Как пишется валорант на английском

Valorant
Valorant logo - pink color version.svg
Developer(s) Riot Games
Publisher(s) Riot Games
Director(s)
  • David Nottingham
  • Joe Ziegler
Producer(s)
  • Anna Donlon
  • John Goscicki
Designer(s)
  • Trevor Romleski
  • Salvatore Garozzo
Programmer(s)
  • Paul Chamberlain
  • Dave Heironymus
  • David Straily
Artist(s) Moby Francke
Composer(s) Jesse Harlin[1]
Engine Unreal Engine 4
Platform(s) Windows
Release June 2, 2020
Genre(s)
  • Hero shooter
  • Tactical shooter
Mode(s) Multiplayer

Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games, for Windows.[2] Teased under the codename Project A in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014. Valorant takes inspiration from the Counter-Strike series of tactical shooters, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

Gameplay

Valorant is a team-based first-person tactical hero shooter set in the near future.[3][4][5][6] Players play as one of a set of Agents, characters based on several countries and cultures around the world.[6] In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. Agents have unique abilities, each requiring charges, as well as a unique ultimate ability that requires charging through kills, deaths, orbs, or objectives. Every player starts each round with a «classic» pistol and one or more «signature ability» charges.[4] Other weapons and ability charges can be purchased using an in-game economic system that awards money based on the outcome of the previous round, any kills the player is responsible for, and any objectives completed. The game has an assortment of weapons including secondary guns like sidearms and primary guns like submachine guns, shotguns, machine guns, assault rifles and sniper rifles.[7][8] There are automatic and semi-automatic weapons that each have a unique shooting pattern that has to be controlled by the player to be able to shoot accurately.[8] It currently offers 20 agents to choose from.[2][9] They are Brimstone, Viper, Omen, Cypher, Sova, Sage, Phoenix, Jett, Raze, Breach, Reyna, Killjoy, Skye, Yoru, Astra, KAY/O, Chamber, Neon, Fade and Harbor. The player will get 5 unlocked agents when they create their account, (Brimstone, Sova, Sage, Phoenix and Jett) and will have to unlock the rest of the agents by activating that agent’s contract.

Unrated

In the standard non-ranked mode, the match is played as best of 25 — the first team to win 13 rounds wins the match. The attacking team has a bomb-type device called the Spike. They must deliver and activate the Spike on one of the multiple specified locations (bomb sites). If the attacking team successfully protects the activated Spike for 45 seconds it detonates, destroying everything in a specific area, and they receive a point.[4] If the defending team can deactivate the spike, or the 100-second round timer expires without the attacking team activating the spike, the defending team receives a point.[10] If all the members of a team are eliminated before the spike is activated, or if all members of the defending team are eliminated after the spike is activated, the opposing team earns a point.[4] If both teams win 12 rounds, sudden death occurs, in which the winning team of that round wins the match, differing from overtime for competitive matches. Additionally, if after 4 rounds, a team wishes to forfeit that match, they may request a vote to surrender. If the vote reaches 4 (in contrast to 5 for competitive), the winning team gets all the victory credit for every round needed to bring them to 13, with the forfeiting team receiving losing credit.[11] A team gets only three chances to surrender: once in the first half, once in the pistol round of the second half, and once more in the second half.

Spike Rush

In the Spike Rush mode, the match is played as best of 7 rounds — the first team to win 4 rounds wins the match. Players begin the round with all abilities fully charged except their ultimate, which charges twice as fast as in standard games. All players on the attacking team carry a spike, but only one spike may be activated per round. Guns are randomized in every round and every player begins with the same gun. Ultimate point orbs in the standard game are present, as well as multiple different power-up orbs.[12]

Swiftplay

Swiftplay matches are simply a shortened version of the Unrated game mode. 10 players are split into 2 teams, attackers and defenders. Attackers must plant the spike while the Defenders must stop them. What differs Swiftplay to Unrated is that it is best to 9 rounds — the first team to win 5 rounds wins the match. On round 4, the team’s players switch, as they would do in round 7 in the Unrated game mode. The game’s currency system has no changes from Unrated. Swiftplay is meant as a quick game mode, averaging around 15 minutes per game, as opposed to around 40 minutes for Unrated.

Competitive

Competitive matches are the same as unranked matches with the addition of a win-based ranking system that assigns a rank to each player after 5 games are played. Players are required to reach level 20 before playing this mode.[13] In July 2020, Riot introduced a «win by two» condition for competitive matches, where instead of playing a single sudden death round at 12-12, teams will alternate playing rounds on attack and defense in overtime until a team claims victory by securing a two-match lead. Each overtime round gives players the same amount of money to purchase guns and abilities, as well as approximately half of their ultimate ability charge. After each group of two rounds, players may vote to end the game in a draw, requiring 6 players after the first set, 3 after the second, and thereafter only 1 player to agree to a draw. The competitive ranking system ranges from Iron to Radiant. Every rank except for Radiant has 3 tiers.[14] Radiant is reserved for the top 500 players of a region, and both Immortal and Radiant have a number associated to their rank allowing players to have a metric in which they can compare how they rank up to others at their level.[15]

Premier

Premier is a 5v5 gamemode that allows players a path-to-pro competitive game mode that is aimed towards players that wish to be a professional player. Premier is currently in alpha testing in Brazil. Players will need to create a team of five to compete against other teams in divisions. Each season will last a few weeks and the top teams will be invited to compete in the Division Championship. This gamemode will include a pick-and-ban system for maps unlike all the other gamemodes where the players have to play the map selected by the system.[16]

Deathmatch

The Deathmatch mode was introduced on August 5, 2020.[17] 14 players enter a 9-minute free-for-all match and the first person to reach 40 kills or the player who has the most kills when time is up wins the match. Players spawn in with a random agent as well as full shields, and all abilities are disabled during the match which indulges pure gunplay. Green health packs drop on every kill, which reset the player to maximum health, armor, and give an additional 30 bullets to each of their guns.[18]

Escalation

The Escalation gamemode was introduced on February 17, 2021[19] and is similar to the «gungame» concept found in Counter-Strike and Call of Duty: Black Ops, though it is team-based rather than free-for-all with 5 players on each team. The game will pick a random selection of 12 weapons to move through. As with other gungame versions, a team needs to get a certain number of kills to advance to the next weapon and the weapons get progressively worse as the team moves through them.[20] There are two winning conditions, if one team successfully goes through all 12 levels, or if one team is on a higher level than the opposing team within 10 minutes. Just like Deathmatch, players spawn in as a random agent, unable to use abilities, as the gamemode is set for pure gun fights. Though, abilities like Sova’s shock darts, Raze’s boom bot, and rocket launcher, are abilities that everyone gets to use as a weapon. After a kill, green health packs drop, which replenishes the player’s health, armor, and ammo to its maximum. The gamemode also has auto respawns on, respawning players in random locations around the map.[21]

Replication

The Replication gamemode went live on May 11, 2021.[22] During the agent select, players vote on which agent they would want to play as. At the end of the time, or after everyone has voted, the game randomly selects one of the player’s votes. The entire team will then play as that agent, even if one of the players has not unlocked that agent. It is a best of nine, with the players switching sides after the fourth round. Players can buy guns and shields with a pre-set number of credits. Abilities are pre-bought. Weapons and shields are reset every round.[23]

Snowball Fight

Snowball Fight is a limited-time gamemode that was released on December 15, 2020, and is only available during Christmas season.[24] It is a Team Deathmatch game mode, with 50 kills to win. Abilities are not allowed to be used, and players spawn in as a random agent. The only weapon available is the snowball launcher, which is an instant kill, but slow, and uses a projectile-based arc. There is infinite ammo. Throughout the game a «portal» will spawn, delivering gifts, which each contain a random power up.[25]

Agents

There are a large variety of playable agents available in the game. Agents are divided into 4 roles: Duelists, Sentinels, Initiators, and Controllers. Each agent has a different role which indicates how the agent is usually played.

Duelist

Duelists specialize in attacking and entering a bomb site for the team. Riot’s official definition for duelists is «self-sufficient fraggers.»[26] Duelists mainly create space for their team while entering onto a site, giving their teammates information, and making entering a site easier. Their abilities tend to consist of flashes which blind enemies, and movement-based abilities that allow for them to cover large distances faster than other agents. This type of ability kit allows for duelists to shine best when they are able to catch players off guard and get impact frags. On attack, duelists are most often expected to play forward, leading the attack. They are expected to be in front of everyone to get opening picks on enemies since their abilities often give them a competitive advantage when gunfighting an enemy. On defense, duelists will be holding choke points where enemies try to enter sites. Due to the mobility in their kits, they are able to get a pick and reposition, giving their team a numbers advantage.[27]

Sentinel

Sentinels are the defensive line, which specializes in locking down sites and protecting teammates from enemies. Their abilities mainly consist of static ‘objects’ that are obstacles to the enemies. These objects can give the team valuable information and/or deal damage. On attack, sentinels can use their abilities to cut off certain parts of the map or set up ‘objects’ that can ensure the enemy cannot flank without being noticed. On defense, sentinels can use their abilities to slow enemies from entering a site. This provides valuable time for the sentinels’ team members to come and provide defensive support.[27]

Initiator

Initiators plan out the offensive pushes. Initiators specialize in breaking through defensive enemy positions. Initiators’ abilities can consist of flashes but also abilities that can reveal the location of enemies. This information allows for attackers to know where enemies are and make taking a site easier. On defense, initiators can use their abilities to provide information on where the attackers are going, as well as helping their teammates retake a lost site.[27]

Controller

Controllers specialize in «slicing up dangerous territory to set their team up for success.»[26] They use their abilities to create coverage or clear out areas of space with crowd control. To help their team enter into enemy territory, their abilities consist of some kind of smoke, as well as molotovs, stuns, or flashes. With their smokes, controllers can control sightlines on the map, making it safer to move through the map without getting seen. On offense, controllers can smoke off certain sightlines and use their crowd control on common defensive spots to force enemies into the open. On defense, controllers can smoke and/or use crowd control on entryways to delay or discourage the enemy team from moving forward.[27]

Store

The store is composed of three sections: Featured, Offers, and Night Market. In all three sections, players can buy weapon skins using Valorant Points that change the appearance of their weapon in-game. Valorant Points (VP) is an in-game currency that can only be purchased with real currency within the game client.[28]

Featured

The featured section of the store changes every two weeks. Most of the time, the featured section will have new skin releases (called «bundles») from Riot, giving players a limited opportunity to buy them without having to wait for them to appear in the offers section.[28]

Offers

The offers section of the store gives players the ability to buy four randomly chosen unowned skins and the four skins change every 24 hours.

Night Market

Night Market is a periodic store that drops at random times in each Act of the game. The Night Market includes 6 random weapon skins at randomly discounted prices which is unique to every player. Players only receive one set of offers and the offer will last until the Night Market ends.

Development

Valorant was developed and published by Riot Games, the studio behind League of Legends.[29][6] Development started in 2014, within their research and development division.[3] Joe Ziegler, Valorant‘s game director, is credited with the initial idea of Valorant while formulating potential games with other Riot developers.[3] David Nottingham is the creative director for Valorant.[3] Trevor Romleski, former League of Legends‘s designer and Salvatore Garozzo, former professional player and map designer for Counter-Strike: Global Offensive are game designers for Valorant.[30] Moby Francke, former Valve developer, who has been art and character designer for Half-Life 2 and Team Fortress 2, is the art director.[31][32]

Valorant was developed with two main focuses: making tactical shooters and e-sports more accessible to new players, and creating a game that would attract a large competitive scene, while solving many of the points of criticism voiced by professional players from games in the genre.[33][34][35] Games aimed at large, active communities and player bases, typically free-to-play games like Fortnite or Riot’s own League of Legends, tend to put an emphasis on a wider array of system performance improvements and game stability rather than newer technologies or graphics as a way of making sure they’re as accessible as possible. In interviews leading up to the game’s launch, game director Joe Ziegler and producer Anna Donlon said that Valorant was made for people playing their first tactical shooter just as much as it was for professional players, and that accessibility of the game was a large priority.[34]

Riot chose to develop Valorant using Unreal Engine 4, which the development team said would allow it to focus on gameplay and optimizations rather than spending time on core systems.[36][37] To meet the goal of a lower performance barrier so more people could play Valorant, the team set notably low minimum and recommended hardware requirements for the game. To reach 30 frames per second on these small requirements, the game’s engineering team, led by Marcus Reid, who previously worked on Gears of War 4, had to make several modifications to the engine. These modifications included editing the renderer using the engine’s mobile rendering path as base, or reworking the game’s lighting systems to fit the static lighting that tactical shooters often require, as to not interfere with gameplay.[36] Unreal’s modern underpinnings also helped to solve many of the issues that Riot set out to solve from other games in the genre, and additional modifications helped to meet the game’s other goal of creating a suitable competitive environment, including optimizing server performance by disabling character animations in non-combat situations and removing unnecessary evaluations in the hit registration process.[38][34][36] During development, Riot Games made promises to work towards a ping of less than 35 milliseconds for at least 70% of the game’s players.[39] To accomplish this, Riot promised 128-tick servers in or near most major cities in the world, as well as working with internet service providers to set up dedicated connections to those servers.[39] Due to the increase in internet traffic during the COVID-19 pandemic, Riot has had trouble optimizing connections and ping to their promised levels.[40]

Release

Valorant was teased under a tentative title Project A in October 2019.[41] It was announced on March 1, 2020, with a gameplay video on YouTube called «The Round».[6][42][43] The closed beta of the game was launched on April 7, 2020.[41] For a chance to obtain a beta access key, players were required to sign up for accounts with both Riot Games and the streaming platform Twitch and watch related streams.[44] This beta ended on May 28, 2020, with the game being fully released on June 2, 2020.[45]

Reception

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Valorant has been compared to Valve’s Counter-Strike: Global Offensive, with both games having two teams of five attempting to plant a bomb,[5] and Blizzard Entertainment’s class-based shooter Overwatch, as both games have multiple classes and characters catering to various playstyles.[51]

Austen Goslin of Polygon praised the beta of Valorant describing it as refined and «one of the most fun tactical shooters I’ve played».[3] On the first day of its beta launch, Valorant amassed the second most concurrent viewers for any game ever on Twitch, with 1.73 million viewers tuning in across dozens of streams. Only another title from Riot Games, League of Legends, has had more concurrent viewers, when 1.74 million watched the 2019 World Championship final.[52]

Valorant has received criticism for its toxic, male-dominated voice communication system. Emily Rand of ESPN talked about her negative experience playing on teams using the voice communication function as a female. Rand «flat-out [refuses] to use it at all» when she isn’t playing with her friends.[53] Jordon Oloman of The Guardian explains how «the bad apples among Valorants players expect an absurd level of perfection, and the resultant voice-chat criticism is hardly constructive.»[54]

Valorant was nominated for Best Esports Game, Best Multiplayer and Best Community Support at The Game Awards 2020.[55] It won the Best Esports Game at The Game Awards 2022.

Anti-cheat software

The game has been criticized for its anti-cheat software, Vanguard, as it was revealed to run on a kernel driver, which allows access to the computer system.[56] OSNews expressed concern that Riot Games and its owner, Chinese technology conglomerate Tencent, could spy on players and that the kernel driver could be potentially exploited by third parties.[56] However, Riot Games stated that the driver does not send any information back to them, and launched a bug bounty program to offer rewards for reports that demonstrate vulnerabilities with the software.[57][58] The bounty will reward white hat hackers between $25,000 to $100,000 for reports on its vulnerabilities, with the pay being based on the severity of the exploit.[59] Gameplay bugs do not qualify for this bounty.[59]

Valorant will not run on Windows 11 if the system does not have a Trusted Platform Module (TPM) 2.0 compliant cryptoprocessor and UEFI secure boot enabled, as mandated by Microsoft’s minimum system requirements for the operating system.[60]

Esports

Valorant has become active within esports. Riot Games decided to create the first tournament called «First Strike» to establish a foundation for an esports scene to be created with the game.[61]

In November 2020, Riot Games announced the tournament series called Valorant Champions Tour (VCT) which is a year-long competition consisting of three levels:

  • Valorant Challengers — regional competitions which are qualifiers for Masters
  • Valorant Masters — international competitions in mid-season, divided into many stages
  • Valorant Champions — the world championship of the year

Teams will qualify directly for Champions via top places in Circuit Point Standings of their region, based on results of Challengers and Masters. Teams who are at middle places in Circuit Point Standings will have one more chance to qualify for Champions by winning the Last Chance Qualifiers (North America, EMEA, South America, Asia Pacific).

Riot Games announced a new franchising format starting in 2023 which will be split into 3 international regions — Americas, EMEA and Pacific with Valorant International League for each region.[62] These leagues with partner teams will replace the Challengers to qualify for Masters and Champions competitions. Challengers will be downgrade as lower tier competions for small regions. Non-partner teams must compete at Challengers to qualify for Ascension — promotion events for International League in next year, before compete with partner teams of franchised system to qualify for Masters and Champions.

Mobile spin-off

On June 2, 2021, Riot Games announced its plans to develop a mobile version of Valorant, which would reportedly be the first step it intends to take to expand the game’s universe. The announcement was made in commemoration of the game’s first year, by which point it had reached over 14 million monthly active players since its launch.[63]

References

  1. ^ «End of Year: Audio Discipline». Riot Games. Retrieved January 15, 2021.
  2. ^ a b «VALORANT: Riot Games’ competitive 5v5 character-based tactical shooter». playvalorant.com. Retrieved January 6, 2021.
  3. ^ a b c d e Goslin, Austen (March 2, 2020). «Valorant: How Riot finally made something new». Polygon. Vox Media. Retrieved April 14, 2020.
  4. ^ a b c d Goslin, Austen (March 2, 2020). «Valorant: Everything we know about Riot Games’ new shooter». Polygon. Vox Media. Retrieved April 14, 2020.
  5. ^ a b Goslin, Austen (March 2, 2020). «Riot’s Valorant mashes up Rainbow Six with CS:GO for a speedy new tactical shooter». Polygon. Vox Media. Retrieved April 14, 2020.
  6. ^ a b c d Kim, Matt (March 2, 2020). «New Riot Shooter, Valorant Announced: Screenshots, Release Window, PC Specs». IGN. Ziff Davis. Retrieved April 14, 2020.
  7. ^ Geddes, George; Heath, Jerome (April 9, 2020). «All weapons in Valorant». Dot Esports. Gamurs. Retrieved April 15, 2020.
  8. ^ a b Toms, Ollie (April 7, 2020). «Valorant weapons guide: all stats and recoil patterns». Rock, Paper, Shotgun. Gamer Network. Retrieved April 15, 2020.
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  11. ^ «How to surrender in Valorant». Shacknews. Retrieved November 5, 2020.
  12. ^ Klimentov, Mikhail. «New ‘Valorant’ mode, Spike Rush, is just okay. Reyna is the real change». Washington Post. Retrieved July 21, 2020.
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  14. ^ «VALORANT Patch Notes 3.05». playvalorant.com. Retrieved November 2, 2021.
  15. ^ «How Valorant Ranking System Works – Rankings Explained». Alphr. Retrieved July 20, 2021.
  16. ^ Geddes, George (October 26, 2022). «Riot gears up to launch alpha of new competitive VALORANT game mode». Dot Esports. Retrieved October 28, 2022.
  17. ^ «VALORANT Patch Notes 1.05». playvalorant.com. Retrieved August 7, 2020.
  18. ^ «VALORANT Patch Notes 1.10». playvalorant.com. Retrieved February 18, 2021.
  19. ^ «VALORANT Patch Notes 2.03». playvalorant.com. Retrieved November 2, 2021.
  20. ^ Goslin, Austen (February 16, 2021). «Valorant is getting its own version of Call of Duty’s Gun Game». Polygon. Vox Media. Retrieved March 4, 2021.
  21. ^ «NEW VALORANT MODE: ESCALATION». playvalorant.com. Retrieved March 1, 2021.
  22. ^ «VALORANT Patch Notes 2.09». playvalorant.com. Retrieved November 2, 2021.
  23. ^ «NEW VALORANT MODE: REPLICATION». playvalorant.com. Retrieved November 2, 2021.
  24. ^ Kelly, Michael (December 13, 2021). «Snowball Fight returns to VALORANT». Dot Esports. Retrieved May 12, 2022.
  25. ^ «VALORANT Patch Notes 1.14». playvalorant.com. Retrieved November 2, 2021.
  26. ^ a b Heath, Jerome (August 2, 2021). «All VALORANT classes, Explained». Dot Esports. Retrieved September 29, 2021.
  27. ^ a b c d «VALORANT: Riot Games’ competitive 5v5 character-based tactical shooter». playvalorant.com.
  28. ^ a b «VALORANT Store and Cosmetic Content». playvalorant.com. Retrieved October 1, 2021.
  29. ^ Browne, Ryan (March 2, 2020). «The company behind ‘League of Legends’ is taking on Activision Blizzard with a new shooter game». CNBC. NBCUniversal. Retrieved April 14, 2020.
  30. ^ Rubio, Minna (April 21, 2020). «Valorant devs explain how they balance abilities and tactical gameplay». Daily Esports. Retrieved April 22, 2020.
  31. ^ Pack, Takyun; Jang, David (March 2, 2020). «[Valorant] Interview with the developers — Part 1: «If we didn’t think it’ll succeed, we wouldn’t have even developed it.»«. InvenGlobal. Inven Communications. Retrieved April 22, 2020.
  32. ^ Petitte, Omri (February 13, 2013). «Valve lays off several employees in hardware, mobile teams [Updated]». PC Gamer. Retrieved April 22, 2020.
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  34. ^ a b c «Interview with Riot: Valorant Q&A — YouTube». www.youtube.com. Archived from the original on November 9, 2021. Retrieved January 2, 2021.
  35. ^ Statt, Nick (April 8, 2020). «Riot’s Valorant isn’t even out yet, but it’s already looking like an esports sensation». The Verge. Retrieved January 2, 2021.
  36. ^ a b c Reid, Marcus (June 17, 2020). «VALORANT’s foundation is Unreal Engine». Unreal Engine. Retrieved June 18, 2020.
  37. ^ @UnrealEngine (June 18, 2020). «The tech behind the hit tactical shooter: @RiotGames Principal Software Engineer, Marcus Reid, talks about @PlayVALORANT and how the team utilized #UE4 for lightning-fast multiplayer gameplay and performance. Join us at 2PM EDT for Inside Unreal: twitch.tv/unrealengine» (Tweet) – via Twitter.
  38. ^ «Shipping amid COVID-19 // Dev Diaries — VALORANT — YouTube». www.youtube.com. Archived from the original on November 9, 2021. Retrieved January 2, 2021.
  39. ^ a b Davison, Ethan (April 14, 2020). «Valorant’s super-fast servers are attracting streamers and pros in droves. Here’s why». Washington Post. Retrieved July 21, 2020.
  40. ^ Wilde, Tyler (May 6, 2020). «Riot confirms that increased internet usage due to COVID-19 is affecting pings». PC Gamer. Future US. Retrieved July 21, 2020.
  41. ^ a b Webster, Andrew (March 30, 2020). «Riot’s shooter Valorant goes into beta on April 7th». The Verge. Vox Media. Retrieved April 14, 2020.
  42. ^ Jones, Alistair (March 2, 2020). «Riot’s Next Game is Valorant, A First-Person Shooter». Kotaku. G/O Media. Retrieved April 14, 2020.
  43. ^ Cropley, Stephen (March 2, 2020). «Valorant’s first eight agents & abilities revealed». VPEsports. Archived from the original on June 7, 2020. Retrieved April 14, 2020.
  44. ^ Rad, Chloi (May 29, 2020). «How To Get A Valorant Beta Key Before Beta Ends [Update]». GameSpot. Retrieved July 3, 2020.
  45. ^ Erzberger, Tyler (May 21, 2020). «Riot Games announces June 2 release date for VALORANT». ESPN. Retrieved May 21, 2020.
  46. ^ «Valorant«. Metacritic. Fandom, Inc. Retrieved February 15, 2021.
  47. ^ Campbell, Kyle (June 6, 2020). «Valorant Review». IGN. Retrieved July 9, 2020.
  48. ^ Higham, Michael (June 16, 2020). «Valorant Review — A Valiant Effort». GameSpot. Retrieved July 9, 2020.
  49. ^ Oloman, Jordan (June 20, 2020). «Valorant review – mind games and strategy meet competitive shooting». The Guardian. Retrieved July 9, 2020.
  50. ^ Tack, Daniel (June 10, 2020). «Valorant». Game Informer. Retrieved July 9, 2020.
  51. ^ Machkovech, Sam (April 8, 2020). «Valorant closed beta: The tactical hero shooter I never knew I wanted». Ars Technica. Condé Nast. Retrieved April 13, 2020.
  52. ^ «VALORANT draws near-record 1.73 million viewers on Twitch». ESPN. April 8, 2020. Retrieved May 18, 2020.
  53. ^ «What we thought of VALORANT’s beta». ESPN. May 28, 2020. Retrieved September 27, 2021.
  54. ^ Oloman, Jordan (June 20, 2020). «Valorant review – mind games and strategy meet competitive shooting». The Guardian.
  55. ^ Tassi, Paul (December 11, 2020). «Here’s The Game Awards 2020 Winners List With A Near-Total ‘Last Of Us’ Sweep». Forbes.
  56. ^ a b Pearson, Ryan (April 16, 2020). «Riot Games’ Free-to-Play FPS Valorant Criticized for Kernel-Based Anti-Cheat Software, Riot Denies Spying». Niche Gamer. Retrieved April 23, 2020.
  57. ^ Orland, Kyle (April 14, 2020). «Ring 0 of fire: Does Riot Games’ new anti-cheat measure go too far?». Ars Technica. Condé Nast. Retrieved April 24, 2020.
  58. ^ Orland, Kyle (April 20, 2020). «Riot addresses «kernel-level driver» concerns with expanded bug bounties». Ars Technica. Condé Nast. Retrieved April 24, 2020.
  59. ^ a b «HackerOne». HackerOne. Retrieved October 2, 2022.
  60. ^ Stanton, Rich (September 7, 2021). «Valorant leads the charge on enforcing Windows TPM to perma-ban cheaters’ hardware». PC Gamer. Retrieved November 18, 2021.
  61. ^ «Announcing VALORANT First Strike». playvalorant.com. Retrieved March 1, 2021.
  62. ^ Daniels, Tom (August 16, 2022). «VALORANT Champions Tour unveils Challengers ecosystem, introduces annual VCT expansion and promotion system». Esportsinsider. Retrieved September 14, 2022.
  63. ^ Stubbs, Mike (June 2, 2021). «‘Valorant Mobile’ Game Announced As PC Version Hits 14 Million Monthly Players». Forbes. Retrieved June 4, 2021.

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  • Official website


 

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VALORANT is a free-to-play first-person tactical shooter video game being developed and published by Riot Games.

It was announced on October 15, 2019 under the codename «Project A», until it was officially revealed as VALORANT on March 2, 2020. It was officially released on June 2nd, 2020 for PC.

By the time VALORANT reached its first anniversary, the game had 14 million active monthly players and Riot announced the game would soon be coming to mobile platforms, with console platforms also being explored but not as high a priority. There are no plans to enable cross-play between PC and mobile[1][2].

Story

Ignition, VALORANT’s theme tune.

VALORANT takes place on a version of Earth in the near future following an event known as First Light. This event spans the entire globe, leading to big transformations to life, technology, and how governments operate. However, select people across the globe start to gain abilities stemming from this massive event. These gifted individuals are called Radiants.

In response to First Light, a shadow organization founds the VALORANT Protocol, which pulls together agents from all over the world. These Agents consist of Radiants and other individuals equipped with Radiant technology. Due to the backstories of these characters, the VALORANT team features interesting dynamics as the individuals not only sometimes know each other, but they also come from a wide spectrum of backgrounds ranging from crime to the military.

Gameplay

VALORANT is a competitive tactical shooter from the first-person perspective. It takes place on a near-future Earth and features a cast of characters known as agents, each of which have their own unique set of abilities to create tactical opportunities.

Ten players are divided into two teams, Attackers and Defenders, with the goal of winning the most rounds. In order to win a round, a team must eliminate the opposing team or complete their team-specific spike objective. First team who reaches 13 rounds, wins the game. The game starts in a lobby, where players have to lock in their Agent. The lobby lasts for 80 seconds or until everyone has locked in their Agent. Only one of each Agent can be selected on each team and players cannot see which Agent has been picked on the opposing team until the first Buy Phase. The Buy Phase occurs before each round and lasts for 30 seconds. During Buy Phase, most areas of the map are inaccessible and the two teams cannot meet each other. Therefore, Attackers cannot enter sites and are only limited to areas near their spawn zone, while the Defenders can move freely between sites, but not further than that. Players are also allowed to buy weapons, shields, and abilities during this phase.

Agents

Agents are composed of individuals with hypernatural abilities known as Radiants and radianite technology users. Each have their own Signature Ability and an Ultimate Ability used to create and allow tactical opportunities. Riot Games had stated they planned on launching VALORANT with 12 agents and aim to release a new one every act, so long as that act doesn’t contain other major content releases such as new maps.

Weapons

Players are able to utilize a range of different weapons, each with their own attributes to cater to specific playstyles, with corresponding strengths and weaknesses. Weapons can be bought during the Buy Phase using creds, bought for teammates or can be picked up when dropped by dead players. They are divided into the following categories:

  • Sidearms
  • SMGs
  • Rifles
  • Shotguns
  • Machine Guns
  • Sniper Rifles
  • Melee

Abilities

Unlike Weapons, abilities persist after death and between rounds of the same half. Most agents have two Basic Abilities (although some may have one or three), charges of which is usually purchased between rounds but persist until used. They also have one Signature Ability (although some may have two) & one Ultimate Ability each. Signature Ability are generally free and/or restock every round or every 2 kills. Ultimate Ability can be utilized once 6, 7, or 8 ultimate points (depending on the agent) are obtained by kills, spike plants, ultimate orbs, etc.

Technical Features

  • 128-tick servers.
  • At least 30 frames per second on most computers with minimal specifications and 60 to 144 FPS on modern gaming rigs.
  • A global spread of datacenters aimed at <35ms for players in major cities around the world
  • A well developed netcode.
  • Anti-cheat service on launch day.

Development

The project was conceived in early 2013 within a small R&D team of designers at Riot Games, who were looking to innovate genres with closed legacy loops into live service games. Tactical shooters are challenging and competitive, with a history over competitive integrity. These ideas became core to the project, and the game was developed alongside anti-cheat measures.[3]

«Project A» Announcement

VALORANT was announced with the codename «Project A» on October 15, 2019 through Riot Games’ 10th Anniversary edition of their «Riot Pls» blog, which celebrated 10 years since the release of their multiplayer online battle arena video game League of Legends. In an announcement video, Anna «SuperCakes» Donlon, the executive producer, describes the game as a «character-based tactical shooter» which focuses on competitive aspects and includes precise gunplay. She also states that the game takes place on a «beautiful, near-future Earth» and features a «lethal cast of characters, each with their own unique abilities».

Riot further explains that the game will stay true to the high-consequential gameplay of other competitive tactical shooters with the addition of unique character abilities that create and open tactical opportunities. Riot emphasized their attention on solving technical issues commonly found in other competitive shooters, focusing on improving global infrastructure and netcode to create lower server ping and fight against peeker’s advantage. An anti-cheat system is also at the forefront of the game’s development.

The reception of the announcement video were generally positive, many people have drawn comparisons of Project A with other competitive shooters such as Valve Corporation’s Counter-Strike: Global Offensive and Blizzard Entertainment’s Overwatch. Greg «Ghostwalker» Street, Riot Games’ vice president of IP and Entertainment, responded to the Overwatch comparisons on Twitter, saying «While we are honored by comparisons between Riot’s Project A and Overwatch, the two aren’t really in the same genre. Project A is a tactical shooter. Lethality is high and you don’t respawn. Map control and gunplay are key. The abilities are more about utility.»[4]

Official Reveal

On March 2, 2020, Riot Games officially revealed the title: VALORANT . They announced the game will be free-to-play with a Summer 2020 release window. In addition to revealing the game’s title, Riot Games created official social media accounts for VALORANT , its own website, and details on the gameplay.

Closed Beta

Main article: Closed Beta

VALORANT held a closed beta on April 7–May 28, initially in the following regions and countries: Europe, Canada, United States, Türkiye, Russia, and CIS countries. Through Twitch drops, select streamers were granted access, while other players were randomly selected for access.

System Requirements

Minimum (30 FPS) Recommended (60 FPS) High-end (144+ FPS)
OS Windows 7/8/10 64-bit Windows 7/8/10 64 bit Windows 7/8/10 64 bit
CPU Intel Core 2 Duo E8400 (Intel)
Athlon 200GE (AMD)
Intel i3-4150 (Intel)
Ryzen 3 1200 (AMD)
Intel i5-9400F 2.90GHz (Intel)
Ryzen 5 2600X (AMD)
GPU Intel HD 4000
Radeon R5 200
GeForce GT 730
Radeon R7 240
GTX 1050 Ti
Radeon R7 370
RAM 4 GB 4 GB 4 GB
VRAM 1 GB 1 GB 1 GB

Servers

The following are the regional servers that are used to play VALORANT . Only accounts that are registered in that region or mapped region can play in that specific region’s server. Players cannot change servers.[5][6][7][8]

Server Region / Name Abbreviation Hosted Location(s) Mapped region(s)
North America NA (NA1)
  • 8 USA servers
  • 1 California, USA
  • 1 Illinois, USA
Europe EU
  • Warszawa
MENA
Türkiye TR
Southeast Asia SEA
  • Singapore
  • Malaysia
AP (Shard)
South Asia SA
  • Mumbai
AP (Shard)
South Korea KR
  • Seoul, South Korea
Japan JP
  • Tokyo, Japan
Oceania OCE
  • Sydney, Australia
  • New Zealand
CIS Countries +Ukraine CIS
  • Frankfurt, Germany
Latin America (LATAM) LAS, LAN
South America SA

Trivia

  • In China to prevent gaming addictions (which is required for games in China), if you play over 3 hours your in-game income will be reduced by 50%.

Media

Gallery

Closed Beta Promo

Closed Beta Promo

Phoenix and Jett Promo

Phoenix and Jett Promo

Phoenix and Jett Promo 2

Phoenix and Jett Promo 2

Phoenix Promo Image

Phoenix Promo

Jett Promo

Jett Promo

Jett Promo Image

Jett Promo 2

Jett Promo Image 2

Jett Promo 3

Viper Promo Image

Viper Promo

Agent Lineup

Agents Line-Up

Videos

The Round - Valorant Gameplay Preview

The Round — Valorant Gameplay Preview

Project A Riot’s Tactical FPS Announcement Riot Pls 10th Anniversary Edition — League of Legends

Welcome to the team Dev Diaries - VALORANT

Welcome to the team Dev Diaries — VALORANT

Closed Beta begins in EU NA VALORANT

Closed Beta begins in EU NA VALORANT

Shipping amid COVID-19 Dev Diaries - VALORANT

Shipping amid COVID-19 Dev Diaries — VALORANT

Netcode & 128-Servers Dev Diaries - VALORANT

Netcode & 128-Servers Dev Diaries — VALORANT

To design a tactical shooter Dev Diaries - VALORANT

To design a tactical shooter Dev Diaries — VALORANT

Welcoming Korea, Latin America, and Brazil to Closed Beta Dev Diaries - VALORANT

Welcoming Korea, Latin America, and Brazil to Closed Beta Dev Diaries — VALORANT

Important news on VALORANT’s launch date

Important news on VALORANT’s launch date

References

  1. https://www.polygon.com/22463914/valorant-monthly-player-count-masters-reykjavik-concurrent-viewers
  2. https://www.polygon.com/22463495/valorant-mobile-consoles-cross-play-riot-games-iphone
  3. Early Development
  4. https://www.digitaltrends.com/gaming/riot-games-working-on-shooter-project-a/
  5. https://playvalorant.com/en-us/news/dev/05-are-we-ready-for-launch/
  6. https://playvalorant.com/ru-ru/news/announcements/ping-in-valorant-during-beta/
  7. https://twitter.com/PlayVALORANT/status/1267591759397359618
  8. https://twitter.com/PlayVALORANT/status/1267410566873669632

Valoran is the northern continent of Runeterra. Valoran is connected to the now Shuriman Continent through a small artificial land bridge where modern day Piltover and Zaun are located, which was once the center location of the continent before the event that shattered the continent into two. While the most well-known regions of the continent are Demacia Crest icon.png Demacia, Noxus Crest icon.png Noxus and Freljord Crest icon.png Freljord, there are also hundreds of smaller states and nations that are not part of them.[1] Almost all nations and factions of present-day Runeterra are based on Valoran.

History

Ryze VU Header.png

The Three Sisters

In an ancient primordial world long before advanced civilizations, the Three Sisters (Avarosa, Serylda and Lissandra Lissandra) were born. Each sought to harness the powers at war, and each paid a terrible price with one of their senses. After losing her sight to the primal god Volibear Volibear, Lissandra chose instead to walk in dreams. As she navigated the fitful visions of those around her, she realized only she could see the darkness below for what it was: the lingering abyss of the Void Crest icon.png [[Void|]] promised not only an ending, but infinity. It was death, both dangerous and full of potential. Unknown to her sisters, Lissandra struck a deal on their behalf with the god-like entities she had communed with — the Watchers would grant them near-immortality in exchange for preparing Runeterra for the coming of the Void.

The three sisters and their most powerful followers were named Iceborn. Those with this ability to withstand the worst of the numbing frost would be spared until the very end.

However, as her sisters grew restless while the Void did not care for platitudes, Lissandra failed to prevent it from erupting into the mortal world in the far north, and with it, Lissandra’s hidden allegiance to the Watchers became undeniable. In time, Avarosa grew tired of their servitude and united the Iceborn, rallying them against their masters. The final stand against the Watchers took place on the bridge crossing the Howling Abyss. In that moment, Lissandra sacrificed her sisters and the allies they had gathered, entombing the Watchers beneath a glacial barrier of True Ice that could never be melted, in order to prevent the world from being consumed.

Lissandra soon discovered that even this elemental power was not enough. The monstrous beings she had frozen were merely slumbering, slowly tainting the True Ice around them into something darker. Now, they wandered through Lissandra’s dreams as easily as she had theirs, and always she would wake, terrified, professing her loyalty to the chilling eternity they promised.

Lissandra in the Howling Abyss

Ever the survivor, she gathered her remaining followers to venerate her and her departed sisters and gathered as much resources as they could to seal the Watchers. Lissandra and the first among her Freljord Frostguard.png Frostguard did everything in their power to rewrite history, seizing all records of what had truly happened though they never fully succeeded.

The Great Darkin War

When the light of Shurima Crest icon.png Shurima finally left the world, many of the immortal Ascended found themselves lost. With no emperor to lead them, these “Darkin” eventually fell to warring among their own kind — and the peoples of Runeterra were caught in the middle. The ceaseless warring and the horrors they witnessed slowly took their toll, leading them to fight over who was worthy of taking over the world that forgot them. This started the War of the Sunborn, known better to the world as the Darkin War. After many years of their reign and continuous wars, the Darkin were finally destroyed or sealed inside their own weapons, but not without leaving the world in ruin.

The Iron Revenant

By tricking a coven of sorcerers in his service and making them bind his spirit-form in dark metal plates wrought in the likeness of his old armor armor, the brutal warlord Sahn-Uzal was brought back from the dead as Mordekaiser Mordekaiser and thus began his second conquest of the mortal realm. As before, his ambitions were great, only now empowered by necromantic sorcery he could never have previously imagined. From the fearful, dissipating souls of the sorcerers, Mordekaiser forged a weapon fit for an emperor of death — his brutal mace, Nightfall Nightfall — and seized control of the army they had raised.

To his foes, it seemed he cared only for massacre and destruction. Entire generations perished under his relentless campaigns.

However, there was far more to Mordekaiser’s plan. He raised the Immortal Bastion at the center of his empire; while most assumed it was merely a seat of power, some came to know the secrets it held. Mordekaiser hungered for all the forbidden knowledge of spirits and death, and a true understanding of the realm… or realms… beyond.

Such tyranny could only bring him enemies. The Iron Revenant was defeated, surprisingly, by an alliance of the Noxii tribes, and betrayal betrayal from within his own inner circle. This hidden cabal managed to sever the anchors of his soul from his armor, and sealed the empty iron shell away in a secret place.

And so, Mordekaiser was cast out of the material realm. However, unbeknownst to anyone, he had planned for this — indeed, it was a pivotal part of his design. Domination and deceit had carried him far, but he knew that a destiny far grander than the Hall of Bones awaited him.

There, in the once empty wasteland, all those who had died under his latest reign were waiting. Perverted by dark sorcery, their spirits would never fade. The strongest became his devout, eternal army, bound to his will… but even the weak were given purpose.

From the subtle matter of their souls, Mordekaiser would forge a new empire. They would be the building blocks and mortar of his Afterworld.

The Rune Wars

Centuries later, magical artifacts called ‘World Runes’ have been rediscovered after the destruction of the Blessed Isles. Over the following decades after such event, knowledge of the Runes began to spread as more were unearthed. The world’s brightest minds studied the ancient glyphs, attempting to determine the powers they possessed. Few could even begin to understand the importance of their origins, or the sheer power held within them. Some surmised that the Runes were integral to the creation of Runeterra itself. The first use of these mysterious artifacts proved catastrophic, as they reshaped the landscape of entire nations. Mistrust quickly grew as those who knew of the Runes imagined such “Makers’ Might” being used as a weapon. Conflicts later related to these magical artifacts were known as the «Rune Wars.»

Open warfare raged across Runeterra. The first horrors of the Rune Wars sparked fear and aggression among those who now realized the power at their command. Ryze Ryze and his master, Tyrus, have sought out to lock away every World Rune beyond the reach of man for the protection of Runeterra. Some complied with their pleas, others dismissed them due to their newfound powers and influence. After an incident with Tyrus, Ryze continued his journey alone in gathering all Runic artifacts so as to prevent another Rune War from starting and possibly destroying the world.

The world seemed to be on the verge of destruction. Many people fled to the petricite forest to the west of the continent where the trees are rumored to be capable of dampening magic, while the Noxii tribes all hid inside the Immortal Bastion. Finally, after devastating casualties all over the world, the Wars ended.

Birth of the nations

New nations started rising. Some built on top of the ashes of the old ones, while others were founded by refugees of the wars.

As the Noxii tribes re-emerged from the Immortal Bastion, they became one and called themselves Noxus Crest icon.png Noxus. Noxian capital, Noxus Prime, built on top of the derelict Immortal Bastion. This point marks the beginning of the Noxian calendar.

In the west, the young nation of Demacia Crest icon.png Demacia was founded by the great champion Orlon.

Locations

Runeterra terrain tile B1.jpgRuneterra terrain tile B2.jpgRuneterra terrain tile B3.jpgRuneterra terrain tile B4.jpgRuneterra terrain tile B5.jpgRuneterra terrain tile B6.jpg
Runeterra terrain tile C1.jpgRuneterra terrain tile C2.jpgRuneterra terrain tile C3.jpgRuneterra terrain tile C4.jpgRuneterra terrain tile C5.jpgRuneterra terrain tile C6.jpg
Runeterra terrain tile D1.jpgRuneterra terrain tile D2.jpgRuneterra terrain tile D3.jpgRuneterra terrain tile D4.jpgRuneterra terrain tile D5.jpgRuneterra terrain tile D6.jpg
Runeterra terrain tile E1.jpgRuneterra terrain tile E2.jpgRuneterra terrain tile E3.jpgRuneterra terrain tile E4.jpgRuneterra terrain tile E5.jpgRuneterra terrain tile E6.jpg
Map of Valoran

There are many regions and settlements on Valoran. Currently known are:

North Valoran Freljord Crest icon.png Freljord · Void Crest icon.png Void Valoran.jpg
East Valoran Noxus Crest icon.png Noxus
South Valoran Holdrum · Pilt River · Piltover Crest icon.png Piltover · Stonewall · Zaun Crest icon.png Zaun
West Valoran Demacia Crest icon.png Demacia · Gates of Mourning · Kalstead · Palclyff
Central Valoran Alderburg · Arbormark · Argent Mountains · Boleham · Gray Claws · Nockmirch · Old Bargate · Rijenland · Silent Forest · Skaggorn · Tokogol

Trivia

Media

Exploring_Runeterra_dev_diary_-_League_of_Legends

Related Videos

Runeterra Awaits Interactive Map — League Of Legends

Ryze Call of Power Cinematic — League of Legends

Book of Thresholds Yuumi Champion Teaser — League of Legends

Runeterra crests old

Old Runeterra Crests

Runeterra Map old

Map of Runeterra (old)

Freljord Map old

Map of the Freljord (old)

Runeterra Medarda map

Runeterra Biome map concept 01

Runeterra Biome Map Concept 1

Runeterra Biome map concept 02

Runeterra Biome Map Concept 2

Runeterra map concept 01

Runeterra map concept 02

Runeterra map concept 03

Runeterra map concept 04

Runeterra map concept 05

Bandle City Book Of Thresholds 03

Runeterra in The Book of Thresholds 1

Bandle City Book Of Thresholds 04

Runeterra in The Book of Thresholds 2

Bandle City Book Of Thresholds 05

Runeterra in The Book of Thresholds 3

See also

  • Official Map of Runeterra
  • Runeterra Universe Page

References

  1. Scathlocke on Valoran’s regions
  2. Valoran’s size compared to Shurima’s
Mentioned Species

These species were only mentioned, but were never elaborated on.
Carnotaun ·
Cougar ·
Croxagor ·
Devilfish ·
Grelmorn ·
Lippertick Apple ·
Mewlark  ·
Razorhide ·
Rhoksha ·
Salamander Dew ·
Unnamed Species

Species Alterations

These alterations are characteristics that multiple different species can have.
Chemical Alteration ·
Cyborg ·
Iceborn ·
Magical Alteration ·
Magicborn ·
Spiritualist ·
Void Touched

Valoran is the northern continent of Runeterra. Valoran is connected to the now Shuriman Continent through a small artificial land bridge where modern day Piltover and Zaun are located, which was once the center location of the continent before the event that shattered the continent into two. While the most well-known regions of the continent are Demacia Crest icon.png Demacia, Noxus Crest icon.png Noxus and Freljord Crest icon.png Freljord, there are also hundreds of smaller states and nations that are not part of them.[1] Almost all nations and factions of present-day Runeterra are based on Valoran.

History

Ryze VU Header.png

The Three Sisters

In an ancient primordial world long before advanced civilizations, the Three Sisters (Avarosa, Serylda and Lissandra Lissandra) were born. Each sought to harness the powers at war, and each paid a terrible price with one of their senses. After losing her sight to the primal god Volibear Volibear, Lissandra chose instead to walk in dreams. As she navigated the fitful visions of those around her, she realized only she could see the darkness below for what it was: the lingering abyss of the Void Crest icon.png [[Void|]] promised not only an ending, but infinity. It was death, both dangerous and full of potential. Unknown to her sisters, Lissandra struck a deal on their behalf with the god-like entities she had communed with — the Watchers would grant them near-immortality in exchange for preparing Runeterra for the coming of the Void.

The three sisters and their most powerful followers were named Iceborn. Those with this ability to withstand the worst of the numbing frost would be spared until the very end.

However, as her sisters grew restless while the Void did not care for platitudes, Lissandra failed to prevent it from erupting into the mortal world in the far north, and with it, Lissandra’s hidden allegiance to the Watchers became undeniable. In time, Avarosa grew tired of their servitude and united the Iceborn, rallying them against their masters. The final stand against the Watchers took place on the bridge crossing the Howling Abyss. In that moment, Lissandra sacrificed her sisters and the allies they had gathered, entombing the Watchers beneath a glacial barrier of True Ice that could never be melted, in order to prevent the world from being consumed.

Lissandra soon discovered that even this elemental power was not enough. The monstrous beings she had frozen were merely slumbering, slowly tainting the True Ice around them into something darker. Now, they wandered through Lissandra’s dreams as easily as she had theirs, and always she would wake, terrified, professing her loyalty to the chilling eternity they promised.

Lissandra in the Howling Abyss

Ever the survivor, she gathered her remaining followers to venerate her and her departed sisters and gathered as much resources as they could to seal the Watchers. Lissandra and the first among her Freljord Frostguard.png Frostguard did everything in their power to rewrite history, seizing all records of what had truly happened though they never fully succeeded.

The Great Darkin War

When the light of Shurima Crest icon.png Shurima finally left the world, many of the immortal Ascended found themselves lost. With no emperor to lead them, these “Darkin” eventually fell to warring among their own kind — and the peoples of Runeterra were caught in the middle. The ceaseless warring and the horrors they witnessed slowly took their toll, leading them to fight over who was worthy of taking over the world that forgot them. This started the War of the Sunborn, known better to the world as the Darkin War. After many years of their reign and continuous wars, the Darkin were finally destroyed or sealed inside their own weapons, but not without leaving the world in ruin.

The Iron Revenant

By tricking a coven of sorcerers in his service and making them bind his spirit-form in dark metal plates wrought in the likeness of his old armor armor, the brutal warlord Sahn-Uzal was brought back from the dead as Mordekaiser Mordekaiser and thus began his second conquest of the mortal realm. As before, his ambitions were great, only now empowered by necromantic sorcery he could never have previously imagined. From the fearful, dissipating souls of the sorcerers, Mordekaiser forged a weapon fit for an emperor of death — his brutal mace, Nightfall Nightfall — and seized control of the army they had raised.

To his foes, it seemed he cared only for massacre and destruction. Entire generations perished under his relentless campaigns.

However, there was far more to Mordekaiser’s plan. He raised the Immortal Bastion at the center of his empire; while most assumed it was merely a seat of power, some came to know the secrets it held. Mordekaiser hungered for all the forbidden knowledge of spirits and death, and a true understanding of the realm… or realms… beyond.

Such tyranny could only bring him enemies. The Iron Revenant was defeated, surprisingly, by an alliance of the Noxii tribes, and betrayal betrayal from within his own inner circle. This hidden cabal managed to sever the anchors of his soul from his armor, and sealed the empty iron shell away in a secret place.

And so, Mordekaiser was cast out of the material realm. However, unbeknownst to anyone, he had planned for this — indeed, it was a pivotal part of his design. Domination and deceit had carried him far, but he knew that a destiny far grander than the Hall of Bones awaited him.

There, in the once empty wasteland, all those who had died under his latest reign were waiting. Perverted by dark sorcery, their spirits would never fade. The strongest became his devout, eternal army, bound to his will… but even the weak were given purpose.

From the subtle matter of their souls, Mordekaiser would forge a new empire. They would be the building blocks and mortar of his Afterworld.

The Rune Wars

Centuries later, magical artifacts called ‘World Runes’ have been rediscovered after the destruction of the Blessed Isles. Over the following decades after such event, knowledge of the Runes began to spread as more were unearthed. The world’s brightest minds studied the ancient glyphs, attempting to determine the powers they possessed. Few could even begin to understand the importance of their origins, or the sheer power held within them. Some surmised that the Runes were integral to the creation of Runeterra itself. The first use of these mysterious artifacts proved catastrophic, as they reshaped the landscape of entire nations. Mistrust quickly grew as those who knew of the Runes imagined such “Makers’ Might” being used as a weapon. Conflicts later related to these magical artifacts were known as the «Rune Wars.»

Open warfare raged across Runeterra. The first horrors of the Rune Wars sparked fear and aggression among those who now realized the power at their command. Ryze Ryze and his master, Tyrus, have sought out to lock away every World Rune beyond the reach of man for the protection of Runeterra. Some complied with their pleas, others dismissed them due to their newfound powers and influence. After an incident with Tyrus, Ryze continued his journey alone in gathering all Runic artifacts so as to prevent another Rune War from starting and possibly destroying the world.

The world seemed to be on the verge of destruction. Many people fled to the petricite forest to the west of the continent where the trees are rumored to be capable of dampening magic, while the Noxii tribes all hid inside the Immortal Bastion. Finally, after devastating casualties all over the world, the Wars ended.

Birth of the nations

New nations started rising. Some built on top of the ashes of the old ones, while others were founded by refugees of the wars.

As the Noxii tribes re-emerged from the Immortal Bastion, they became one and called themselves Noxus Crest icon.png Noxus. Noxian capital, Noxus Prime, built on top of the derelict Immortal Bastion. This point marks the beginning of the Noxian calendar.

In the west, the young nation of Demacia Crest icon.png Demacia was founded by the great champion Orlon.

Locations

Runeterra terrain tile B1.jpgRuneterra terrain tile B2.jpgRuneterra terrain tile B3.jpgRuneterra terrain tile B4.jpgRuneterra terrain tile B5.jpgRuneterra terrain tile B6.jpg
Runeterra terrain tile C1.jpgRuneterra terrain tile C2.jpgRuneterra terrain tile C3.jpgRuneterra terrain tile C4.jpgRuneterra terrain tile C5.jpgRuneterra terrain tile C6.jpg
Runeterra terrain tile D1.jpgRuneterra terrain tile D2.jpgRuneterra terrain tile D3.jpgRuneterra terrain tile D4.jpgRuneterra terrain tile D5.jpgRuneterra terrain tile D6.jpg
Runeterra terrain tile E1.jpgRuneterra terrain tile E2.jpgRuneterra terrain tile E3.jpgRuneterra terrain tile E4.jpgRuneterra terrain tile E5.jpgRuneterra terrain tile E6.jpg
Map of Valoran

There are many regions and settlements on Valoran. Currently known are:

North Valoran Freljord Crest icon.png Freljord · Void Crest icon.png Void Valoran.jpg
East Valoran Noxus Crest icon.png Noxus
South Valoran Holdrum · Pilt River · Piltover Crest icon.png Piltover · Stonewall · Zaun Crest icon.png Zaun
West Valoran Demacia Crest icon.png Demacia · Gates of Mourning · Kalstead · Palclyff
Central Valoran Alderburg · Arbormark · Argent Mountains · Boleham · Gray Claws · Nockmirch · Old Bargate · Rijenland · Silent Forest · Skaggorn · Tokogol

Trivia

Media

Exploring_Runeterra_dev_diary_-_League_of_Legends

Related Videos

Runeterra Awaits Interactive Map — League Of Legends

Ryze Call of Power Cinematic — League of Legends

Book of Thresholds Yuumi Champion Teaser — League of Legends

Runeterra crests old

Old Runeterra Crests

Runeterra Map old

Map of Runeterra (old)

Freljord Map old

Map of the Freljord (old)

Runeterra Medarda map

Runeterra Biome map concept 01

Runeterra Biome Map Concept 1

Runeterra Biome map concept 02

Runeterra Biome Map Concept 2

Runeterra map concept 01

Runeterra map concept 02

Runeterra map concept 03

Runeterra map concept 04

Runeterra map concept 05

Bandle City Book Of Thresholds 03

Runeterra in The Book of Thresholds 1

Bandle City Book Of Thresholds 04

Runeterra in The Book of Thresholds 2

Bandle City Book Of Thresholds 05

Runeterra in The Book of Thresholds 3

See also

  • Official Map of Runeterra
  • Runeterra Universe Page

References

  1. Scathlocke on Valoran’s regions
  2. Valoran’s size compared to Shurima’s
Mentioned Species

These species were only mentioned, but were never elaborated on.
Carnotaun ·
Cougar ·
Croxagor ·
Devilfish ·
Grelmorn ·
Lippertick Apple ·
Mewlark  ·
Razorhide ·
Rhoksha ·
Salamander Dew ·
Unnamed Species

Species Alterations

These alterations are characteristics that multiple different species can have.
Chemical Alteration ·
Cyborg ·
Iceborn ·
Magical Alteration ·
Magicborn ·
Spiritualist ·
Void Touched

Valorant
Valorant poster.jpg
Разработчик Флаг США Riot Games
Издатель Весь мир Riot Games
Дата анонса 1 марта 2020
Дата выпуска Весь мир 2 июня 2020
Последняя версия
  • 6.03 (14 февраля 2023)[1]
Жанр геройский шутер от первого лица
Возрастные
рейтинги
ACB: MMature
ESRB: TTeens
PEGI: 16
RARS: 16+
USK: 16
Создатели
Руководитель Джо Циглер
Технические данные
Платформа Windows
Движок Unreal Engine 4
Режим игры многопользовательский
Языки интерфейса русский, французский, испанский, португальский, польский, корейский, китайский, японский, турецкий, английский, арабский, немецкий и Испанский язык в Мексике
Носитель цифровая дистрибуция
Системные
требования

Windows

Минимальные
Процессор: Intel Core 2 Duo E8400 или AMD Athlon 200GE
ОЗУ: 4 ГБ
Видеокарта: c 1 ГБ памяти (Intel HD 4000 или AMD Radeon R5 200)
Широкополосный доступ в Интернет
Рекомендуемые
Процессор: Intel Core i3 4150 или Ryzen R3 1200
ОЗУ: 4 ГБ
Видеокарта: c 1 ГБ памяти (NVIDIA GeForce GT 730 или AMD Radeon R7 240)
Широкополосный доступ в Интернет
Управление клавиатура и мышь
Официальный сайт
Логотип Викисклада Медиафайлы на Викискладе

Valorant (стилизовано как VALORANT) — многопользовательская компьютерная игра, разработанная и издаваемая компанией Riot Games. Valorant является первой игрой Riot Games в жанре шутер от первого лица. Изначально игра была анонсирована под названием Project A в октябре 2019 года, анонсирована уже под текущим названием 1 марта 2020 года и выпущена для игроков 2 июня 2020 года.

Игровой процесс

По задумке разработчиков, игра является противостоянием двух команд по пять игроков, каждый из них играет в роли «агентов» с особенными способностями, которые либо покупаются перед началом раунда, либо зарабатываются в процессе матча. Например, у каждого героя есть абсолютное умение, которое можно использовать только после его зарядки. Зарядка может осуществляться несколькими способами: при убийстве другого игрока, при смерти, установке/обезвреживании бомбы или при захвате специальной сферы, которые появляются в определённых местах карты в начале каждого раунда. В ассортименте оружия игры есть нож, пистолеты, дробовики, пистолеты-пулеметы, пулеметы, автоматы и снайперские винтовки[2].

В основном режиме игры у атакующей команды есть бомба (называется «Спайк» от англ. Spike), которую они должны установить на точке закладки. Если атакующая команда успешно осуществляет подрыв, то она получает очко. Если команда защиты успешно обезвреживает бомбу или не даёт её установить атакующей команде по истечении 100-секундного таймера, то команда защиты получает очко. Уничтожение всех членов команды противника также приносит победу в раунде. Первая команда, выигравшая 13 раундов, побеждает в матче[3]. После 12 раундов происходит смена сторон. В режиме рейтинговой игры, если у обеих команд по 12 победных раундов и одна из них одержит победу в в следующем раунде, назначаются дополнительные раунды, по одному раунду за каждую сторону, при дальнейшей ничье проводится голосование, в котором игроки могут выбрать либо ничью, либо продолжение матча. Игра также поддерживает сервера со 128-герцовым тикрейтом[4], что обеспечивает более плавный игровой процесс за счёт того, что сервер и клиент чаще обмениваются данными.

Игровой процесс Valorant чаще всего сравнивают с Counter-Strike: Global Offensive, которая также представляет собой противостояние двух команд, одна из которой — террористы (атакующие), задача которых успешно установить и подорвать заряд, а вторая — спецназ (защита), задача которых устранить угрозу в лице террористов[5].

Разработка

Разработка игры началась в 2014 году[6]. Создание первоначальной идеи для Valorant приписывают гейм-директору игры Джо Циглеру[6]. Игра создавалась на движке Unreal Engine[7].

Выпуск

Первый тизер Valorant был выпущен под названием Project A в октябре 2019 года[8]. Официальный анонс состоялся 1 марта 2020 года, когда на официальном YouTube-канале Valorant был выпущен геймплейный ролик игры под названием «The Round»[9].

Закрытое бета-тестирование игры началось 7 апреля 2020 года в США, Канаде, Европе, России и Турции[10], а закончилось 28 мая 2020 года, когда серверы игры были отключены[11]. Выпуск Valorant состоялся 2 июня 2020 года[12].

Киберспорт

Valorant Champions Tour — серия киберспортивных турниров по Valorant, которая проводится с 2021 года компанией-разработчиком игры.

Примечания

  1. Valorant Patch Notes — 2023.
  2. Valorant Weapons List | List of all Weapons Stats in Valorant (англ.). RankedBoost. Дата обращения: 5 июня 2020. Архивировано 5 июня 2020 года.
  3. Goslin, Austen Valorant: Everything we know about Riot Games’ new shooter (англ.). Polygon (2 марта 2020). Дата обращения: 27 марта 2020. Архивировано 2 марта 2020 года.
  4. Does VALORANT have 128-tick servers? (англ.). Dot Esports (2 марта 2020). Дата обращения: 15 апреля 2020. Архивировано 2 марта 2020 года.
  5. Goslin, Austen Riot’s Valorant mashes up Rainbow Six with CS:GO for a speedy new tactical shooter (англ.). Polygon (2 марта 2020). Дата обращения: 17 апреля 2020. Архивировано 2 марта 2020 года.
  6. 1 2 Goslin, Austen Valorant: How Riot finally made something new (англ.). Polygon. Vox Media (2 марта 2020). Дата обращения: 18 апреля 2020. Архивировано 2 марта 2020 года.
  7. Awesome games coming in 2020 and beyond (англ.). Unreal Engine. Дата обращения: 18 апреля 2020. Архивировано 26 мая 2020 года.
  8. Webster, Andrew Riot teases Project A, a character-based tactical shooter. The studio expands beyond League of Legends for the first time (англ.). The Verge (15 октября 2019). Дата обращения: 14 апреля 2020. Архивировано 3 апреля 2020 года.
  9. New Riot Shooter, Valorant Announced: Screenshots, Release Window, PC Specs - IGN (англ.). Дата обращения: 17 апреля 2020. Архивировано 2 апреля 2020 года.
  10. Webster, Andrew Riot’s shooter Valorant goes into beta on April 7th. A first chance to play the intriguing game (англ.). The Verge (30 марта 2020). Дата обращения: 14 апреля 2020. Архивировано 31 марта 2020 года.
  11. Erik Kain. When Does The ‘Valorant’ Closed Beta End? (англ.). Forbes. Дата обращения: 5 июня 2020. Архивировано 5 июня 2020 года.
  12. Шевкун, Михаил. Valorant от Riot Games выйдет уже 2 июня. Игромания (21 мая 2020). Дата обращения: 21 мая 2020. Архивировано 21 мая 2020 года.

Ссылки

  • playvalorant.com — официальный сайт игры Valorant


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