 cars each (formerly Segment Series), 24 Code Cars (codes imprinted on underside of the car that can be used to unlock web content), 12 Track Stars (formerly Track Aces), 24 Mystery Cars (packaged on a card with a blacked-out blister, so the buyer cannot see which car is inside without opening it), and 24 All Stars (formerly Open Stock).

In late 2006, a new package design for 2007 was released. Some 2006 cars and all 2007 cars released were packaged on a blister card with the new design.

2008

In 2008, Hot Wheels released 40 New Models. 12 Treasure Hunts, with Super Hunt variants and an assortment of Team Cars and other mainline releases.

2008 was Hot Wheels 40th anniversary and to celebrate a number of promotions and products came to be. To start it off, SEMA 2007 (Nov.) Design Director,Alec Tam debuted the Designers Challenge vehicles featuring designs from real automotive studios like Mitsubishi, Ford, Chevrolet, Lotus and Honda. 3 current or former HW designers had models represented. Steve Gilmore (Ford) and Gary Ragle (Mitsubishi) had formerly interned with the Hot Wheels Design Team and their submissions made the cut. Jun Imai’s HW40 was kept under warps until the show.

Also in 2008, Hot Wheels featured a cross country tour with Larry Wood as the prime face of the event. Other HW pesonalities joined Larry at stops in Bonneville, Watkins Glen, Detroit, Indianapolis and Speed, Kansas.

2009

42 New Models were announced and it is expected that 12 Treasure Hunts will again be slated for launch. A number of mainline repaints and Team Cars will join them.

2009 Also saw the end of an era. Chief Designer Larry Wood retired after 40 years, effective January 2nd. It was largely ceremonial to have him reach the number 40 but Larry continues to be involved in the hobby and consult with the Designers. 40 years seemed fitting coinciding with the brand celebrating the same milestone the year previous.

Mattel released its first ever 3D CGI animated episodic television series called Hot Wheels Battle Force 5. The US-version of the series was debut on Cartoon Network on August 29, 2009.

2010

Hot Wheels introduces its first line of Character Cars with the launch of Toy Story Character Cars that year.  Since the launch, Hot Wheels has created tons iconic entertainment characters.

2011

As part of the Hot Wheels Fearless at the 500 event, Rallycross driver Tanner Foust (shown right) successfully lands a ramp-to-ramp distance jump of 332 feet. Foust smashes the previous world record by an impressive 31 feet at the 100th anniversary of the Indianapolis 500.

References

  1. Mattel’s Hot Wheels Racing finalizes licensing agreements with top five Formula One race teams. PR Newswire for Journalists (1999-10-11). Retrieved on 2006-10-16.
  2. HotWheelsCollectors.com article: «2007 Mainline Cars Headed Your Way!»

External Links

  • Early history of Hot Wheels
  • History of Hot Wheels

This article provides the history of Hot Wheels.

Timeline

1968

Elliot Handler, co-founder of Mattel, decided to produce a line of die-cast toy cars for boys. His idea was to capture a portion of the huge market for small car models dominated at that time by the British company Lesney Products with their Matchbox cars. Although his executives thought it was a bad idea, the cars were a big success. There were sixteen castings released in 1968, eleven of them designed by Harry Bentley Bradley, with the first one produced being a dark blue Custom Camaro. Although Bradley was from the car industry, he had not designed the full-functioning versions of the real cars, except the Dodge Deora concept car, which had been built by Mike and Larry Alexander. Another of his notable designs was the Custom Fleetside, which was based on his own heavily-customized ’64 El Camino.

All sixteen of the cars featured ‘Spectraflame’ paintwork, bearings, redline wheels, and working suspension. Because ‘Hot Pink’ was considered a «girls color», it was not used very much on Hot Wheels cars. For most castings, it is the hardest color to find, and today can command prices ten times as high as more common colors.

In order for the cars to go fast on the plastic track, Mattel chose a cheap, durable, low-friction plastic called Delrin to use as a bushing between the axle and wheel. The result was cars that could go up to scale 200 mph. The bushings were phased out in 1970. The early years of Hot Wheels are known as the Redline Era as until 1977 the wheels had a red line etched around the tire rim.

The «Torsion Bar» suspension was simple, but flawed. Inside the car, the axles followed a «C»-like shape that was connected to the chassis. When pushed down, the axles would bend like a real car. However the axles were hard to install on the chassis while being assembled and would become detached from the lugs on the baseplate if very hard pressure was applied. The suspension was redesigned in 1970. Packaged along with the cars were metal badges showing an image of the car so fellow collectors could identify each other and compare collections.

It was the combination of all of these ingredients — speed via the low-friction wheel/axle assembly and racing tires, looks due to Spectraflame paint and mag wheels, plus the inclusion of very American themes such as hot-rod designs based on true American prototypes not seen in great numbers in the competition’s product lines — that laid the groundwork for the incredible success story Hot Wheels were to become.

1969

As it turned out, the Hot Wheels brand was a staggering success. (This accomplishment must be put in its historical perspective: Basically, the series «re-wrote the book» for small die-cast car models from 1968 onwards, forcing the competition at Matchbox and elsewhere to completely rethink their concepts, and to scamper to try to recover lost ground.) Harry Bentley Bradley did not think that would be the case and had quit Mattel to go back to the car industry. When the company asked him back, he recommended a good friend, Ira Gilford. Gilford, who had just left Chrysler, quickly accepted the job of designing the next Hot Wheels models. Some of Hot Wheels’ greatest cars, such as the Twin Mill and Splittin’ Image, came from Ira Gilford’s drawing board. Larry Wood also joined the Hot Wheels team in 1969 to help with the increased demand. He’d left Ford and longed to return to southern California.

The success of the 1968 line was solidified and consolidated with the 1969 releases, with which Hot Wheels effectively established itself as the most important brand of small toy car models in the USA.

The Splittin’ Image, Torero, Turbofire, and Twin Mill were part of the «Show & Go» series and are the very first original in-house designs by Hot Wheels. Altogether, 24 new vehicles were released.

The initial prototypes of the Beach Bomb were faithful to a real VW Bus’s shape, and had two surfboards sticking out the back window. During the fledgling Hot Wheels era, Mattel wanted to make sure that each of the cars could be used with any of the play sets and stunt track sets. Unfortunately, testing showed that this early version (now known as Rear-Loader Beach Bomb, or RLBB) was too narrow to roll effectively on Hot Wheels track or be powered by the Super Charger, and was too top-heavy to negotiate high-speed corners.

Hot Wheels Designers Howard Rees and Larry Wood modified the casting, extending the side fenders to accommodate the track width, as well as providing a new place on the vehicle to store each of the plastic surfboards. The roof was also cut away and replaced by a full-length sunroof, to lower the center of gravity. Nicknamed «Side-loader» by collectors, this was the production version of the Beach Bomb.

The Rear-Loader Beach Bomb is widely considered the Holy Grail of any Hot Wheels collection. An unknown number were made as test subjects and given to Mattel employees, and today there are only about 25 known to exist. A regular production Beach Bomb may be worth up to $600, depending on condition. Market prices on RLBBs however, have easily reached the five-figure plateau. Within the last decade, one of two existing hot pink RLBBs sold for reportedly above $70,000 to a well-respected and widely known Hot Wheels collector. The Hot Wheels Collectors Club released a new, updated version of the rear loading Beach Bomb in 2002 as a limited edition. There was some reproduction RLBB made by brightvision not by Mattel and there was even another cheap knock of the brightvision casting.

1970s

1970 was another great year for Hot Wheels. This was also the year that Sizzlers appeared. Howard Rees, who worked with Ira Gilford, had grown tired of designing cars in late 1969. He wanted to work on the Major Matt Mason action figure toy line-up. Rees had a good friend by the name of Larry Wood. They had worked together at Ford designing cars. When Wood found out about Hot Wheels at a party Rees was holding, Rees offered Wood the job of designing Hot Wheels. Wood agreed, and by the end of the week, Larry Wood was working at Mattel. His first design would be the Tri-Baby.

Another designer, Paul Tam, joined Larry and Ira. Paul’s first design for Hot Wheels was the Whip Creamer. Tam continued to work for Mattel until 1973. Among the many futuristic designs Tam thought up for Hot Wheels, some of the collector’s favorites include Evil Weevil (a Volkswagen with two engines), Open Fire (an AMC Gremlin with six wheels), Six Shooter (another six wheeled car), and the rare Double Header (co-designed with Larry Wood).

1972 and 1973 marked a slump for Hot Wheels; few new castings were produced, and in 1973 most cars changed from Mattel’s in house «Spectraflame™» colors to less-shiny solid enamel colors, which mainline Hot Wheels cars still use today. Due to low sales, and the fact that many of the castings were not re-used in later years, the 1972-3 models are known to be very collectible.

In 1974, Hot Wheels began using the slogan «Flying Colors», and added flashy decals and tampo-printed paint designs, which helped revitalize sales. As with the low-friction wheels in 1968, this innovation was revolutionary in the industry, and — although far less effective in terms of sales impact than in 1968 — was copied by the competition, who did not want to be outmaneuvered again by Mattel product strategists. In 1975, Hot Wheels introduced its first motorcycles.

In 1977, the Redline Wheel was phased out, with the red lines being erased from the wheels. This cut costs, but also reflected that the red lines popularized during the era of muscle cars and Polyglas tires were no longer current.

1980s

What happened in the 1980s for Hot Wheels sent them in the path of what they are today. In 1981, Hot Ones wheels were introduced, which had gold-painted hubs and thinner axles for speed. In 1983 McDonald’s first released Hot Wheels in their Happy Meals and the same year the Hot Wheels production plant was moved to Malaysia. In 1983, A new style of wheel called Real Riders were introduced, which had real rubber tires. Despite the fact that they were very popular, the Real Riders line was short-lived, because of high production costs. Mexico and France begin production of Hot Wheels. Ultra Hots wheels, which looked like the wheels found on a Renault Fuego or a Mazda 626, were introduced in 1984 and had other speed improvements. Hot Wheels started offering models based off of 80’s economy cars, like the Pontiac Fiero or Dodge Omni 024. In 1985, Hot Wheels first appeared in Kellogg’s cereal boxes. In the late 80s, the Blue Card was introduced, which would become the basis of Hot Wheels cars still used today. Also, the first Hot wheels collector’s convention was held in Toledo, Ohio.

1990s

Special Van de Kamp’s promo from 1997.

In 1990, Hot Wheels first introduced helicopters. Later in the decade, in 1995, a major change was brought to the Hot Wheels line, where the cars were split up into series. One was the 1995 Model Series, which included all of that year’s new castings, 12 Models in the Model Series. 4-car series were introduced also. In 1996, the Model Series was renamed to First Editions. 1995 also saw the introduction of the Treasure Hunt series. The rest of the series included four cars with paint schemes that followed a theme. For example, the Pearl Driver cars all had pearlescent paint. Sales for the series models soared, causing stores across the nation to have shortages. Several new wheel designs were also introduced. 1995, 1996 and 1997 featured 12 new releases each year, while 1998 released 40 and 1999 relaesed 26.

In 1996 Hot Wheels released one of the hottest surprise castings to ever come out of Mattel’s factory. The Volkswagen Drag Bus designed by Phil Riehlman. if you look on the bottom, at the rear differential, you’ll see see his initials P R. This casting is the heaviest casting made to date.

In 1999 Hot Wheels Racing signed a licensing deal with five Formula 1 teams to manufacture scale model Formula 1 cars.[1]

2000

See also: List of 2000 Hot Wheels

A new generation of Hot Wheels Designers came in. Eric Tscherne and Fraser Campbell along with former designer Paul Tam’s son, Alec Tam, joined the design team. Many still work for Mattel today. Tscherne’s Seared Tuner (formerly Sho-Stopper) graced the mainline packaging from 2000 to 2003. The Deora II, designed by Nathan Proch was released and remains one of only two Hot Wheels concept cars ever made into full-size, functional cars. The Virtual Collection was introduced the same year.

2001

During this year Mattel issued 240 mainline releases consisting of 12 Treasure Hunts, 36 First Editions, 12 Segment Series with 4 cars each, and 144 open stock cars. Popular models that debuted include the Hyper Mite and Fright Bike.

2002

For 2002, the mainline the consisted of 12 Treasure Hunts, 42 First Editions, 15 segment series of 4 cars each, and 126 open stock cars. Popular new models included the `68 Cougar and the Nissan Skyline.

2003

Hot Wheels celebrated its 35th anniversary with a full-length computer animated Hot Wheels movie called Hot Wheels Highway 35 World Race. A collector program was also developed.

The movie tied into the Highway 35 line of cars that featured 30 classic Hot Wheels cars. 5 new models joined the lineup, Switchback, Zotic, Wild Thing, 1/4 Mile Coupe and 24/7 The special Highway 35 cars were grouped into 5 teams with special graphics and co-molded wheels. The animation was shown briefly on Cartoon Network in the US and was available in some products.

Another celebrating moment was the creation on the Hot Wheels Hall of Fame at the Petersen Automotive Museum in Los Angeles, California. Debuting at this event was the full size running, one of a kind, Deora II. It was built by Chip Foose and Mothers Polishes and Waxes to celebrate Hot Wheels and was also show at SEMA that year. The making of this car was featured on the TLC show RIDES.

Also in commemoration of Hot Wheels’ 35th anniversary, recording artist and Hot Wheels supporter Rick Tippe was commissioned by Mattel to write a song about Hot Wheels. CD singles featuring the song were given out in grab bags at the 35th Anniversary Convention in California.

42 new vehicles were released this year.

2004

In 2004, Hot Wheels unveiled their «Hot 100» line, comprised of 100 new models. These new models included cartoonish vehicles such as the ‘Tooned (vehicles based on the larger Hot Tunerz line of Hot Wheels created by Eric Tscherne), Blings (boxy bodies and big wheels), Hardnoze (enlarged fronts), Crooze (stretched out bodies), and Fatbax (super-wide back tires and short bodies). These vehicles did not sell as well as Mattel expected, and many could still be found in stores throughout 2005.

Mattel also released 2004 First Editions cars with unpainted Zamac bodies. These «chase» pieces were sold exclusively through Toys ‘R’ Us and were made in limited numbers.

A 101st vehicle, the Customized VW Drag Truck marked as #000 was offered, via HotWheelsCollectors.com, to entice collectors to get all of the new models.

2005

In 2005, Hot Wheels continued with new «extreme» castings for the 2nd year, debuting 40 distorted cars, in addition to 20 «Realistix» models. The distorted cars included Drop Tops (the top of the vehicle is flattened), Blings (Returned for second year), Torpedoes (Thin-shaped «torpedo» vehicles), and X-Raycers (See-through vehicles). The rest of the line included the standard 12 Treasure Hunts, 10 Track Aces, 50 Segment Series Cars, and 50 Open Stock Models. Four Volkswagen «Mystery Cars» were offered as a special mail-in promo. Each Mystery Car came with a special voucher. Upon collection of all 4 vouchers, one was able to send away for a special 13th Treasure Hunt, a VW Drag Bus.

Hot Wheels also unveiled its new «Faster than Ever» line of cars. These had special nickel-plated axles along with bronze-colored Open-Hole 5 Spoke wheels. The axles especially, reduced friction resulting in cars that are «Faster than Ever.» The first run of these cars were available for a limited time only, from the beginning of October towards the end of November 2005.

Also in 2005 Hot Wheels launched a second animated feature, Hot Wheels AcceleRacers. It began two years after Vert Wheeler won the World Race. It was featured in four movies that again ran at key points in the year on Cartoon Network. Many short segments were created and shown on the web with the drivers (grouped into teams: Teku, Metal Maniacs, the evil Racing Drones, and the stealthy Silencerz) handling many different racing conditions in «realms». All of the shorts and previews of the movies were placed on a temporary website that was deleted shortly after the last movie. All Acceleracers cars were developed with optimized track performance as a key feature. This lead to plastic bodies with Zamac chassis throughout the AcceleRacers lineup.

2006

The 2006 releases consisted of 38 First Editions (all realistically proportioned), 12 Treasure Hunts, 12 Track Aces, 60 Segment Series, 96 Open Stock Models and 5 Mystery Cars. At this point Mattel shelved most of the odd cartooned tooling and it rarely is used since.

Some limited editions produced in 2006 include a Honda Civic Si sporting a Dropstars logo that was only available at the 2005 SEMA convention and the CUL8R with Faster Than Ever (FTE) wheels which was only available by mail. 2006 is also the year that Sizzlers were re-released as Target Exclusives.

2007

Mattel released 36 New Models (formerly First Editions), 12 Treasure Hunts (with a hard-to-find regular version and even rarer «super» version of each),[2] 12 Teams of 4 cars each (formerly Segment Series), 24 Code Cars (codes imprinted on underside of the car that can be used to unlock web content), 12 Track Stars (formerly Track Aces), 24 Mystery Cars (packaged on a card with a blacked-out blister, so the buyer cannot see which car is inside without opening it), and 24 All Stars (formerly Open Stock).

In late 2006, a new package design for 2007 was released. Some 2006 cars and all 2007 cars released were packaged on a blister card with the new design.

2008

In 2008, Hot Wheels released 40 New Models. 12 Treasure Hunts, with Super Hunt variants and an assortment of Team Cars and other mainline releases.

2008 was Hot Wheels 40th anniversary and to celebrate a number of promotions and products came to be. To start it off, SEMA 2007 (Nov.) Design Director,Alec Tam debuted the Designers Challenge vehicles featuring designs from real automotive studios like Mitsubishi, Ford, Chevrolet, Lotus and Honda. 3 current or former HW designers had models represented. Steve Gilmore (Ford) and Gary Ragle (Mitsubishi) had formerly interned with the Hot Wheels Design Team and their submissions made the cut. Jun Imai’s HW40 was kept under warps until the show.

Also in 2008, Hot Wheels featured a cross country tour with Larry Wood as the prime face of the event. Other HW pesonalities joined Larry at stops in Bonneville, Watkins Glen, Detroit, Indianapolis and Speed, Kansas.

2009

42 New Models were announced and it is expected that 12 Treasure Hunts will again be slated for launch. A number of mainline repaints and Team Cars will join them.

2009 Also saw the end of an era. Chief Designer Larry Wood retired after 40 years, effective January 2nd. It was largely ceremonial to have him reach the number 40 but Larry continues to be involved in the hobby and consult with the Designers. 40 years seemed fitting coinciding with the brand celebrating the same milestone the year previous.

Mattel released its first ever 3D CGI animated episodic television series called Hot Wheels Battle Force 5. The US-version of the series was debut on Cartoon Network on August 29, 2009.

2010

Hot Wheels introduces its first line of Character Cars with the launch of Toy Story Character Cars that year.  Since the launch, Hot Wheels has created tons iconic entertainment characters.

2011

As part of the Hot Wheels Fearless at the 500 event, Rallycross driver Tanner Foust (shown right) successfully lands a ramp-to-ramp distance jump of 332 feet. Foust smashes the previous world record by an impressive 31 feet at the 100th anniversary of the Indianapolis 500.

References

  1. Mattel’s Hot Wheels Racing finalizes licensing agreements with top five Formula One race teams. PR Newswire for Journalists (1999-10-11). Retrieved on 2006-10-16.
  2. HotWheelsCollectors.com article: «2007 Mainline Cars Headed Your Way!»

External Links

  • Early history of Hot Wheels
  • History of Hot Wheels

11 мая 2018 года Hot Wheels праздновали свое 50-летие, находясь в статусе самой продаваемой игрушки в мире — полмиллиарда единиц в год. А ведь сначала в успех не верил почти никто, хотя авторы идеи, американский производитель игрушек Mattel, ранее уже нашли одну золотую жилу, создав в 1959 году куклу Барби. Им «оставалось» придумать для своего ассортимента не менее успешную игрушку для мальчиков, но к середине 1960-х никто не мог предположить, что это будут автомобили. Дело в том, что масштабные модели-копии для детей, а не взрослых коллекционеров, к тому времени были давно изученной нишей. Безоговорочное лидерство на рынке принадлежало британцам Matchbox, их соотечественники Corgi и Dinky боролись за меньшие доли, а в США выпускались разве что низкокачественные, но дешевые машинки Tootsietoys. Идея «самой лучшей машинки» принадлежала самому основателю Mattel Эллиоту Хэндлеру и он упорно развивал ее несмотря на уверения подчиненных, что ничего не выйдет, что этот рынок поделен и не заслуживает внимания. По сути, до начала продаж вся компания Mattel, включая Руфь Хэндлер — жену и бизнес-компаньона Эллиота (именно она изобрела идею Барби), отговаривали его это затеи.

Но чутье Хэндлера подсказывало ему, что все производители игрушечных машинок со своими конструкциями идейно остались в прошлом и не предлагают детям ничего из того нового, что можно было увидеть на дорогах США. Ведь 1960-е были благодатным периодом в истории американской автокультуры: появление поникаров с Mustang и мускулкаров с Pontiac GTO, развитие «персональной роскоши» Ford Thunderbird и Buick Riviera, резкий всплеск американцев интереса к международному автоспорту вроде Формулы-1 и Ле-Мана, расцвет NASCAR и дрэг-рейсинга благодаря спонсорским деньгам, новые технологии и материалы для тюнинг-индустрии… Особенно ярким был автоландшафт Калифорнии, где бурным цветом цвели разнообразные хот-роды и «кастомы», а имена основоположников движения Kustom Kulture — например, Эд Рот, Джордж Баррис или Фон Датч стали известны далеко за пределы тусовки. И ничего из этого не отражалось в модельках! И английские марки, и местные предлагали традиционные блеклые цвета, обычные формы и устаревшую начинку. Эллиот Хэндлер задумал выпустить машинки, которые бы лучше и быстрее катились, чем у конкурентов, при этом отражая дух современной автокультуры внешне. По его представлениям, это в данном случае и было залогом «настоящей ценности игрушек».

Разработку шасси поручили космическому инженеру Джеку Райану, который пришел в Mattel из военно-промышленного комплекса и теперь вместо ракет средней дальности занимался применением новых технологий в игрушках. Он и его команда придумали использовать тонкую проволоку в качестве осей, а пластиковые колеса имели крошечные втулки из полиформальдегида (торговая марка duPont — «делрин»). На первой демонстрации, прототип проехал весь стол Хэндлера от легкого толчка. Ни одна существующая машинка на это была не способна и восторженный Эллиот занялся организацией работы дизайнеров для машинок, которые планировалось вывести на рынок под названием «California Customs». К этому вопросу он тоже подошел неортодоксально, так как привлек Фрэда Адикеса — одного из дизайнеров настоящих автомобилей Chrysler! Фрэд, в свою очередь, разместил объявление о поиске дизайнеров в Detroit Free Press и среди немногих откликнувшихся был сотрудник студии Cadillac в составе GM Styling — Гарри Бентли Брэдли. Он оказался идеальным кандидатом, поскольку имел опыт работы над серийными автомобилями, но сам был увлечен калифорнийской автокультурой и создавал дизайн для кастомов.

Гарри приехал на собеседование на своем Chevrolet El Camino 1964 года, со вкусом тюнингованном в традициях Калифорнии: ярко-желтая окраска, торчащие над капотом воздухозаборники карбюраторов Weber, небольшое занижение и новомодные литые колесные диски, обутые в резину с красной полосой (redline). Когда Хэндлер увидел машину Брэдли, он отреагировал буквально так: «That’s one set of hot wheels!«, то есть, в литературном переводе нечто вроде «вот это крутая тачка!». В эту секунду стало понятно, что родилось настоящее название для продукта: «Hot Wheels», явно более универсальное и запоминающееся, чем «California Customs». Брэдли был принят в Mattel и приступил к работе. Несколько месяцев он старательно рисовал не получавшие одобрения Эллиота эскизы гипертрофированных «мультяшных» машин и все не мог понять, чего хочет от него Хэндлер, пока его не осенило — начальство ждет игрушечных идейных копий… его собственного El Camino! Этот аккуратный кастом буквально воплощал в себе то, что требовалось: яркий, но реалистичный автомобиль с индивидуальным характером и спортивным духом. С того момента все пошло как по маслу и Брэдли создал все первые машинки Hot Wheels выпуска 1968 года — ныне так называемые «old 16» или «sweet 16»:
Beatnik Bandit
Custom Barracuda
Custom Camaro
Custom Corvette
Custom Cougar
Custom Eldorado
Custom Firebird
Custom Fleetside
Custom Mustang
Custom T-Bird
Custom Volkswagen
Deora
Ford J-Car
Hot Heap
Python
Silhouette

Десять из них основывалось на популярных серийных автомобилях, но все они были доработаны в том самом стиле, отличавшем машину Гарри — нестандартные капоты, выхлоп по бокам, колеса разного размера с красной полосой и стилизованными «литыми дисками» — отсюда и названия со словом Custom… Больше всего переделок досталось VW Beetle, из-под капота которого торчал компрессорный V8. Кстати, парадоксально, но основоположник концепции, El Camino самого Брэдли, воплотился не буквально, а в виде очень похожей машины, но в стиле грузового пикапа Chevrolet Fleetside. А с Corvette приключился любопытный конфуз: по слухам, Брэдли прихватил эскизы будущего третьего поколения спорткара Chevrolet из студии GM Styling при увольнении и использовал их для дизайна игрушки — так Corvette 1968 года дебютировал в виде модели раньше, чем был представлен настоящий автомобиль. Гоночный Ford J-Car (одна из итераций GT-40) пошел в производство почти неизменным, кроме фирменных колёс Redline и был первой моделью компании, к которой прилагались переводные картинки для украшения поверх краски. Оставшиеся четыре Hot Wheels не имели прототипов среди серийных авто, зато это были копии реально существовавших и популярных хот-родов, включая Dodge Deora разработки самого Гарри Брэдли.

Дух, заложенный машинками 1968 года, сохраняется поныне. Точные же пропорции и конкретные особенности дизайна игрушек определялись несколькими факторами. Во-первых, это масштаб 1:64, который при массовом производстве не допускает тщательной детализации и, к тому же, игрушка не должна легко ломаться во время игры детьми от 3 лет — а это суровее любых краш-тестов! Во-вторых, конструкция: каждая машинка состоит, как минимум, из литого шасси, литого металлического кузова, пластикового салона, остекления и колес с осями. Наконец, в-третьих, по представлению Эллиота Хэндлера, ассортимент не заканчивался самими модельками — раз они были самыми быстрыми на рынке, то с их помощью дети могли соревноваться, так что характерные оранжевые гоночные треки поступили в продажу одновременно с самими Hot Wheels. Так вот, обязательная совместимость с треками налагала определенные ограничения, например колеса обязательно должны были немного выступать за пределы кузова, машинка не могла быть слишком узкой или иметь смещенный центр тяжести. Кстати, в качестве материала кузова был выбран «zamac», то есть сплав цинка и алюминия, за его относительно большую массу — он и давал машинкам необходимую инерцию. Еще одной хитростью стала очень яркая покраска, получившая название Spectraflame. Этот полупрозрачный лак с пигментом был разработан самими Mattel, производился в широкой гамме цветов и при нанесении на кузов игрушки из сплава цинка с алюминием создавал эффект «металлик». Ничего подобного конкуренты не использовали.

С самого начала Mattel прислушивались к мнению самых важных критиков на рынке игрушек — к детям. Известно, что им быстро надоедают одинаковые игрушки, поэтому производители стараются разнообразить свой ассортимент и сделать продукты максимально увлекательными. Кредо «реальной игровой ценности», провозглашенное Эллиотом Хэндлером, воплощалось и в конструкции, и в дизайне, и в аксессуарах. А также в привлечении детей к тестированию прототипов. И, хотя все они неизменно говорили, что будущие Hot Wheels интереснее конкурирующих изделий, были и жалобы. Например, что машинки слишком легко переворачиваются. Инженерам пришлось вернуться к разработке. Оказалось, что проблема в неразрезных осях и тогда инженеры спроектировали полностью независимую подвеску всех 4 колес! От нее отказались уже в 1970 году, но первые машинки до сих пор ценятся за неожиданный реализм работы подвески…

Отдел маркетинга Mattel также проявил впечатляющую серьезность и придумал для новинок упаковку в виде картонно-пластикового блистера, который «показывал товар лицом» и имел отверстие для развешивания на крючках. Таким образом, Hot Wheels можно было не только поставить на полки в отделе игрушек, но и развесить в любом удобном месте магазина — например, возле касс, где ребенок уговорит совершить «импульсивную покупку». Это был еще один прорыв Mattel, поскольку конкуренты в то время продавали машинки в блеклых картонных коробках (откуда и появилось название Matchbox — «коробок спичек»). По плану Хэндлера собирались выпустить 15 миллионов Hot Wheels. Но когда менеджер закупок молодой сети Kmart увидел оранжевый трек и сравнил поведение новинки с Matchbox, он ошеломил Mattel размещением заказа на 50 миллионов игрушек. Компании пришлось переоборудовать под производство машинок аж два своих завода — в Калифорнии и Гонконге в расчете на сборку 1 миллиона штук в неделю. Но все оказалось не так просто! Пока шла разработка оборудования для автоматизированных конвейеров, первые партии собирали втрое-впятеро медленнее вручную. Так что для выхода на расчетную мощность потребовался целый год. К тому же, формы для литья были немного разными в США и Гонконге (это было совершенно неважно для детей, но впоследствие породит отдельный вектор внимания взрослых коллекционеров).

Подготовительный период от идеи до готового продукта занял два года. Mattel впервые показали Hot Wheels на Нью-Йоркской выставке игрушек в январе 1968 года, а 11 мая машинки поступили в магазины. Дебют сопровождался яркой рекламной кампанией, провозглашавшей Hot Wheels «самыми быстрыми металлическими масштабными моделями«. Новинка распродавалась миллионными тиражами, как и ожидал Хэндлер и закупщик из Kmart. Но даже в этот момент не все верили в успех — к концу года Гарри Брэдли покинул Mattel, но на свое место посоветовал Айру Гилфорда. Его задачей стало создание линейки Hot Wheels 1969 года, которая должна была закрепить успех. Он расширил ассортимент до 40 машин, включая 4 первых эксклюзивных дизайна, никак не связанные с существующими прототипами: Torero, Splittin’ Image, Turbofire и, самый культовый из них, Twin Mill. Эта серия «Show & Go» заложила еще одну традицию: помимо копий настоящих машин, предлагать и собственные разработки — как правило, весьма изобретательные, но все же возможные в реальном мире. Над дизайном Hot Wheels по-прежнему работают люди из автоиндустрии, а зачастую дизайнеры настоящих автомобилей называют Hot Wheels источниками вдохновения. Вообще, связь Mattel с реальной индустрией очень многогранна. Например, в 1970 году Hot Wheels стали спонсорами двух звезд дрэг-рейсинга, известных как Snake & Mongoose («Змея и Мангуст»). Это были первые «неавтомобильные» деньги в NHRA, публичность в виде миниатюр Hot Wheels сделала Дона «Snake» Прудомма и Тома «Mongoose» МакИвэна известными всей стране, а сами Mattel и поныне зарабатывает на игрушках с символикой этой пары.

Каждый год сотрудники Mattel придумывают идеи, которые можно реализовать в рамках серии игрушечных машинок, чтобы поддерживать интерес к ней, опередить конкурентов и зарабатывать больше денег. И не все времена были счастливыми. В 1970 году ради экономии пришлось отказаться от независимой подвески, в 1972-м пропали коллекционные значки, ранее прилагавшиеся к каждому блистеру и, что особенно печально — втулки из делрина и тонкие оси. Наконец, в 1973 году вместо Spectraflame машинки стали красить обычной краской, что уменьшило отбраковку, но и лишило Hot Wheels конкурентного преимущества. В то же время рынок не дремал. Англичане Matchbox представили серию машинок и аксессуаров Superfast, а американская компания Topper вывела линейку Johnny Lightning, копирующую даже колеса с красной полосой… Продажи Hot Wheels падали и Эллиот Хэндлер поручил команде найти что-то, что спасет продукт. Этим «чем-то» стала разработанная в Германии тампография — печать на трехмерных объектах. Нанесенное таким методом изображение могло быть дешевле, точнее в нанесении и гораздо прочнее, чем привычные в то время переводные картинки. Но оборудование для тампо-печати обошлось бы Mattel в $100000 и, когда Эллиот колебался по поводу выделения такого бюджета, его жена Руфь, на этот раз, убедила его подождать еще год для возврата инвестиций. Hot Wheels представили тампографию в серии Flying Colors 1974 года, закономерно ставшей суперхитом. Кризис миновал и, когда в 1976 году супруги Хэндлер ушли на пенсию из компании, которую они основали, Hot Wheels снова успешно продавались.

Но нужда в инновациях осталась. На этот раз, менялись сами времена: на смену оптимизму 1960-х в США пришла «эпоха недомогания». Мускул-кары вышли из моды, а реальные производители начали компенсировать скромную динамику новых якобы спортивных моделей не менее броской графикой, чем это делали Hot Wheels со своей тампо-печатью. Даже колеса с красной полосой уже были не инновацией, а анахронизмом. Их заменили обычными «blackwall» (то есть просто черной резиной без полос или букв). В разработке новых дизайнов отошли от хот-родов и кастомов к более реалистичным городским дизайнам и даже спецтехнике. А еще маркетологи заметили, что дети очень любят игрушки, составляющие некие серии, и зачастую уговаривают родителей купить весь набор. Идею применили к Hot Wheels и с тех пор тематические выпуски обязательно дополняют «основную линию» (main line) — иногда отличаясь только тематической окраской, а иногда имея уникальные особенности. В 1981 году появилась серия «Hot Ones» с колесами золотистого цвета и, что важно, более тонкими осями. Эти машинки были быстрее прочих, вернув Hot Wheels в начало истории.

В начале 1990-х бренд чувствовал себя увереннее, чем когда-либо. Под новым руководством Mattel успешно вывели Hot Wheels на европейский рынок, заключили выгодные лицензионные соглашения с McDonald’s и The Simpsons, произвели 1-миллиардную машинку в 1991 году и счастливо отпраздновали 25-летие в 1993-м. Примерно к этому периоду стало понятно, что на рынке появилась еще одна сила, помимо детей. Те, кто в детстве играл с первыми Hot Wheels, выросли. У них тоже появились дети и в поисках игрушек для них такие покупатели вновь наталкивались на Hot Wheels. Так зародилось серьезное движение взрослых коллекционеров. С формированием этого сообщества продажи Hot Wheels резко выросли, но вместе с ними выросли и запросы.

Например, с 1989 года ввели нумерацию моделей. К 25-летию Mattel перевыпустили 8 из 16 изначальных дизайнов 1968 года. А в 1995 году ввели концепцию Treasure Hunt, то есть «охоты за сокровищами»: эти выпускаемые ограниченным тиражом модели исключительного дизайна в случайном порядке добавляются в коробки с машинками основной линейки, что заставляет коллекционеров буквально охотиться за ними по магазинам. В 1996 году появились Hot Wheels Collectibles гораздо более высокого качества и цены, изначально ориентированные на взрослых коллекционеров. Начиная с 2001 года, Mattel поддерживает веб-сайт и форум HotWheelsCollector.com и клуб Red Line Club как площадки для информирования и сбора мнений от серьезных поклонников Hot Wheels. Например, там проводятся голосования по выбору будущих моделей и их особенностей, в первую очередь — колёс. Да, коллекционеры могут быть настолько внимательны и фанатичны, чтобы разделять существующие вариации по используемым колесам, цветам, рисункам, картонкам блистеров… Согласно такому подсчету, существует свыше 20000 разновидностей машинок Hot Wheels, хотя количество различных «кастингов» (т.е. форм для литья кузовов) на порядок меньше. Кстати, помимо классического масштаба 1:64, под брендом Hot Wheels выпускаются так же модели 1:18, 1:24, 1:43 и 1:50, тоже нацеленные больше на взрослых покупателей.

Пожалуй, вершиной коллекционирования являются разнообразные ошибочные экземпляры (начиная от неправильных колес и заканчивая всякими «сложными случаями»), а также прототипы и малотиражные модели. За такими версиями начинается настоящая охота и цены могут достигать тысяч долларов. Самые дорогие машинки это Rear Loader Beach Bomb выпуска 1969 года — микроавтобус VW с досками для серфинга, торчащими из заднего окна. Тогда некоторое количество предсерийных копий этой модели раздали сотрудникам компании Mattel в тестовых целях, чтобы дети сказали свое мнение, но потом выяснилось, что машина слишком узкая и высокая для использования с новым на тот момент аксессуаром Super Charger (разгоняющим машины на треке до максимальной скорости) и ее в спешном порядке переделали, расположив доски для серфинга в «карманах» по бокам. В итоге, крупнейший коллекционер Hot Wheels в мире Брюс Паскаль заплатил $76000 за один из двух доживших до наших дней экземпляров Rear Loader Beach Bomb в розовом цвете! Ну, а фактически самым дорогим экземпляром Hot Wheels является созданный ювелирами по заказу Mattel в 2008 году к 40-летию бренда единственный экземпляр Custom Otto с инкрустацией бриллиантами на сумму $140000.

Но, конечно, это уже экстремальные примеры. Вообще, прелесть этого хобби в том, что почти каждый может найти для себя интересующую нишу. Например, собирать только конкретные годы выпуска, серии моделей или отдельные марки машин. Или обратить внимание на все возможные вариации одного литья. Или просто покупать все Hot Wheels, которые нравятся. Между прочим, одна из настоящих священных воин — распаковывать блистеры или нет. Понятно, что ценность запечатанной игрушки выше, а сами блистеры иногда представляют отдельный интерес, но зато это противоречит самой идее игрушки…

Удовлетворяя особый спрос коллекционеров, Hot Wheels не забывают и о развитии ассортимента для основной аудитории. В 1997 году Mattel заключили спонсорское соглашение с NASCAR, что привело к появлению многочисленных продуктов, связанных с этим суперпопулярным американским видом автоспорта. Еще значительнее оказалась сделка 1999 года с шоу монстр-траков Monster Jam: с тех пор лицензированные машинки в стиле монстр-траков принесли Mattel более 1 миллиарда долларов! В 2003 году в рамках празднования 35-летия, Hot Wheels представили серию Highway 35, на которой дебютировал новый метод глянцевой печати, быстро вытеснивший тампографию со всех серий машинок. А в 2005 году для серии Classics (более дорогой, чем стандартные Hot Wheels) возродили и краску Spectraflame, и колеса Redline. С 2010 года появились так называемые Character Cars: машинки оригинальных дизайнов Mattel в стиле разнообразных лицензированных персонажей Disney, Pixar, Marvel, Star Wars и так далее. Если создавая обычные оригинальные дизайны Hot Wheels художники дают волю фантазии в целом, то для character cars они пытаются ответить на вопрос: «на чем бы ездил Винни Пух или Дарт Вейдер?».

Начиная с 1989 года машинки основной серии получили упаковку с синим картоном. Сам дизайн меняется, но с того времени Hot Wheels неизменно ассоциируются именно с синим цветом коробок: он же повторяется в упаковках наборов машин, треков, аксессуаров и оформлении брендированных секций в магазинах. Ежегодно в ассортименте main line присутствует около 250 разновидностей, из которых 50 используют новые кузова («кастинги»), а остальные являются вариациями уже существующих форм с новой окраской, колесами и т.п. Из этих 50, около 30 имеют реальные прототипы, а остальные — плод творчества дизайнеров компании Mattel. Как объясняет менеджер по дизайну Hot Wheels Джун Имаи, это число не так и велико. Для автомобилей с реальными прототипами приходится учитывать яркие новинки рынка, появление новых производителей и, что особенно популярно в последнее время — юбилеи популярных марок и моделей, так что отбор оказывается достаточно жестким: «Если вы посетите мероприятие Cars & Coffee где угодно в мире, вы поймете, какие машины сейчас актуальны и релевантны. И одна из величайших особенностей автомобильной культуры — это разнообразие, что очень соответствует нашему видению«. Оставшиеся 20 вакансий для оригинальных дизайнов тоже разделяются: например, это может быть какая-то спецтехника для линейки HW City, или же что-то совершенно необычное, вроде мотоциклов.

Раньше, на разработку каждого дизайна (с реальным прототипом или без) уходили многие месяцы: дизайнеры начинали с эскизов, затем создавали чертежи в масштабе 3:1 относительно итоговой игрушки и отправляли их в Азию, где на одном из подразделений Mattel изготавливалась деревянная или пластиковая модель в том же масштабе. Если в дизайн нужно было внести правки, это был кропотливый процесс с шлифовкой, доклейкой и т.п. Затем, с помощью пантографа эту модель копировали в нужном масштабе в бронзе, обрабатывали получившуюся мастер-модель вручную и дальше создавали из нее штампы для литья. Последние же годы технологии компьютерного моделирования и трехмерной печати сократили время от эскиза до функционального прототипа до 1-3 недель. И, хотя между эскизом и серийным производством по-прежнему около 9-11 месяцев, теперь каждый год Mattel может позволить себе создавать гораздо больше новых кастингов, чем раньше. Собственно, общее число новых машинок в год сейчас составляет порядка 130, включая character cars, модели для взрослых коллекционеров и спецсерии.

Вопрос конкуренции на рынке игрушек в масштабе 1:64 уже не такой острый хотя бы потому, что Mattel приобрели права на линейку Matchbox еще в конце ХХ века. Но, пожалуй, главная опасность Hot Wheels идет со стороны смартфонов и планшетов. Не секрет, что дети сейчас чаще играют в компьютерные игры, чем с настоящими игрушками и многие традиционные производители сильно от этого страдают. Поэтому, Mattel уделяет особое внимание слиянию реальных Hot Wheels с виртуальным миром. Это происходит разными способами. Например, в последние годы на каждом блистере базовой серии есть QR-код для получения точного дубликата купленной машинки в мобильной игре Hot Wheels. Среди спецсерий предлагаются коллаборации с Need For Speed, Minecraft и Forza. С другой стороны, в 2017 году большим успехом стал адд-он Hot Wheels к игре Forza Horizon 3 для XBOX — это не продало напрямую ни одной машинки, но позволило Mattel «достучаться» до аудитории владельцев приставок и заработать на продажах собственно игры. Впрочем, с начала 1980-х было сделано почти 30 компьютерных игр о Hot Wheels… А представленные в последнее время технологии Hot Wheels A.I., Hot Wheels AR и Hot Wheels Augmoto для реальных игрушек демонстрируют, что цифровое будущее не пугает Mattel ни в каком виде. Напротив, в 2017 году Hot Wheels стали самой продаваемой игрушкой в мире!

И, наконец, нельзя хоть вскользь не упомянуть самую очевидную связь с автомобильной индустрией: реальные копии машинок Hot Wheels в масштабе 1:1. Как ни странно при таком количестве собственных дизайнов, но первого авторизированного Mattel автомобиля пришлось ждать аж до 2001 года — им стал двухмоторный Twin Mill. С тех пор 18 различных машинок получили свои реальные воплощения, самое любопытное из которых это серийные Chevrolet Camaro Hot Wheels Edition 2012 и 2018 годов. Но, пожалуй, описание «хотвилз из реальной жизни» заслуживает отдельного материала, тем более, что прямо сейчас компания занимается двумя амбициозными проектами. Во-первых, в рамках тура автошоу Hot Wheels по США выбирают «новые Sweet 16» — шестнадцать реальных машин удостоятся чести стать прототипами для новой серии машинок. Их представят в ноябре на тюнинг-выставке SEMA вместе с еще несколькими оригинальными дизайнами Mattel, построенными в натуральную величину.

Согласно статистике, средний американский ребенок имеет 50 машинок Hot Wheels в своем «гараже». А вообще Mattel продают эти игрушки в 150 странах мира в количестве свыше 500 миллионов штук ежегодно. Пожалуй, это делает Hot Wheels одним из самых влиятельных аспектов мировой автокультуры, пусть на первый взгляд это всего лишь игрушка за 1 доллар…

Какие бывают машинки «Хот Вилс»: все модели с фото

  • 21 Декабря, 2019
  • Дошколята

Машинки «Хот Вилс» уже более полувека завоевывают сердца молодых поколений не только своим дизайном, но и обширным выбором. Какие бывают машинки «Хот Вилс», можно узнать на официальном сайте производителя, где выставлено нескольких сотен детских миниатюрных моделей.

стретчмобиль игрушка

Когда появились машинки «Хот Вилс»

Американская фирма «Маттель» выпустила на свет свои первые литые модели детских машинок в 1968 году, на тот момент коллекция составляла всего шестнадцать автомобилей.

С тех пор их популярность выросла настолько, что даже самые знаменитые производители автомобилей разных марок начали предоставлять компании чертежи своих новых и популярных моделей для их производства в игрушечном мире. Таким образом, детские машинки «Хот Вилс» превратились в заветное желание не только детей, но и коллекционеров по всему миру.

На сегодняшний день фирма «Маттель» выпускает десятки игрушек в год, начиная с малогабаритных моделей и грузовиков, а также машин-трансформеров и заканчивая целыми коллекциями гаражей для машин и треками для гонок.

Какие бывают машинки «Хот Вилс»

Коллекция базовых машинок началась с репродукции всего лишь шестнадцати автомобилей, сегодня официальный сайт компании производителя предлагает свыше тысячи разных моделей.

Чтобы узнать, какие бывают машинки «Хот Вилс» и понять преимущества каждой, лучше заглянуть на официальный сайт и убедиться в их неординарности и разнообразии самому. Богатейший выбор моделей, цвета, дизайна, размеров и типа автомобилей не оставит равнодушным ни одного ребенка или автолюбителя.

Здесь можно найти машинки всех моделей «Хот Вилс»: ретро, гончие, специальные коллекции супергероев, мотоциклы, грузовики, даже макеты кораблей «Звездных войн» и скейтбордов.

Чтобы облегчить поиск в своем интернет-каталоге, производитель разделяет свою продукцию на несколько основных категорий по следующим факторам:

  • стиль;
  • год выпуска;
  • модель;
  • коллекция.

Машинки Хот Вилс фотография

Какие «Хот Вилс» бывают в каждой категории

Категория «Стиль» вмещает в себя двадцать подразделов:

  • альтернативный;
  • город;
  • концепция;
  • творения;
  • развлечения;
  • экзотический;
  • импорт/дрифт;
  • современные возможности;
  • мото;
  • мощный;
  • гоночный автомобиль;
  • грузовик;
  • ретро;
  • фантастика/будущее;
  • лучше всего подходит для трека;
  • новая модель;
  • охота за сокровищами;
  • потребность в скорости;
  • US Special;
  • характер автомобиля;
  • Carship.

Категория «Год» разделяется на четыре серии по году выпуска, начиная с 2016 по 2019.

В категории «Модель» можно найти любую из шестидесяти трех марок автомобилей, с которыми сотрудничает или сотрудничал «Маттель» для создания их миниатюрных моделей.

И конечно же, категория «Цвет» предлагает выбрать детскую машинку «Хот Вилс» по цветам, которых в главном каталоге фирмы производителя двадцать четыре.

Хот Вилс ретро серия

Какие бывают игровые наборы машинок «Хот Вилс»

Кроме классических автотрасс для гонок и миниатюрных машинок, фирма «Маттель» выпускает серии тематических игровых наборов. В основном каждый из них отличается какой-то особенной функцией, которую можно разделить на три направления:

В первой группе находятся дополнительные аксессуары для гоночных треков:

  • мега-гаражи, где можно разместить все автомобили из набора коллекций или гоночные трековые машинки;
  • гаражи с тематическими героями из знаменитых мультфильмов, например, «Диснея» или из серии супергероев «Марвел»;
  • наборы «Автомойка» — гоночная или городская, с разными дополнительными героями и машинками, в зависимости от основной трассы, которую она дополняет;
  • быстрый запуск для трека, чтобы продлить трассу и ускорять машинки;
  • караван «Автосервис: бургер на колесах».

Во вторую группу можно вместить все игровые наборы для независимой интерактивной игры, например:

  • «Атака поместья летучей мыши».
  • «Приключения в большом городе».
  • «Безумное столкновение».
  • «Чудовище в городе: атака осьминога».
  • «Побег из поместья».

Третья группа игрушек «Хот Вилс», транспорт специального назначения, разнообразна как по своему дизайну, так и по своим характеристикам, сюда входят все вспомогательные автомобильные средства, например:

  • внедорожные автомобили;
  • трейлеры — перевозчики автомобилей;
  • самолеты специального назначения для перевозки машин;
  • вертолеты с погрузочным контейнером для машин.

Данные наборы отличаются оригинальной задумкой, с которой можно играть, независимо от наличия автотрассы или самих автомобилей «Хот Вилс», потому что в каждом из них есть все необходимо для полноценной игры.

Игрушки имеют достаточно реалистичный дизайн, а также отличаются прочностью, так как многие из них до сих пор выливаются из металла единым слитком, что намного продлевает их жизнь.

Игровые наборы помогают развить креативность ребенка, так как подразумевают преодоление препятствий на разных уровнях игры. Несмотря на тот факт, что игры предназначены для домашних условий, они все же очень динамичны и подвижны, так как ребенок должен двигаться, чтобы манипулировать автомобилем.

Еще один важный момент: производитель тщательно следит за тем, чтобы на детских автомобилях не было легко ломающихся мелких деталей. Поэтому машинками «Хот Вилс» можно начинать играть с любого возраста.

Мега Гараж Хот Вилс

«Хот Вилс», меняющие цвет

Суть задумки в том, что если опустить автомобиль в горячую или холодную воду, они поменяют свой цвет из-за контраста температур. Так же произойдет, если положить машинку в морозилку или же обдуть горячим воздухом из фена.

Такие машинки очень развлекают и забавляют детей, причем не только мальчиков, так как любому ребенку, да и взрослому, будет интересно наблюдать за процессом превращения. Примеры таких машинок «Хот Вилс» на фото внизу.

Хот Вилс меняющие цвета

Кроме того, фирма «Маттель» предлагает широкий ассортимент машинок, меняющих цвет, причем сочетание цветов совершенно разное, например, желтый и фиолетовый, черный и красный, белый и синий или зеленый и желтый. Но это далеко не все возможные сочетания цветов, их намного больше.

Машинки «Хот Вилс», меняющие цвет, можно найти как в официальном каталоге производителя онлайн, так и на разных сайтах детских игрушек. Если покупать в магазине, то на упаковке обязательно будет написано Hot Wheels Color Shifters.

Фирма также выпускает специальные дополнительные игровые наборы под эту серию игрушек, например:

  • Лаборатория «Цветной всплеск»: ребенок сам может проверить, как меняют цвет разные машинки, и провести хорошо время со своими друзьями и родителями катапультируя мини-автомобили на автотрассу, над которой надстроен водопад, а внизу установлено два контейнера для горячей и холодной воды, чтобы сразу проверить реакцию окраски машинок на контрастные температурные условия

Хот Вилс лаборатирия Всплеск

  • Грузовик с контейнером для машинок «Хот Вилс», меняющих цвет, вариант попроще, но не менее увлекательный. К нему прилагается два резервуара, в которые ребенок наливает холодную и горячую воду и поочередно может класть машинки, чтобы те меняли цвет.

Трассы для игры с машинками «Хот Вилс»

Трассы «Хот Вилс» очень популярны у мальчишек и девчонок, кроме того, их яркие цвета и неординарный дизайн сами по себе привлекают внимание детей.

Обычно это достаточно объемные структуры, зачастую двух- или трехэтажные конструкции, с причудливым дизайном и множеством неординарных деталей, и обязательно с причудливыми и неожиданными сюрпризами.

Автотрассы для машинок «Хот Вилс» имеют множество преимуществ:

  • во-первых, рельсы легко скрепляются между собой, позволяя даже детям младшего возраста построить трассу;
  • во-вторых, трасса не разваливается во время игры;
  • в-третьих, качественная подгонка деталей трассы также позволяет машинкам доезжать до конца, не застревая на полпути;
  • в-четвертых, трассу «Хот Вилс» можно собрать несколькими способами, проявив оригинальный подход, насколько позволит фантазия;
  • в-пятых, занимает намного меньше места, чем сама коробка.

Трассы для игры с машинками Хот Вилс

Тематические коллекции машинок «Хот Вилс»

На сайте фирмы «Маттель» можно найти более тридцати серий машинок, начиная с таких знаменитых брендов, как «Дисней» и «Марвел», среди которых такие серии, как: «Бэтман», Looney Tunes, Sponge Bob, Star Wars, Spiderman, «Монстры», «Супер Марио», The Guardians of the Galaxy.

Все эти серии можно разделить на несколько основных направлений по цели и типу игры:

  • Спортивные: специальные коллекции с гоночными машинками.
  • Роботы: коллекция трансформеров и серия роботов.
  • Герои: в этой категории все машинки сделаны в честь супергероев разных фильмов и комиксов, их отличает очень необычный и точный дизайн, отражающий суть каждого героя.
  • Монстры: обширная коллекция из нескольких серий, которая придется по душе любому любителю боевиков и стремительных действий.
  • Ретро: машинки, которые пришли к нам из прошлого, особенно поражает в этой серии количество и качество деталей.
  • Марки автомобилей: широкий выбор марок машин как американского, так европейского или даже японского происхождения.

Хот Вилс супер герои

В данной статье приведено большинство примеров того, какими бывают машинки «Хот Вилс», но это далеко не исчерпывающий список всех тех игрушек, которые производит фирма «Маттель».

Неважно, ребенок вы или взрослый, вы, скорее всего, выросли с этими маленькими машинками Hot Wheels, и для большинства из нас они сделали детство лучше.

Литые машинки Hot Wheels можно рассматривать как игрушки для детей, так и как предметы коллекционирования для людей, которые хотят создать красивую стену из своих любимых машин.

Удивительно или нет, но эти маленькие автомобили Hot Wheels копируются, и хотя тиражируются в основном популярные и редкие автомобили, на рынке есть много поддельных автомобилей.

Фактически, когда вы хотите купить один или несколько автомобилей Hot Wheels, отлитых под давлением, очень важно знать, какая игрушечная машинка поддельная, а какая настоящая.

Короче говоря, самый быстрый способ обнаружить поддельные игрушечные машинки Hot Wheels (литые) — это проверить упаковку и детали на нижней стороне автомобиля. Большинство поддельных игрушечных машинок Hot Wheels имеют недостатки, когда дело доходит до надписей на упаковке, а когда дело доходит до днища машин, поддельные либо не имеют правильных надписей, либо вообще отсутствуют, что автоматически делает подделку. Кусок Hot Wheels.

Шаг 1: настоящая и поддельная упаковка игрушечных машинок Hot Wheels

В качестве первого шага для руководства по обнаружению поддельных автомобилей Hot Wheels мы собираемся взглянуть на упаковочную коробку этих автомобилей.

Мы начинаем руководство с этого шага, потому что, как упоминалось ранее, нам нравится верить, что это лучший способ обнаружить поддельные автомобили Hot Wheels с первого взгляда, просто взглянув на их упаковку.

горячие колеса литья под давлением реальные против подделки

Да, это может показаться чем-то чрезвычайно очевидным, но иногда очевидные недостатки прячутся у всех на виду, и мы просто пропускаем их по ошибке.

Изображение с реальной и поддельной упаковками Hot Wheels выше показывает вам, как производители реплик забыли добавить букву в логотип Hot Wheels.

Фактически, логотип «HotWheels» фальшивого товара пишется как «HotWheel», поэтому в конце слова отсутствует буква «s».

С другой стороны, оригинальная упаковка Hot Wheels имеет полный и идеально написанный логотип, так как он упоминается как «HotWheels», поскольку он должен быть написан.

Реплика против подлинных автомобилей Hot Wheels

Опять же, как бы просто не было обнаружить поддельный автомобиль, убедитесь, что вы дважды проверили логотип HotWheels, который написан на коробке.

На изображении выше показан поддельный автомобиль, который даже не обозначен как Hot Wheels, но дело в том, что, если вы не проверите это внимательно, вас легко обмануть, заставив думать, что вы приобрели настоящую машину Hot Wheels только потому, что логотип выглядит как настоящий, хотя и не настоящий.

Шаг 2: проверьте упаковочную коробку на предмет названия автомобиля на литом автомобиле Hot Wheels.

Переходя ко второму шагу руководства о том, как распознать поддельные литые Hot Wheels, мы остановимся на упаковке, но на этот раз мы хотим углубиться в коробки.

горячие колеса игрушки поддельные против реального

На изображении с аутентичными и репликами игрушечных машинок Hot Wheels выше мы указали, что на фальшивом предмете отсутствует надпись об автомобиле.

Подлинные автомобили Hot Wheels должны иметь информацию о марке автомобиля, названии модели и году выпуска, написанные где-то на коробке.

Фактически, вы можете видеть, как все это упоминается на подлинном изображении: есть зарядное устройство бразильского Dodge 1974 года.

С другой стороны, на реплике автомобиля Hot Wheels нет надписи с указанием года выпуска, марки и названия модели машины, которая находится внутри упаковки.

Шаг 3. Посмотрите, есть ли у вашего автомобиля Hot Wheels какие-либо надписи внизу

Переходя к третьему шагу руководства о том, как обнаружить поддельные автомобили Hot Wheels, мы перевернем автомобили и там мы хотим увидеть, есть ли какие-либо надписи.

Все настоящие автомобили Hot Wheels имеют маркировку на задней стороне, и если вы посмотрите на любую настоящую машину Hot Wheels, вы заметите, что они говорят несколько вещей.

руководство по аутентификации игрушек Hot Wheels

Прежде всего, вы можете наблюдать, как поддельная машина на изображении с настоящими и поддельными автомобилями Hot Wheels выше вообще не имеет надписи, а на реальной машине их довольно много.

На подлинных игрушечных автомобилях Hot Wheels должен быть логотип Hot Wheels, производитель и модель автомобиля, страна производства, год выпуска автомобиля, а также код года, в котором он был изготовлен.

Шаг 4. Убедитесь, что на упаковке вашего автомобиля Hot Wheels указан номер модели в коллекции.

Четвертый шаг руководства о том, как законно проверять автомобили Hot Wheels, мы собираемся вернуться к упаковке автомобилей, и теперь мы собираемся посмотреть, что такое число, которое указывает, какой товар из того, сколько было есть в коллекции.

Чтобы сделать это более понятным, давайте быстро посмотрим на поддельное и реальное изображение Hot Wheels ниже.

руководство по проверке подлинности игрушек Hot Wheels

Глядя на это изображение с реальным изображением Hot Wheels и его копией выше, вы можете увидеть, как подлинный предмет констатирует тот факт, что Ford Galaxie 1965 года в коробке является 10-м из 10-х автомобилей в этой конкретной коллекции.

С другой стороны, вы можете видеть, что упаковка фальшивого автомобиля Hot Wheels ничего этого не говорит, так как на коробке отсутствует номер коллекции.

Шаги, которые мы написали до сих пор, являются лучшими способами аутентификации этого элемента.

Следующие несколько шагов по-прежнему являются надежными признаками подлинности, но относятся к не топовым версиям реплик, доступных для этого элемента. Мы рекомендуем придерживаться описанных выше шагов, чтобы убедиться, что вы не делаете неправильных выводов.

(Кстати, вы видели наше приложение для сравнения цен? Нет необходимости сравнивать продавцов по лучшей цене — мы сделали это за вас.)

Что делать, если в моей машине Hot Wheels есть ошибки?

Есть много подлинных автомобилей Hot Wheels, на которых есть несколько ошибок, и будь то автомобиль поцарапанный, потрескавшийся или вообще не самого лучшего качества, это делает случиться на настоящий А также продукты Hot Wheels.

Мои игрушки Hot Wheels подделка?

На этом изображении показано, как у настоящих автомобилей Hot Wheels есть трещина на крыше — да, это то, что иногда можно увидеть на настоящих продуктах.

Ошибки, подобные описанной выше, случаются время от времени, когда случается нехватка качественного обслуживания от Hot Wheels, но, опять же, вам не придется сталкиваться с этим на многих автомобилях.

На упаковке моей машины есть наклейка сзади. Что это значит?

Не нужно беспокоиться, если на корпусе есть наклейка на китайском или другом языке — это означает, что ваша упаковка Hot Wheels импортирована из-за пределов страны.

настоящие против поддельных автомобилей с горячими колесами

Как я могу обнаружить поддельные автомобили Hot Wheels за 30 секунд?

Вот почему мы собрали это быстрое 30-секундное решение для аутентификации ваших автомобилей Hot Wheels. Ниже приведены 4 основных индикатора, которые могут помочь вам определить, настоящий ли у вас автомобиль Hot Wheels: фальшивый или настоящий.

  1. Проверьте правописание на упаковке и убедитесь, что все буквы написаны правильно.
  2. Найдите на коробке название, марку, модель и год выпуска автомобиля. Большинство фальшивых автомобилей Hot Wheels пропускают этот текст
  3. Осмотрите нижнюю часть машины. Реплики автомобилей Hot Wheels, как правило, вообще не имеют надписей, а если и есть, то часто имеют неправильные.
  4. Проверьте свои автомобили Hot Wheels на предмет номера коллекции и убедитесь, что текст, написанный на коробке вашего автомобиля, совпадает с текстом, упомянутым в официальной коллекции.


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